Related papers: Unbounded lower bound for k-server against weak ad…
We consider the online $k$-taxi problem, a generalization of the $k$-server problem, in which $k$ taxis serve a sequence of requests in a metric space. A request consists of two points $s$ and $t$, representing a passenger that wants to be…
We extend the Mobile Server Problem, introduced in SPAA'17, to a model where k identical mobile resources, here named servers, answer requests appearing at points in the Euclidean space. In order to reduce communication costs, the positions…
In the classical Online Metric Matching problem, we are given a metric space with $k$ servers. A collection of clients arrive in an online fashion, and upon arrival, a client should irrevocably be matched to an as-yet-unmatched server. The…
In this paper, we study two variants of the online metric matching problem. The first problem is the online metric matching problem where all the servers are placed at one of two positions in the metric space. We show that a simple greedy…
We study three classical online problems -- $k$-server, $k$-taxi, and chasing size $k$ sets -- through a lens of smoothed analysis. Our setting allows request locations to be adversarial up to small perturbations, interpolating between…
We initiate a formal study of fairness for the $k$-server problem, where the objective is not only to minimize the total movement cost, but also to distribute the cost equitably among servers. We first define a general notion of…
We consider the online $k$-taxi problem, a generalization of the $k$-server problem, in which $k$ servers are located in a metric space. A sequence of requests is revealed one by one, where each request is a pair of two points, representing…
We consider the online $k$-median clustering problem in which $n$ points arrive online and must be irrevocably assigned to a cluster on arrival. As there are lower bound instances that show that an online algorithm cannot achieve a…
We study the design of computationally efficient randomized algorithms for the $k$-server problem. Existing randomized algorithms with the best known competitive ratios are, on the one hand, inherently implicit and, on the other hand,…
We provide simple but surprisingly useful direct product theorems for proving lower bounds on online algorithms with a limited amount of advice about the future. As a consequence, we are able to translate decades of research on randomized…
The problem of online scheduling of multi-server jobs is considered, where there are a total of $K$ servers, and each job requires concurrent service from multiple servers for it to be processed. Each job on its arrival reveals its…
We study the $k$-server problem with time-windows. In this problem, each request $i$ arrives at some point $v_i$ of an $n$-point metric space at time $b_i$ and comes with a deadline $e_i$. One of the $k$ servers must be moved to $v_i$ at…
We consider online algorithms for the $k$-server problem on trees. There is a $k$-competitive algorithm for this problem, and it is the best competitive ratio. M. Chrobak and L. Larmore provided it. At the same time, the existing…
We consider the classical online scheduling problem P||C_{max} in which jobs are released over list and provide a nearly optimal online algorithm. More precisely, an online algorithm whose competitive ratio is at most (1+\epsilon) times…
Motivated by the desire to utilize a limited number of configurable optical switches by recent advances in Software Defined Networks (SDNs), we define an online problem which we call the Caching in Matchings problem. This problem has a…
We consider a variant of the online buffer management problem in network switches, called the $k$-frame throughput maximization problem ($k$-FTM). This problem models the situation where a large frame is fragmented into $k$ packets and…
We study the $b$-matching problem in bipartite graphs $G=(S,R,E)$. Each vertex $s\in S$ is a server with individual capacity $b_s$. The vertices $r\in R$ are requests that arrive online and must be assigned instantly to an eligible server.…
In the online matching on the line problem, the task is to match a set of requests $R$ online to a given set of servers $S$. The distance metric between any two points in $R\,\cup\, S$ is a line metric and the objective for the online…
In the online hypergraph matching problem, hyperedges of size $k$ over a common ground set arrive online in adversarial order. The goal is to obtain a maximum matching (disjoint set of hyperedges). A na\"ive greedy algorithm for this…
We consider the $k$-server problem on trees and HSTs. We give an algorithm based on Bregman projections. This algorithm has a competitive ratios that match some of the recent results given by Bubeck et al. (STOC 2018), whose algorithm was…