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Target-oriented grasping in unstructured scenes with language control is essential for intelligent robot arm grasping. The ability for the robot arm to understand the human language and execute corresponding grasping actions is a pivotal…

Robotics · Computer Science 2023-12-27 Xinyu Chen , Jian Yang , Zonghan He , Haobin Yang , Qi Zhao , Yuhui Shi

Recent advancements in robotic grasping have led to its integration as a core module in many manipulation systems. For instance, language-driven semantic segmentation enables the grasping of any designated object or object part. However,…

Robotics · Computer Science 2025-07-09 Yun Du , Mengao Zhao , Tianwei Lin , Yiwei Jin , Chaodong Huang , Zhizhong Su

Human-robot handover is a fundamental yet challenging task in human-robot interaction and collaboration. Recently, remarkable progressions have been made in human-to-robot handovers of unknown objects by using learning-based grasp…

Achieving reliable robotic manipulation, such as dexterous grasping, requires a synergy between physically stable interactions and semantic task guidance, yet these objectives are often treated as separate, disjoint goals. In this paper, we…

Robotics · Computer Science 2026-05-14 Han Yi Shin , Heeju Ko , Jaewon Mun , Qixing Huang , Jaehyeok Lee , Sung June Kim , Honglak Lee , Sujin Jang , Sangpil Kim

Grasping compliant objects is difficult for robots - applying too little force may cause the grasp to fail, while too much force may lead to object damage. A robot needs to apply the right amount of force to quickly and confidently grasp…

Robotics · Computer Science 2024-01-17 Maceon Knopke , Liguo Zhu , Peter Corke , Fangyi Zhang

General object grasping is an important yet unsolved problem in the field of robotics. Most of the current methods either generate grasp poses with few DoF that fail to cover most of the success grasps, or only take the unstable depth image…

Robotics · Computer Science 2021-03-04 Minghao Gou , Hao-Shu Fang , Zhanda Zhu , Sheng Xu , Chenxi Wang , Cewu Lu

Selecting out-of-reach objects is a fundamental task in mixed reality (MR). Existing methods rely on a single cue or deterministically fuse multiple cues, leading to performance degradation when the dominant cue becomes unreliable. In this…

Human-Computer Interaction · Computer Science 2026-04-27 Xuejing Luo , Hee-Seung Moon , Christian Holz , Antti Oulasvirta

Generating grasp poses is a crucial component for any robot object manipulation task. In this work, we formulate the problem of grasp generation as sampling a set of grasps using a variational autoencoder and assess and refine the sampled…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Arsalan Mousavian , Clemens Eppner , Dieter Fox

For humans, the process of grasping an object relies heavily on rich tactile feedback. Most recent robotic grasping work, however, has been based only on visual input, and thus cannot easily benefit from feedback after initiating contact.…

Functional grasping with dexterous robotic hands is a key capability for enabling tool use and complex manipulation, yet progress has been constrained by two persistent bottlenecks: the scarcity of large-scale datasets and the absence of…

Robotics · Computer Science 2026-01-09 Xingyi He , Adhitya Polavaram , Yunhao Cao , Om Deshmukh , Tianrui Wang , Xiaowei Zhou , Kuan Fang

The hand plays a pivotal role in human ability to grasp and manipulate objects and controllable grasp synthesis is the key for successfully performing downstream tasks. Existing methods that use human intention or task-level language as…

Artificial Intelligence · Computer Science 2024-04-24 Xiaoyun Chang , Yi Sun

Given the task of learning robotic grasping solely based on a depth camera input and gripper force feedback, we derive a learning algorithm from an applied point of view to significantly reduce the amount of required training data. Major…

Robotics · Computer Science 2019-03-04 Lars Berscheid , Thomas Rühr , Torsten Kröger

The ability to robustly grasp a variety of objects is essential for dexterous robots. In this paper, we present a framework for zero-shot dynamic dexterous grasping using single-view visual inputs, designed to be resilient to various…

Robotics · Computer Science 2025-08-15 Hui Zhang , Zijian Wu , Linyi Huang , Sammy Christen , Jie Song

Daily objects embedded in a contextual environment are often ungraspable initially. Whether it is a book sandwiched by other books on a fully packed bookshelf or a piece of paper lying flat on the desk, a series of nonprehensile pregrasp…

Robotics · Computer Science 2023-05-09 Sirui Chen , Albert Wu , C. Karen Liu

Multi-fingered robotic grasping is an undeniable stepping stone to universal picking and dexterous manipulation. Yet, multi-fingered grippers remain challenging to control because of their rich nonsmooth contact dynamics or because of…

Robotics · Computer Science 2021-09-30 Norman Marlier , Olivier Brüls , Gilles Louppe

We present a generalized grasping algorithm that uses point clouds (i.e. a group of points and their respective surface normals) to discover grasp pose solutions for multiple grasp types, executed by a mechanical gripper, in near real-time.…

Robotics · Computer Science 2020-06-24 Michael Hegedus , Kamal Gupta , Mehran Mehrandezh

Tactile sensing allows robots to gather detailed geometric information about objects through physical interaction, complementing vision-based approaches. However, efficiently acquiring useful tactile data remains challenging due to the…

Robotics · Computer Science 2026-02-27 Chung Hee Kim , Shivani Kamtikar , Tye Brady , Taskin Padir , Joshua Migdal

Learning to generate dual-hand grasps that respect object semantics is essential for robust hand-object interaction but remains largely underexplored due to dataset scarcity. Existing grasp datasets predominantly focus on single-hand…

Robotics · Computer Science 2025-09-29 Quanzhou Li , Zhonghua Wu , Jingbo Wang , Chen Change Loy , Bo Dai

Achieving dexterous robotic grasping with multi-fingered hands remains a significant challenge. While existing methods rely on complete 3D scans to predict grasp poses, these approaches face limitations due to the difficulty of acquiring…

The ability to predict the object the user intends to grasp offers essential contextual information and may help to leverage the effects of point-to-point latency in interactive environments. This paper explores the feasibility and accuracy…

Human-Computer Interaction · Computer Science 2025-06-13 Dimitar Valkov , Pascal Kockwelp , Florian Daiber , Antonio Krüger