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Continual learning in task-oriented dialogue systems can allow us to add new domains and functionalities through time without incurring the high cost of a whole system retraining. In this paper, we propose a continual learning benchmark for…

Computation and Language · Computer Science 2021-01-01 Andrea Madotto , Zhaojiang Lin , Zhenpeng Zhou , Seungwhan Moon , Paul Crook , Bing Liu , Zhou Yu , Eunjoon Cho , Zhiguang Wang

Recent popularity of Large Language Models (LLMs) has opened countless possibilities in automating numerous AI tasks by connecting LLMs to various domain-specific models or APIs, where LLMs serve as dispatchers while domain-specific models…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Zhizheng Zhang , Wenxuan Xie , Xiaoyi Zhang , Yan Lu

In this paper, an operating system scheduling algorithm based on Double DQN (Double Deep Q network) is proposed, and its performance under different task types and system loads is verified by experiments. Compared with the traditional…

Machine Learning · Computer Science 2025-04-01 Xiaoxuan Sun , Yifei Duan , Yingnan Deng , Fan Guo , Guohui Cai , Yuting Peng

GUI grounding aims to align natural language instructions with precise regions in complex user interfaces. Advanced multimodal large language models show strong ability in visual GUI grounding but still struggle with small or visually…

Artificial Intelligence · Computer Science 2025-12-02 Aiden Yiliu Li , Bizhi Yu , Daoan Lei , Tianhe Ren , Shilong Liu

Task sequencing (TS) is one of the core open problems in Deep Learning, arising in a plethora of real-world domains, from robotic assembly lines to autonomous driving. Unfortunately, prior work has not convincingly demonstrated the…

Machine Learning · Computer Science 2026-03-17 Jan Kobiolka , Christian Frey , Arlind Kadra , Gresa Shala , Josif Grabocka

Understanding the continuous states of objects is essential for task learning and planning in the real world. However, most existing task learning benchmarks assume discrete (e.g., binary) object goal states, which poses challenges for the…

The main focus of this paper is on enhancement of two types of game-theoretic learning algorithms: log-linear learning and reinforcement learning. The standard analysis of log-linear learning needs a highly structured environment, i.e.…

Machine Learning · Computer Science 2018-09-19 Mohammadhosein Hasanbeig , Lacra Pavel

Video-LLMs often attend to irrelevant frames, which is especially detrimental for sports coaching tasks requiring precise temporal grounding. Yet obtaining frame-level supervision is challenging: expensive to collect from humans and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Arushi Rai , Adriana Kovashka

Recent work has shown how to learn better visual-semantic embeddings by leveraging image descriptions in more than one language. Here, we investigate in detail which conditions affect the performance of this type of grounded language…

Computation and Language · Computer Science 2018-09-21 Ákos Kádár , Desmond Elliott , Marc-Alexandre Côté , Grzegorz Chrupała , Afra Alishahi

Large language models (LLMs) excel in tasks like question answering and dialogue, but complex tasks requiring interaction, such as negotiation and persuasion, require additional long-horizon reasoning and planning. Reinforcement learning…

Computation and Language · Computer Science 2025-12-04 Joey Hong , Anca Dragan , Sergey Levine

Recent advances in reasoning domains with neural networks have primarily been enabled by a training recipe that optimizes Large Language Models, previously trained to predict the next-token in a sequence, with reinforcement learning…

Machine Learning · Computer Science 2025-12-18 Nikolaos Tsilivis , Eran Malach , Karen Ullrich , Julia Kempe

In recent years, neural networks have proven to be effective in Chinese word segmentation. However, this promising performance relies on large-scale training data. Neural networks with conventional architectures cannot achieve the desired…

Computation and Language · Computer Science 2017-11-07 Jingjing Xu , Xu Sun , Sujian Li , Xiaoyan Cai , Bingzhen Wei

The development of state-of-the-art large language models is commonly understood as a two-stage process involving pre-training and post-training. We point out the need for an additional intermediate stage called reinforcement mid-training…

Computation and Language · Computer Science 2025-09-30 Yijun Tian , Shaoyu Chen , Zhichao Xu , Yawei Wang , Jinhe Bi , Peng Han , Wei Wang

Translation-based prompting is widely used in multilingual LLMs, yet its effectiveness varies across languages and tasks. We evaluate prompting strategies across ten languages of different resource levels and four benchmarks. Our analysis…

Computation and Language · Computer Science 2026-04-22 Wei-Chi Wu , Sheng-Lun Wei , Hen-Hsen Huang , Hsin-Hsi Chen

People deploy top-down, goal-directed attention to accomplish tasks, such as finding lost keys. By tuning the visual system to relevant information sources, object recognition can become more efficient (a benefit) and more biased toward the…

Machine Learning · Computer Science 2020-10-02 Xiaoliang Luo , Brett D. Roads , Bradley C. Love

Offline reinforcement learning (RL) aims to infer sequential decision policies using only offline datasets. This is a particularly difficult setup, especially when learning to achieve multiple different goals or outcomes under a given…

Machine Learning · Computer Science 2024-05-17 Mianchu Wang , Yue Jin , Giovanni Montana

Existing methods for vision-and-language learning typically require designing task-specific architectures and objectives for each task. For example, a multi-label answer classifier for visual question answering, a region scorer for…

Computation and Language · Computer Science 2021-05-25 Jaemin Cho , Jie Lei , Hao Tan , Mohit Bansal

Vision-language models (VLMs) have tremendous potential for grounding language, and thus enabling language-conditioned agents (LCAs) to perform diverse tasks specified with text. This has motivated the study of LCAs based on reinforcement…

Artificial Intelligence · Computer Science 2024-11-27 Theo Cachet , Christopher R. Dance , Olivier Sigaud

Deep reinforcement learning provides a promising approach for text-based games in studying natural language communication between humans and artificial agents. However, the generalization still remains a big challenge as the agents depend…

Computation and Language · Computer Science 2021-09-22 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Chengqi Zhang

Investigating deep learning language models has always been a significant research area due to the ``black box" nature of most advanced models. With the recent advancements in pre-trained language models based on transformers and their…

Computation and Language · Computer Science 2023-06-22 Mohamad Ballout , Ulf Krumnack , Gunther Heidemann , Kai-Uwe Kühnberger
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