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Visual interactivity understanding within visual scenes presents a significant challenge in computer vision. Existing methods focus on complex interactivities while leveraging a simple relationship model. These methods, however, struggle…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Trong-Thuan Nguyen , Pha Nguyen , Khoa Luu

The appearance of the same object may vary in different scene images due to perspectives and occlusions between objects. Humans can easily identify the same object, even if occlusions exist, by completing the occluded parts based on its…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Tonglin Chen , Bin Li , Zhimeng Shen , Xiangyang Xue

Hierarchical feature learning based on convolutional neural networks (CNN) has recently shown significant potential in various computer vision tasks. While allowing high-quality discriminative feature learning, the downside of CNNs is the…

Computer Vision and Pattern Recognition · Computer Science 2016-09-14 Domen Tabernik , Matej Kristan , Jeremy L. Wyatt , Aleš Leonardis

Dramatic advances in generative models have resulted in near photographic quality for artificially rendered faces, animals and other objects in the natural world. In spite of such advances, a higher level understanding of vision and imagery…

Computer Vision and Pattern Recognition · Computer Science 2019-04-05 Raphael Gontijo Lopes , David Ha , Douglas Eck , Jonathon Shlens

Decomposing a deep neural network's learned representations into interpretable features could greatly enhance its safety and reliability. To better understand features, we adopt a geometric perspective, viewing them as a learned coordinate…

Machine Learning · Computer Science 2025-04-30 Aryeh Brill

Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sanjoy Kundu , Sathyanarayanan N. Aakur

Graphs are a powerful tool for representing and analyzing unstructured, non-Euclidean data ubiquitous in the healthcare domain. Two prominent examples are molecule property prediction and brain connectome analysis. Importantly, recent works…

Machine Learning · Computer Science 2022-04-04 Kamilia Mullakaeva , Luca Cosmo , Anees Kazi , Seyed-Ahmad Ahmadi , Nassir Navab , Michael M. Bronstein

Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Rajalaxmi Rajagopalan , Romit Roy Choudhury

Indoor scene synthesis aims to automatically produce plausible, realistic and diverse 3D indoor scenes, especially given arbitrary user requirements. Recently, the promising generalization ability of pre-trained large language models (LLM)…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Weilin Sun , Xinran Li , Manyi Li , Kai Xu , Xiangxu Meng , Lei Meng

Structuring latent representations in a hierarchical manner enables models to learn patterns at multiple levels of abstraction. However, most prevalent image understanding models focus on visual similarity, and learning visual hierarchies…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Ziwei Wang , Sameera Ramasinghe , Chenchen Xu , Julien Monteil , Loris Bazzani , Thalaiyasingam Ajanthan

Hierarchical structures of motion exist across research fields, including computer vision, graphics, and robotics, where complex dynamics typically arise from coordinated interactions among simpler motion components. Existing methods to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Cheng Zheng , William Koch , Baiang Li , Felix Heide

This position paper argues for the use of \emph{structured generative models} (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view images), whereby the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Christopher K. I. Williams

Complex visual scenes that are composed of multiple objects, each with attributes, such as object name, location, pose, color, etc., are challenging to describe in order to train neural networks. Usually,deep learning networks are trained…

Neural and Evolutionary Computing · Computer Science 2023-03-27 E. Paxon Frady , Spencer Kent , Quinn Tran , Pentti Kanerva , Bruno A. Olshausen , Friedrich T. Sommer

We propose a probabilistic generative model for unsupervised learning of structured, interpretable, object-based representations of visual scenes. We use amortized variational inference to train the generative model end-to-end. The learned…

Machine Learning · Computer Science 2019-09-30 Andrea Dittadi , Ole Winther

Visual scenes are extremely diverse, not only because there are infinite possible combinations of objects and backgrounds but also because the observations of the same scene may vary greatly with the change of viewpoints. When observing a…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Jinyang Yuan , Tonglin Chen , Zhimeng Shen , Bin Li , Xiangyang Xue

Hierarchical knowledge structures are ubiquitous across real-world domains and play a vital role in organizing information from coarse to fine semantic levels. While such structures have been widely used in taxonomy systems, biomedical…

Machine Learning · Computer Science 2026-03-10 Yunhui Liu , Yongchao Liu , Yinfeng Chen , Chuntao Hong , Tao Zheng , Tieke He

We present a framework for efficient inference in structured image models that explicitly reason about objects. We achieve this by performing probabilistic inference using a recurrent neural network that attends to scene elements and…

Computer Vision and Pattern Recognition · Computer Science 2016-08-15 S. M. Ali Eslami , Nicolas Heess , Theophane Weber , Yuval Tassa , David Szepesvari , Koray Kavukcuoglu , Geoffrey E. Hinton

This paper proposes the decision tree latent controller generative adversarial network (DTLC-GAN), an extension of a GAN that can learn hierarchically interpretable representations without relying on detailed supervision. To impose a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Takuhiro Kaneko , Kaoru Hiramatsu , Kunio Kashino

Generative object compositing emerges as a promising new avenue for compositional image editing. However, the requirement of object identity preservation poses a significant challenge, limiting practical usage of most existing methods. In…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yizhi Song , Zhifei Zhang , Zhe Lin , Scott Cohen , Brian Price , Jianming Zhang , Soo Ye Kim , He Zhang , Wei Xiong , Daniel Aliaga

In this paper, we propose Text2Scene, a model that generates various forms of compositional scene representations from natural language descriptions. Unlike recent works, our method does NOT use Generative Adversarial Networks (GANs).…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Fuwen Tan , Song Feng , Vicente Ordonez