Related papers: Faster Parallel Algorithm for Approximate Shortest…
We improve on random sampling techniques for approximately solving problems that involve cuts and flows in graphs. We give a near-linear-time construction that transforms any graph on n vertices into an O(n\log n)-edge graph on the same…
Calculating the diameter of an undirected graph requires quadratic running time under the Strong Exponential Time Hypothesis and this barrier works even against any approximation better than 3/2. For planar graphs with positive edge…
We consider the classical makespan minimization scheduling problem where $n$ jobs must be scheduled on $m$ identical machines. Using weighted random sampling, we developed two sublinear time approximation schemes: one for the case where $n$…
We present a simple and faster algorithm for computing fair cuts on undirected graphs, a concept introduced in recent work of Li et al. (SODA 2023). Informally, for any parameter $\epsilon>0$, a $(1+\epsilon)$-fair $(s,t)$-cut is an…
In this paper we present an $\tilde{O}(m\sqrt{n}\log^{O(1)}U)$ time algorithm for solving the maximum flow problem on directed graphs with $m$ edges, $n$ vertices, and capacity ratio $U$. This improves upon the previous fastest running time…
Proximity graph-based methods have emerged as a leading paradigm for approximate nearest neighbor (ANN) search in the system community. This paper presents fresh insights into the theoretical foundation of these methods. We describe an…
We present a faster algorithm for low-diameter decompositions on directed graphs, matching the $O(\log n\log\log n)$ loss factor from Bringmann, Fischer, Haeupler, and Latypov (ICALP 2025) and improving the running time to $O((m+n\log\log…
In most of the shortest path problems like vehicle routing problems and network routing problems, we only need an efficient path between two points source and destination, and it is not necessary to calculate the shortest path from source…
In the decremental $(1+\epsilon)$-approximate Single-Source Shortest Path (SSSP) problem, we are given a graph $G=(V,E)$ with $n = |V|, m = |E|$, undergoing edge deletions, and a distinguished source $s \in V$, and we are asked to process…
We present a randomized algorithm that computes single-source shortest paths (SSSP) in $O(m\log^8(n)\log W)$ time when edge weights are integral and can be negative. This essentially resolves the classic negative-weight SSSP problem. The…
Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…
In a recent breakthrough, Paz and Schwartzman (SODA'17) presented a single-pass ($2+\epsilon$)-approximation algorithm for the maximum weight matching problem in the semi-streaming model. Their algorithm uses $O(n\log^2 n)$ bits of space,…
We initiate the study of approximation algorithms and computational barriers for constructing sparse $\alpha$-navigable graphs [IX23, DGM+24], a core primitive underlying recent advances in graph-based nearest neighbor search. Given an…
The Quickest Transshipment Problem is to route flow as quickly as possible from sources with supplies to sinks with demands in a network with capacities and transit times on the arcs. It is of fundamental importance for numerous…
We devise an algorithm that approximately computes the number of paths of length $k$ in a given directed graph with $n$ vertices up to a multiplicative error of $1 \pm \varepsilon$. Our algorithm runs in time $\varepsilon^{-2} 4^k(n+m)…
We give a polynomial time, $(1+\epsilon)$-approximation algorithm for the traveling repairman problem (TRP) in the Euclidean plane and on weighted trees. This improves on the known quasi-polynomial time approximation schemes for these…
We present semi-streaming algorithms for basic graph problems that have optimal per-edge processing times and therefore surpass all previous semi-streaming algorithms for these tasks. The semi-streaming model, which is appropriate when…
The all pairs shortest path problem (APSP) is one of the foundational problems in computer science. For weighted dense graphs on $n$ vertices, no truly sub-cubic algorithms exist to compute APSP exactly even for undirected graphs. This is…
We examine the possibility of approximating Maximum Vertex-Disjoint Shortest Paths. In this problem, the input is an edge-weighted (directed or undirected) $n$-vertex graph $G$ along with $k$ terminal pairs…
We present an algorithm for the k shortest simple path problem on weighted directed graphs (kSSP) that is based on Eppstein's algorithm for a similar problem in which paths are allowed to contain cycles. In contrast to most other algorithms…