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Related papers: A Game-Theoretic Approach to Covert Communications

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Smart grids are vulnerable to cyber-attacks. This paper proposes a game-theoretic approach to evaluate the variations caused by an attacker on the power measurements. Adversaries can gain financial benefits through the manipulation of the…

Machine Learning · Computer Science 2021-06-08 Kian Hamedani , Lingjia Liu , Jithin Jagannath , Yang , Yi

Vehicle-to-vehicle communication enables autonomous platoons to boost traffic efficiency and safety, while ensuring string stability with a constant spacing policy. However, communication-based controllers are susceptible to a range of…

Computer Science and Game Theory · Computer Science 2021-09-30 Guoxin Sun , Tansu Alpcan , Benjamin I. P. Rubinstein , Seyit Camtepe

We study a model of communication complexity that encompasses many well-studied problems, including classical and quantum communication complexity, the complexity of simulating distributions arising from bipartite measurements of shared…

Quantum Physics · Physics 2011-07-08 Julien Degorre , Marc Kaplan , Sophie Laplante , Jérémie Roland

We study reliable communication in uncoordinated vehicular communication from the perspective of Shannon theory. Our system model for the information transmission is that of an Arbitrarily Varying Channel (AVC): One sender-receiver pair…

Information Theory · Computer Science 2019-06-06 Christian Arendt , Janis Nötzel , Holger Boche

As wireless communication becomes an ever-more evolving and pervasive part of the existing world, system capacity and Quality of Service (QoS) provisioning are becoming more critically evident. In order to improve system capacity and QoS,…

Networking and Internet Architecture · Computer Science 2015-05-18 Bikramjit Singh

In classical game theory, optimal strategies are determined for games with complete information; this requires knowledge of the opponent's goals. We analyze games when a player is mistaken about their opponents goals. For definitiveness, we…

Computer Science and Game Theory · Computer Science 2023-07-21 Dan Zwillinger , Paul San Clemente

In this paper, we consider a sequence of transferable utility (TU) coalitional games where the coalitional values are unknown but vary within certain bounds. As a solution to the resulting family of games, we formalise the notion of "robust…

Systems and Control · Electrical Eng. & Systems 2020-10-20 Aitazaz Ali Raja , Sergio Grammatico

This paper considers the problem of Nash equilibrium (NE) seeking in aggregative games, where the payoff function of each player depends on an aggregate of all players' actions. We present a distributed continuous time algorithm such that…

Optimization and Control · Mathematics 2019-11-04 Mehran Shakarami , Claudio De Persis , Nima Monshizadeh

In quantum weak oblivious transfer, Alice sends Bob two bits and Bob can learn one of the bits at his choice. It was found that the security of such a protocol is bounded by $2P_{Alice}^{\ast }+P_{Bob}^{\ast }\geq 2$, where $P_{Alice}^{\ast…

Quantum Physics · Physics 2015-06-15 Guang Ping He

We consider a source (Alice) trying to communicate with a destination (Bob), in a way that an unauthorized node (Eve) cannot infer, based on her observations, the information that is being transmitted. The communication is assisted by…

Information Theory · Computer Science 2013-03-05 Dionysios S. Kalogerias , Nikolaos Chatzipanagiotis , Michael M. Zavlanos , Athina P. Petropulu

This paper investigates the strategic concealment of environment representations used by players in competitive games. We consider a defense scenario in which one player (the Defender) seeks to infer and exploit the representation used by…

Multiagent Systems · Computer Science 2026-03-04 Yue Guan , Dipankar Maity , Panagiotis Tsiotras

The containment game is a full information game for two players, initialised with a set of occupied vertices in an infinite connected graph $G$. On the $t$-th turn, the first player, called Spreader, extends the occupied set to $g(t)$…

Combinatorics · Mathematics 2025-12-30 Ohad Noy Feldheim , Itamar Israeli

This paper proposes a game-theoretic approach to address the problem of optimal sensor placement for detecting cyber-attacks in networked control systems. The problem is formulated as a zero-sum game with two players, namely a malicious…

Optimization and Control · Mathematics 2022-05-30 Anh Tung Nguyen , André M. H. Teixeira , Alexander Medvedev

We introduce a "high probability" framework for repeated games with incomplete information. In our non-equilibrium setting, players aim to guarantee a certain payoff with high probability, rather than in expected value. We provide a high…

Computer Science and Game Theory · Computer Science 2015-09-30 Payam Delgosha , Amin Gohari , Mohammad Akbarpour

We consider a scenario where $N$ users send packets to a common access point. The receiver decodes the message of each user by treating the other user's signals as noise. Associated with each user is its channel state and a finite queue…

Systems and Control · Computer Science 2019-05-02 Prashant Narayanan , Lakshmi Narasimhan Theagarajan

Network congestion games are a well-understood model of multi-agent strategic interactions. Despite their ubiquitous applications, it is not clear whether it is possible to design information structures to ameliorate the overall experience…

Computer Science and Game Theory · Computer Science 2020-02-14 Matteo Castiglioni , Andrea Celli , Alberto Marchesi , Nicola Gatti

We consider preference communication in two-player multi-objective normal-form games. In such games, the payoffs resulting from joint actions are vector-valued. Taking a utility-based approach, we assume there exists a utility function for…

Computer Science and Game Theory · Computer Science 2022-06-13 Willem Röpke , Diederik M. Roijers , Ann Nowé , Roxana Rădulescu

We study a two-player Stackelberg game with incomplete information such that the follower's strategy belongs to a known family of parameterized functions with an unknown parameter vector. We design an adaptive learning approach to…

Computer Science and Game Theory · Computer Science 2021-01-12 Guosong Yang , Radha Poovendran , João P. Hespanha

The field of Game Theory provides a useful mechanism for modeling many decision-making scenarios. In participating in these scenarios individuals and groups adopt particular strategies, which generally perform with varying levels of…

Multiagent Systems · Computer Science 2018-07-24 Francis Lawlor , Rem Collier , Vivek Nallur

The stochastic multi-armed bandit model captures the tradeoff between exploration and exploitation. We study the effects of competition and cooperation on this tradeoff. Suppose there are $k$ arms and two players, Alice and Bob. In every…

Computer Science and Game Theory · Computer Science 2024-01-15 Simina Brânzei , Yuval Peres