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Representing a dynamic scene using a structured spatial-temporal scene graph is a novel and particularly challenging task. To tackle this task, it is crucial to learn the temporal interactions between objects in addition to their spatial…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Zhihao Zhu

While Large Language Models (LLMs) excel at generalized reasoning, standard retrieval-augmented approaches fail to address the disconnected nature of long-term agentic memory. To bridge this gap, we introduce Synapse (Synergistic…

Computation and Language · Computer Science 2026-02-17 Hanqi Jiang , Junhao Chen , Yi Pan , Ling Chen , Weihang You , Yifan Zhou , Ruidong Zhang , Andrea Sikora , Lin Zhao , Yohannes Abate , Tianming Liu

We aim to provide table answers to keyword queries against knowledge bases. For queries referring to multiple entities, like "Washington cities population" and "Mel Gibson movies", it is better to represent each relevant answer as a table…

Databases · Computer Science 2014-09-05 Mohan Yang , Bolin Ding , Surajit Chaudhuri , Kaushik Chakrabarti

Object detection, scene graph generation and region captioning, which are three scene understanding tasks at different semantic levels, are tied together: scene graphs are generated on top of objects detected in an image with their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Yikang Li , Wanli Ouyang , Bolei Zhou , Kun Wang , Xiaogang Wang

Graphs are widespread data structures used to model a wide variety of problems. The sheer amount of data to be processed has prompted the creation of a myriad of systems that help us cope with massive scale graphs. The pressure to deliver…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-10-09 Luis M. Vaquero , Felix Cuadrado , Matei Ripeanu

Sustaining coherent and engaging narratives requires dialogue or storytelling agents to understand how the personas of speakers or listeners ground the narrative. Specifically, these agents must infer personas of their listeners to produce…

Computation and Language · Computer Science 2023-05-29 Silin Gao , Beatriz Borges , Soyoung Oh , Deniz Bayazit , Saya Kanno , Hiromi Wakaki , Yuki Mitsufuji , Antoine Bosselut

We present a novel framework for evaluating recommendation algorithms in terms of the `jumps' that they make to connect people to artifacts. This approach emphasizes reachability via an algorithm within the implicit graph structure…

Information Retrieval · Computer Science 2007-05-23 Batul J. Mirza , Benjamin J. Keller , Naren Ramakrishnan

We present a framework to analyze various aspects of models for video question answering (VideoQA) using customizable synthetic datasets, which are constructed automatically from gameplay videos. Our work is motivated by the fact that…

Computer Vision and Pattern Recognition · Computer Science 2017-08-15 Jonghwan Mun , Paul Hongsuck Seo , Ilchae Jung , Bohyung Han

Interaction modeling is important for video action analysis. Recently, several works design specific structures to model interactions in videos. However, their structures are manually designed and non-adaptive, which require structures…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Haoxin Li , Wei-Shi Zheng , Yu Tao , Haifeng Hu , Jian-Huang Lai

Reader reviews of literary fiction on social media, especially those in persistent, dedicated forums, create and are in turn driven by underlying narrative frameworks. In their comments about a novel, readers generally include only a subset…

The vast corpus of physics equations forms an implicit network of mathematical relationships that traditional analysis cannot fully explore. This work introduces a graph-based framework combining neural networks with symbolic analysis to…

Machine Learning · Computer Science 2025-08-15 Massimiliano Romiti

Graphs are a highly expressive data structure, but it is often difficult for humans to find patterns from a complex graph. Hence, generating human-interpretable sequences from graphs have gained interest, called graph2seq learning. It is…

Machine Learning · Computer Science 2022-01-31 Takeshi D. Itoh , Takatomi Kubo , Kazushi Ikeda

Graph based representation has been widely used in modelling spatio-temporal relationships in video understanding. Although effective, existing graph-based approaches focus on capturing the human-object relationships while ignoring…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Chinthani Sugandhika , Chen Li , Deepu Rajan , Basura Fernando

Objects and their relationships are critical contents for image understanding. A scene graph provides a structured description that captures these properties of an image. However, reasoning about the relationships between objects is very…

Computer Vision and Pattern Recognition · Computer Science 2018-11-16 Sanghyun Woo , Dahun Kim , Donghyeon Cho , In So Kweon

We propose a unified framework for not only attributing synthetic speech to its source but also for detecting speech generated by synthesizers that were not encountered during training. This requires methods that move beyond simple…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-13 Mohd Mujtaba Akhtar , Girish , Farhan Sheth , Muskaan Singh

In this paper, we informally introduce dynamic mind-maps that represent a new approach on the basis of a dynamic construction of connectionist structures during the processing of a data stream. This allows the representation and processing…

Neural and Evolutionary Computing · Computer Science 2008-12-18 Christoph Schommer

Behavior prediction of traffic actors is an essential component of any real-world self-driving system. Actors' long-term behaviors tend to be governed by their interactions with other actors or traffic elements (traffic lights, stop signs)…

Machine Learning · Computer Science 2020-09-29 Sumit Kumar , Yiming Gu , Jerrick Hoang , Galen Clark Haynes , Micol Marchetti-Bowick

Video understanding is emerging as a new paradigm for studying human-like AI. Question-and-Answering (Q&A) is used as a general benchmark to measure the level of intelligence for video understanding. While several previous studies have…

Artificial Intelligence · Computer Science 2019-04-02 Yu-Jung Heo , Kyoung-Woon On , Seongho Choi , Jaeseo Lim , Jinah Kim , Jeh-Kwang Ryu , Byung-Chull Bae , Byoung-Tak Zhang

The goal of video summarization is to select keyframes that are visually diverse and can represent a whole story of an input video. State-of-the-art approaches for video summarization have mostly regarded the task as a frame-wise keyframe…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Jungin Park , Jiyoung Lee , Ig-Jae Kim , Kwanghoon Sohn

Video storytelling is engaging multimedia content that utilizes video and its accompanying narration to attract the audience, where a key challenge is creating narrations for recorded visual scenes. Previous studies on dense video…

Multimedia · Computer Science 2024-12-31 Dingyi Yang , Chunru Zhan , Ziheng Wang , Biao Wang , Tiezheng Ge , Bo Zheng , Qin Jin