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By bootstrap percolation we mean the following deterministic process on a graph $G$. Given a set $A$ of vertices "infected" at time 0, new vertices are subsequently infected, at each time step, if they have at least $r\in\mathbb{N}$…
In standard bootstrap percolation, a subset A of the n x n grid is initially infected. A new site is then infected if at least two of its neighbours are infected, and an infected site stays infected forever. The set A is said to percolate…
In r-neighbour bootstrap percolation on the vertex set of a graph G, vertices are initially infected independently with some probability p. At each time step, the infected set expands by infecting all uninfected vertices that have at least…
Bootstrap percolation is an often used model to study the spread of diseases, rumors, and information on sparse random graphs. The percolation process demonstrates a critical value such that the graph is either almost completely affected or…
We study the following bootstrap percolation process: given a connected graph $G$, a constant $\rho \in [0, 1]$ and an initial set $A \subseteq V(G)$ of \emph{infected} vertices, at each step a vertex~$v$ becomes infected if at least a…
Majority bootstrap percolation on a graph $G$ is an epidemic process defined in the following manner. Firstly, an initially infected set of vertices is selected. Then step by step the vertices that have more infected than non-infected…
Bootstrap percolation is a well-known activation process in a graph, in which a node becomes active when it has at least $r$ active neighbors. Such process, originally studied on regular structures, has been recently investigated also in…
On a geometric model for complex networks (introduced by Krioukov et al.) we investigate the bootstrap percolation process. This model consists of random geometric graphs on the hyperbolic plane having $N$ vertices, a dependent version of…
Bootstrap percolation is a deterministic cellular automaton in which vertices of a graph~$G$ begin in one of two states, "dormant" or "active". Given a fixed integer $r$, a dormant vertex becomes active if at any stage it has at least $r$…
A bootstrap percolation process on a graph G is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round every uninfected node which has at least r infected neighbours…
Percolation is a model for random damage to a network. It is one of the simplest models that displays a phase transition: when the network is severely damaged, it falls apart in many small connected components, while if the damage is light,…
We consider bootstrap percolation on the binomial random graph $G(n,p)$ with infection threshold $r\in \mathbb{N}$, an infection process which starts from a set of initially infected vertices and in each step every vertex with at least $r$…
The contact process is a simple model for the spread of an infection in a structured population. We investigate the case when the underlying structure evolves dynamically as a degree-dependent dynamical percolation model. Starting with a…
Geometric inhomogeneous random graphs (GIRGs) are a model for scale-free networks with underlying geometry. We study bootstrap percolation on these graphs, which is a process modelling the spread of an infection of vertices starting within…
Bootstrap percolation is a simple but non-trivial model. It has applications in many areas of science and has been explored on random networks for several decades. In single layer (simplex) networks, it has been recently observed that…
The $r$-edge bootstrap percolation on a graph is an activation process of the edges. The process starts with some initially activated edges and then, in each round, any inactive edge whose one of endpoints is incident to at least $r$ active…
Given a graph $G$ and assuming that some vertices of $G$ are infected, the $r$-neighbor bootstrap percolation rule makes an uninfected vertex $v$ infected if $v$ has at least $r$ infected neighbors. The $r$-percolation number, $m(G, r)$, of…
A bootstrap percolation process on a graph with infection threshold $r\ge 1$ is a dissemination process that evolves in time steps. The process begins with a subset of infected vertices and in each subsequent step every uninfected vertex…
The $r$-neighbour bootstrap percolation process on a graph $G$ starts with an initial set $A_0$ of "infected" vertices and, at each step of the process, a healthy vertex becomes infected if it has at least $r$ infected neighbours (once a…
For any integer $r\geqslant0$, the $r$-neighbor bootstrap percolation on a graph is an activation process of the vertices. The process starts with some initially activated vertices and then, in each round, any inactive vertex with at least…