Related papers: A generalization of CHSH and the algebraic structu…
Device-independent self-testing allows a verifier to certify that potentially malicious parties hold on to a specific quantum state, based only on the observed correlations. Parallel self-testing has recently been explored, aiming to…
Nonlocal game as a novel witness of the nonlocality of entanglement is of fundamental importance in various fields. The known nonlocal games or equivalent linear Bell inequalities are only useful for Bell networks of single entanglement.…
Self-testing refers to a method with which a classical user can certify the state and measurements of quantum systems in a device-independent way. Especially, the self-testing of entangled states is of great importance in quantum…
We investigate complex self-testing, a generalization of standard self-testing that accounts for quantum strategies whose statistics is indistinguishable from their complex conjugate's. We show that many structural results from standard…
We study the CHSH inequality from an informational, timing-sensitive viewpoint using game-theoretic probability, which avoids assuming an underlying probability space. The locality loophole and the measurement-dependence…
Adversarial team games model multiplayer strategic interactions in which a team of identically-interested players is competing against an adversarial player in a zero-sum game. Such games capture many well-studied settings in game theory,…
Automated verification techniques for stochastic games allow formal reasoning about systems that feature competitive or collaborative behaviour among rational agents in uncertain or probabilistic settings. Existing tools and techniques…
Mermin and Peres showed that there are boolean constraint systems (BCSs) which are not satisfiable, but which are satisfiable with quantum observables. This has led to a burgeoning theory of quantum satisfiability for constraint systems,…
This thesis explores foundational aspects of quantum information theory and quantum cryptography. First, we investigate quantum correlations in interactive settings, including the CHSH and graph isomorphism games. We aim to distinguish…
We address the problem of assessing the robustness of the equilibria in uncertain, multi-agent games. Specifically, we focus on generalized Nash equilibrium problems in aggregative form subject to linear coupling constraints affected by…
In this article, we consider generalized Nash games where the associated constraint map is not necessarily self. The classical Nash equilibrium may not exist for such games and therefore we introduce the notion of best approximate solution…
The two-players $N$ strategies games quantized according to the Eisert-Lewenstein-Wilkens scheme (Phys. Rev. Lett. 83 (1999), 3077) are considered. Group theoretical methods are applied to the problem of finding a general form of gate…
We propose a simple yet rich model to extend the notions of Nash equilibria and correlated equilibria of strategic games to the quantum setting, in which we then study the relations between classical and quantum equilibria. Unlike the…
Several works have shown unconditional hardness (via integrality gaps) of computing equilibria using strong hierarchies of convex relaxations. Such results however only apply to the problem of computing equilibria that optimize a certain…
We develop an extension of a recently introduced subspace coset state monogamy-of-entanglement game [Coladangelo, Liu, Liu, and Zhandry; Crypto'21] to general group coset states, which are uniform superpositions over elements of a subgroup…
Self-testing is a method to verify that one has a particular quantum state from purely classical statistics. For practical applications, such as device-independent delegated verifiable quantum computation, it is crucial that one self-tests…
We investigate what quantum advantages can be obtained in multipartite non-cooperative games by studying how different types of quantum resources can lead to new Nash equilibria and improve social welfare -- a measure of the quality of an…
We present a step towards the goal of producing a general cryptographic 'compilation' procedure which can translate any entangled nonlocal game into a single-prover interactive protocol while preserving quantum completeness and soundness,…
Robust self-testing in non-local games allows a classical referee to certify that two untrustworthy players are able to perform a specific quantum strategy up to high precision. Proving robust self-testing results becomes significantly…
We show a general method of compiling any $k$-prover non-local game into a single-prover interactive game maintaining the same (quantum) completeness and (classical) soundness guarantees (up to negligible additive factors in a security…