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We introduce DREAM, a deep reinforcement learning algorithm that finds optimal strategies in imperfect-information games with multiple agents. Formally, DREAM converges to a Nash Equilibrium in two-player zero-sum games and to an…

Machine Learning · Computer Science 2020-12-01 Eric Steinberger , Adam Lerer , Noam Brown

Follow-the-Regularized-Lead (FTRL) and Online Mirror Descent (OMD) are regret minimization algorithms for Online Convex Optimization (OCO), they are mathematically elegant but less practical in solving Extensive-Form Games (EFGs).…

Machine Learning · Computer Science 2022-04-20 Weiming Liu , Huacong Jiang , Bin Li , Houqiang Li

Last-iterate behaviors of learning algorithms in repeated two-player zero-sum games have been extensively studied due to their wide applications in machine learning and related tasks. Typical algorithms that exhibit the last-iterate…

Machine Learning · Computer Science 2024-06-18 Yi Feng , Ping Li , Ioannis Panageas , Xiao Wang

We consider regret minimization in repeated games with non-convex loss functions. Minimizing the standard notion of regret is computationally intractable. Thus, we define a natural notion of regret which permits efficient optimization and…

Machine Learning · Computer Science 2017-11-06 Elad Hazan , Karan Singh , Cyril Zhang

Bayesian games model interactive decision-making where players have incomplete information -- e.g., regarding payoffs and private data on players' strategies and preferences -- and must actively reason and update their belief models (with…

Computer Science and Game Theory · Computer Science 2024-05-24 Zuyuan Zhang , Mahdi Imani , Tian Lan

There has been tremendous recent progress on equilibrium-finding algorithms for zero-sum imperfect-information extensive-form games, but there has been a puzzling gap between theory and practice. First-order methods have significantly…

Computer Science and Game Theory · Computer Science 2018-10-09 Christian Kroer , Gabriele Farina , Tuomas Sandholm

In this work, we study potential games and Markov potential games under stochastic cost and bandit feedback. We propose a variant of the Frank-Wolfe algorithm with sufficient exploration and recursive gradient estimation, which provably…

Computer Science and Game Theory · Computer Science 2024-04-11 Jing Dong , Baoxiang Wang , Yaoliang Yu

This paper investigates a class of games with large strategy spaces, motivated by challenges in AI alignment and language games. We introduce the hidden game problem, where for each player, an unknown subset of strategies consistently…

Artificial Intelligence · Computer Science 2025-10-07 Gon Buzaglo , Noah Golowich , Elad Hazan

By incorporating regret minimization, double oracle methods have demonstrated rapid convergence to Nash Equilibrium (NE) in normal-form games and extensive-form games, through algorithms such as online double oracle (ODO) and extensive-form…

Computer Science and Game Theory · Computer Science 2023-07-14 Xiaohang Tang , Le Cong Dinh , Stephen Marcus McAleer , Yaodong Yang

We extend the classic regret minimization framework for approximating equilibria in normal-form games by greedily weighing iterates based on regrets observed at runtime. Theoretically, our method retains all previous convergence rate…

Computer Science and Game Theory · Computer Science 2022-04-12 Hugh Zhang , Adam Lerer , Noam Brown

Counterfactual Regret Minimization (CFR) is the most successful algorithm for finding approximate Nash equilibria in imperfect information games. However, CFR's reliance on full game-tree traversals limits its scalability. For this reason,…

Computer Science and Game Theory · Computer Science 2019-10-07 Eric Steinberger

We argue that the existing regret matchings for Nash equilibrium approximation conduct "jumpy" strategy updating when the probabilities of future plays are set to be proportional to positive regret measures. We propose a geometrical regret…

Computer Science and Game Theory · Computer Science 2020-01-24 Sizhong Lan

We study last-iterate convergence properties of algorithms for solving two-player zero-sum games based on Regret Matching$^+$ (RM$^+$). Despite their widespread use for solving real games, virtually nothing is known about their last-iterate…

Computer Science and Game Theory · Computer Science 2025-03-05 Yang Cai , Gabriele Farina , Julien Grand-Clément , Christian Kroer , Chung-Wei Lee , Haipeng Luo , Weiqiang Zheng

We consider the problem of minimizing a smooth convex function by reducing the optimization to computing the Nash equilibrium of a particular zero-sum convex-concave game. Zero-sum games can be solved using online learning dynamics, where a…

Machine Learning · Computer Science 2018-11-16 Jun-Kun Wang , Jacob Abernethy

Counterfactual Regret Minimization (CFR) is the leading framework for solving large imperfect-information games. It converges to an equilibrium by iteratively traversing the game tree. In order to deal with extremely large games,…

Artificial Intelligence · Computer Science 2019-05-23 Noam Brown , Adam Lerer , Sam Gross , Tuomas Sandholm

Motivated by learning of correlated equilibria in non-cooperative games, we perform a large deviations analysis of a regret minimizing stochastic approximation algorithm. The regret minimization algorithm we consider comprises multiple…

Optimization and Control · Mathematics 2024-06-04 Hongjiang Qian , Vikram Krishnamurthy

Counterfactual Regret Minimization (CFR) algorithms are widely used to compute a Nash equilibrium (NE) in two-player zero-sum imperfect-information extensive-form games (IIGs). Among them, Predictive CFR$^+$ (PCFR$^+$) is particularly…

Machine Learning · Computer Science 2025-11-14 Linjian Meng , Tianpei Yang , Youzhi Zhang , Zhenxing Ge , Yang Gao

Regret minimization is a powerful tool for solving large-scale problems; it was recently used in breakthrough results for large-scale extensive-form game solving. This was achieved by composing simplex regret minimizers into an overall…

Machine Learning · Computer Science 2019-02-19 Gabriele Farina , Christian Kroer , Tuomas Sandholm

In this paper, we consider the online proximal mirror descent for solving the time-varying composite optimization problems. For various applications, the algorithm naturally involves the errors in the gradient and proximal operator. We…

Optimization and Control · Mathematics 2023-04-11 Woocheol Choi , Myeong-Su Lee , Seok-Bae Yun

Optimization of deep learning algorithms to approach Nash Equilibrium remains a significant problem in imperfect information games, e.g. StarCraft and poker. Neural Fictitious Self-Play (NFSP) has provided an effective way to learn…

Artificial Intelligence · Computer Science 2021-04-23 Yuxuan Chen , Li Zhang , Shijian Li , Gang Pan