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Challenges in real-world robotic applications often stem from managing multiple, dynamically varying entities such as neighboring robots, manipulable objects, and navigation goals. Existing multi-agent control strategies face scalability…

Robotics · Computer Science 2024-02-29 Tianxu An , Joonho Lee , Marko Bjelonic , Flavio De Vincenti , Marco Hutter

Exploration in multi-agent reinforcement learning is a challenging problem, especially in environments with sparse rewards. We propose a general method for efficient exploration by sharing experience amongst agents. Our proposed algorithm,…

Multiagent Systems · Computer Science 2021-05-20 Filippos Christianos , Lukas Schäfer , Stefano V. Albrecht

Parameter sharing, where each agent independently learns a policy with fully shared parameters between all policies, is a popular baseline method for multi-agent deep reinforcement learning. Unfortunately, since all agents share the same…

Machine Learning · Computer Science 2023-11-01 J. K. Terry , Nathaniel Grammel , Sanghyun Son , Benjamin Black , Aakriti Agrawal

While multiagent systems have shown promise for tackling complex tasks via specialization, finetuning multiple agents simultaneously faces two key challenges: (1) credit assignment across agents, and (2) sample efficiency of expensive…

Artificial Intelligence · Computer Science 2026-02-05 Ed Li , Junyu Ren , Cat Yan

In multi-agent reinforcement learning, multiple agents learn simultaneously while interacting with a common environment and each other. Since the agents adapt their policies during learning, not only the behavior of a single agent becomes…

Artificial Intelligence · Computer Science 2022-04-13 Yuan Tian , Klaus-Rudolf Kladny , Qin Wang , Zhiwu Huang , Olga Fink

We propose a new algorithm, Mean Actor-Critic (MAC), for discrete-action continuous-state reinforcement learning. MAC is a policy gradient algorithm that uses the agent's explicit representation of all action values to estimate the gradient…

Policy gradient methods have become popular in multi-agent reinforcement learning, but they suffer from high variance due to the presence of environmental stochasticity and exploring agents (i.e., non-stationarity), which is potentially…

Machine Learning · Computer Science 2021-12-21 Yuchen Xiao , Xueguang Lyu , Christopher Amato

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of…

Machine Learning · Computer Science 2019-02-13 Dilip Arumugam , Jun Ki Lee , Sophie Saskin , Michael L. Littman

A key aspect of intelligence is the ability to demonstrate a broad spectrum of behaviors for adapting to unexpected situations. Over the past decade, advancements in deep reinforcement learning have led to groundbreaking achievements to…

Machine Learning · Computer Science 2024-06-04 Luca Grillotti , Maxence Faldor , Borja G. León , Antoine Cully

In this paper a deep reinforcement based multi-agent path planning approach is introduced. The experiments are realized in a simulation environment and in this environment different multi-agent path planning problems are produced. The…

Machine Learning · Computer Science 2021-10-05 Mert Çetinkaya

While multi-agent interactions can be naturally modeled as a graph, the environment has traditionally been considered as a black box. We propose to create a shared agent-entity graph, where agents and environmental entities form vertices,…

Machine Learning · Computer Science 2019-06-05 Akshat Agarwal , Sumit Kumar , Katia Sycara

For many tasks, the reward function is inaccessible to introspection or too complex to be specified procedurally, and must instead be learned from user data. Prior work has evaluated learned reward functions by evaluating policies optimized…

Machine Learning · Computer Science 2021-03-19 Adam Gleave , Michael Dennis , Shane Legg , Stuart Russell , Jan Leike

Extracting relevant information from a stream of high-dimensional observations is a central challenge for deep reinforcement learning agents. Actor-critic algorithms add further complexity to this challenge, as it is often unclear whether…

Recent developments in deep reinforcement learning are concerned with creating decision-making agents which can perform well in various complex domains. A particular approach which has received increasing attention is multi-agent…

Machine Learning · Computer Science 2019-06-13 Georgios Papoudakis , Filippos Christianos , Arrasy Rahman , Stefano V. Albrecht

Learning optimal behavior policy for each agent in multi-agent systems is an essential yet difficult problem. Despite fruitful progress in multi-agent reinforcement learning, the challenge of addressing the dynamics of whether two agents…

Machine Learning · Computer Science 2023-12-12 Kunyang Lin , Yufeng Wang , Peihao Chen , Runhao Zeng , Siyuan Zhou , Mingkui Tan , Chuang Gan

Constructing agents with planning capabilities has long been one of the main challenges in the pursuit of artificial intelligence. Tree-based planning methods from AlphaGo to Muzero have enjoyed huge success in discrete domains, such as…

Machine Learning · Computer Science 2020-11-16 Jiajun Fan , He Ba , Xian Guo , Jianye Hao

Parameter sharing, as an important technique in multi-agent systems, can effectively solve the scalability issue in large-scale agent problems. However, the effectiveness of parameter sharing largely depends on the environment setting. When…

Artificial Intelligence · Computer Science 2025-03-04 Dapeng Li , Na Lou , Bin Zhang , Zhiwei Xu , Guoliang Fan

Deep reinforcement learning algorithms have recently been used to train multiple interacting agents in a centralised manner whilst keeping their execution decentralised. When the agents can only acquire partial observations and are faced…

Machine Learning · Computer Science 2020-01-27 Emanuele Pesce , Giovanni Montana

This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

Machine Learning · Computer Science 2025-12-12 Atahan Cilan , Atay Özgövde

Multi-agent reinforcement learning systems aim to provide interacting agents with the ability to collaboratively learn and adapt to the behaviour of other agents. In many real-world applications, the agents can only acquire a partial view…

Machine Learning · Computer Science 2018-12-04 Ozsel Kilinc , Giovanni Montana