Related papers: Arhangelskii's $\alpha$-principles and selection g…
The preference graph is a combinatorial representation of the structure of a normal-form game. Its nodes are the strategy profiles, with an arc between profiles if they differ in the strategy of a single player, where the orientation…
Stochastic games are a natural model for the synthesis of controllers confronted to adversarial and/or random actions. In particular, $\omega$-regular games of infinite length can represent reactive systems which are not expected to reach a…
Iterated admissibility is a well-known and important concept in classical game theory, e.g. to determine rational behaviors in multi-player matrix games. As recently shown by Berwanger, this concept can be soundly extended to infinite games…
Entanglement R\'enyi-$\alpha$ entropy is an entanglement measure. It generalizes the entanglement of formation, and they coincide when $\alpha$ tends to 1. We derive analytical lower and upper bounds for the entanglement R\'enyi-$\alpha$…
A large branch of explainable machine learning is grounded in cooperative game theory. However, research indicates that game-theoretic explanations may mislead or be hard to interpret. We argue that often there is a critical mismatch…
Within the framework of Zermelo-Fraenkel set theory without the Axiom of Choice, we establish equivalents to the assertion "the union of a countable collection of finite sets is countable" in the context of metric spaces, probability…
This paper investigates some necessary and sufficient conditions for a game to be a potential game. At first, we extend the classical results of Slade and Monderer and Shapley from games with one-dimensional action spaces to games with…
We develop a flexible stochastic approximation framework for analyzing the long-run behavior of learning in games (both continuous and finite). The proposed analysis template incorporates a wide array of popular learning algorithms,…
For a tensor triangulated category and any regular cardinal $\alpha$ we study the frame of $\alpha$-localizing tensor ideals and its associated space of points. For a well-generated category and its frame of localizing tensor ideals we…
We consider discrete-time uncertain processes with finite state space and study the properties of game-theoretic upper expectations developed by Shafer and Vovk. We start by proving some basic properties, e.g. monotonicity, law of iterated…
The notion of typical sequences plays a key role in the theory of information. Central to the idea of typicality is that a sequence $x_1, x_2, ..., x_n$ that is $P_X$-typical should, loosely speaking, have an empirical distribution that is…
In set theory without the axiom of regularity, we consider a game in which two players choose in turn an element of a given set, an element of this element, etc.; a player wins if its adversary cannot make any next move. Sets that are…
We provide an epistemic analysis of arbitrary strategic games based on possibility correspondences. We first establish a generic result that links true common beliefs (and, respectively, common knowledge) of players' rationality defined by…
We prove that Arhangelskii's problem has a consistent positive answer: if V\models CH, then for some aleph_1-complete aleph_2-c.c. forcing notion P of cardinality aleph_2 we have that P forces ``CH and there is a Lindelof regular…
We consider a class of maps from integral Hankel operators to Hankel matrices, which we call restriction maps. In the simplest case, such a map is simply a restriction of the integral kernel onto integers. More generally, it is given by an…
We study links between first-order formulas and arbitrary properties for families of theories, classes of structures and their isomorphism types. Possibilities for ranks and degrees for formulas and theories with respect to given properties…
Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include coloured Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed…
One of the long-debated issues in coalitional game theory is how to extend the Shapley value to games with externalities (partition-function games). When externalities are present, not only can a player's marginal contribution - a central…
This article has the following aims: (1) Extend the notion of fuchsian singularities (of first kind) to base fields of arbitrary characteristic. (2) Discuss their relationship to mathematical objects of a different nature. (3) Provide a…
The present work deals with the mathematical investigation of some generalizations of the Sz\'{a}sz operators. In this work, the multiple Sheffer polynomials are introduced. The generalization of Sz\'{a}sz operators involving multiple…