Related papers: Gesture Agreement Assessment Using Description Vec…
This text presents a cognitive-psychology analysis of spontaneous, co-speech gestures in a face-to-face architectural design meeting (A1 in DTRS7). The long-term objective is to formulate specifications for remote collaborative-design…
Social robots, also known as service or assistant robots, have been developed to improve the quality of human life in recent years. Socially assistive robots (SAR) are a special type of social robots that focus on providing support through…
Agreement coefficients provide a fundamental framework for quantifying the concordance between two or more measurement methods applied to the same continuous variable. Unlike correlation, which measures the strength of a linear…
Static and dynamic hand movements are basic way for human-machine interactions. To recognize and classify these movements, first these movements are captured by the cameras mounted on the augmented reality (AR) or virtual reality (VR)…
In cooperative human decision-making, agreements are often not total; a partial degree of agreement is sufficient to commit to a decision and move on, as long as one is somewhat confident that the involved parties are likely to stand by…
This study mainly explores the application of natural gesture recognition based on computer vision in human-computer interaction, aiming to improve the fluency and naturalness of human-computer interaction through gesture recognition…
Gestures are a natural form of communication between humans and can also be leveraged for human-robot interaction. This work presents a gesture-based user interface for object selection using pointing and click gestures. An experiment with…
Gesture recognition enables a natural extension of the way we currently interact with devices. Commercially available gesture recognition systems are usually pre-trained and offer no option for customization by the user. In order to improve…
Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…
In modern society, people should not be identified based on their disability, rather, it is environments that can disable people with impairments. Improvements to automatic Sign Language Recognition (SLR) will lead to more enabling…
Previous gesture elicitation studies have found that user proposals are influenced by legacy bias which may inhibit users from proposing gestures that are most appropriate for an interaction. Increasing production during elicitation studies…
While automatic performance metrics are crucial for machine learning of artificial human-like behaviour, the gold standard for evaluation remains human judgement. The subjective evaluation of artificial human-like behaviour in embodied…
Hand gesture recognition has been granted as one of the emerging fields in research today providing a natural way of communication between man and a machine. Gestures are some forms of body motions which a person expresses when doing a work…
This paper presents a novel framework for speech-driven gesture production, applicable to virtual agents to enhance human-computer interaction. Specifically, we extend recent deep-learning-based, data-driven methods for speech-driven…
Attitude estimation methods typically rely on full vector measurements from inertial sensors such as accelerometers and magnetometers. This paper shows that reliable estimation can also be achieved using only scalar measurements, which…
Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…
Psychometric functions typically characterize binary sensory decisions along a single stimulus dimension. However, real-life sensory tasks vary along a greater variety of dimensions (e.g. color, contrast and luminance for visual stimuli).…
While the importance of human factors in agile software development is widely acknowledged, the measurement of an individual's "agile agreement" remains an ill-defined and challenging area. A key limitation in existing research is the…
Pointing gestures are a common interaction method used in Human-Robot Collaboration for various tasks, ranging from selecting targets to guiding industrial processes. This study introduces a method for localizing pointed targets within a…
Gestures are a key component of non-verbal communication in traffic, often helping pedestrian-to-driver interactions when formal traffic rules may be insufficient. This problem becomes more apparent when autonomous vehicles (AVs) struggle…