Related papers: Pun-GAN: Generative Adversarial Network for Pun Ge…
Generative adversarial networks (GANs) are pairs of artificial neural networks that are trained one against each other. The outputs from a generator are mixed with the real-world inputs to the discriminator and both networks are trained…
We propose the HumanGAN, a generative adversarial network (GAN) incorporating human perception as a discriminator. A basic GAN trains a generator to represent a real-data distribution by fooling the discriminator that distinguishes real and…
Recently, generative adversarial networks (GAN) have gathered a lot of interest. Their efficiency in generating unseen samples of high quality, especially images, has improved over the years. In the field of Natural Language Generation…
Generative adversarial nets (GANs) have been successfully applied to the artificial generation of image data. In terms of text data, much has been done on the artificial generation of natural language from a single corpus. We consider…
Pun generation seeks to creatively modify linguistic elements in text to produce humour or evoke double meanings. It also aims to preserve coherence and contextual appropriateness, making it useful in creative writing and entertainment…
Generative adversarial networks (GANs) are a novel approach to generative modelling, a task whose goal it is to learn a distribution of real data points. They have often proved difficult to train: GANs are unlike many techniques in machine…
We propose a novel technique to make neural network robust to adversarial examples using a generative adversarial network. We alternately train both classifier and generator networks. The generator network generates an adversarial…
Incorporating prior knowledge like lexical constraints into the model's output to generate meaningful and coherent sentences has many applications in dialogue system, machine translation, image captioning, etc. However, existing RNN-based…
We tackle the problem of generating a pun sentence given a pair of homophones (e.g., "died" and "dyed"). Supervised text generation is inappropriate due to the lack of a large corpus of puns, and even if such a corpus existed, mimicry is at…
In this paper, we propose a simple yet effective way to generate pun sentences that does not require any training on existing puns. Our approach is inspired by humor theories that ambiguity comes from the context rather than the pun word…
Generative Adversarial Networks (GANs) are a promising approach for text generation that, unlike traditional language models (LM), does not suffer from the problem of ``exposure bias''. However, A major hurdle for understanding the…
We present an approach for generating clarification questions with the goal of eliciting new information that would make the given textual context more complete. We propose that modeling hypothetical answers (to clarification questions) as…
In this paper, we present a keyphrase generation approach using conditional Generative Adversarial Networks (GAN). In our GAN model, the generator outputs a sequence of keyphrases based on the title and abstract of a scientific article. The…
Generative Adversarial Networks (GANs) are an arrange of two neural networks -- the generator and the discriminator -- that are jointly trained to generate artificial data, such as images, from random inputs. The quality of these generated…
Generative adversarial networks (GANs) have shown considerable success, especially in the realistic generation of images. In this work, we apply similar techniques for the generation of text. We propose a novel approach to handle the…
Conventional Generative Adversarial Networks (GANs) for text generation tend to have issues of reward sparsity and mode collapse that affect the quality and diversity of generated samples. To address the issues, we propose a novel…
Generative adversarial networks are generative models that are capable of replicating the implicit probability distribution of the input data with high accuracy. Traditionally, GANs consist of a Generator and a Discriminator which interact…
We propose an adversarial learning approach for generating multi-turn dialogue responses. Our proposed framework, hredGAN, is based on conditional generative adversarial networks (GANs). The GAN's generator is a modified hierarchical…
Generative Adversarial Networks (GANs) are a recent advancement in unsupervised machine learning. They are a cat-and-mouse game between two neural networks: [1] a discriminator network which learns to validate whether a sample is real or…
We study how to generate captions that are not only accurate in describing an image but also discriminative across different images. The problem is both fundamental and interesting, as most machine-generated captions, despite phenomenal…