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A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

Artificial Intelligence · Computer Science 2025-10-27 Mingxuan Li , Junzhe Zhang , Elias Bareinboim

The paper has been withdrawn.

Complex Variables · Mathematics 2012-03-20 Finnur Larusson

A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

Artificial Intelligence · Computer Science 2025-09-10 Mingxuan Li , Junzhe Zhang , Elias Bareinboim

This paper has been withdrawn by the author as it has already been submitted under the title "Twisted character of a small Representation of GL(4)".

Representation Theory · Mathematics 2007-11-28 Yuval Z. Flicker , Dmitrii Zinoviev

The authors have withdrawn this paper.

Quantum Physics · Physics 2007-05-23 Sibasish Ghosh , Anirban Roy , Ujjwal Sen

This paper has been withdrawn by the author due to a crucial problem associated with Figs. 2 and 3.

Networking and Internet Architecture · Computer Science 2012-02-08 Hossein Shokri-Ghadikolaei , Fatemeh Sheikholeslami , Masoumeh Nasiri-Kenari

There are some problems with this paper, and it is being withdrawn.

Statistics Theory · Mathematics 2007-06-13 Sameer M. Jalnapurkar

This paper has been withdrawn.

Number Theory · Mathematics 2010-08-23 Max Flander

This paper has been withdrawn

Networking and Internet Architecture · Computer Science 2009-12-07 Mohamed H. S. Morsy , Mohammad Y. S. Sowailem , Hossam M. H. Shalaby

General game playing artificial intelligence has recently seen important advances due to the various techniques known as 'deep learning'. However the advances conceal equally important limitations in their reliance on: massive data sets;…

Human-Computer Interaction · Computer Science 2016-06-22 Benjamin Ultan Cowley

In recent years, Deep Reinforcement Learning (DRL) algorithms have achieved state-of-the-art performance in many challenging strategy games. Because these games have complicated rules, an action sampled from the full discrete action…

Machine Learning · Computer Science 2022-06-01 Shengyi Huang , Santiago Ontañón

The paper has been withdrawn because the research work is still in progress.

Quantum Physics · Physics 2007-05-23 Giuseppe Martinelli , Massimo Panella

This paper has been withdrawn. See published paper http://arxiv.org/math.HO/0512390

History and Overview · Mathematics 2007-05-23 Germano D'Abramo

With the breakthrough of AlphaGo, deep reinforcement learning becomes a recognized technique for solving sequential decision-making problems. Despite its reputation, data inefficiency caused by its trial and error learning mechanism makes…

Machine Learning · Computer Science 2024-04-01 Qiyue Yin , Tongtong Yu , Shengqi Shen , Jun Yang , Meijing Zhao , Kaiqi Huang , Bin Liang , Liang Wang

Efficient exploration remains a challenging research problem in reinforcement learning, especially when an environment contains large state spaces, deceptive local optima, or sparse rewards. To tackle this problem, we present a…

Artificial Intelligence · Computer Science 2018-10-30 Zhang-Wei Hong , Tzu-Yun Shann , Shih-Yang Su , Yi-Hsiang Chang , Chun-Yi Lee

Traditionally, Deep Artificial Neural Networks (DNN's) are trained through gradient descent. Recent research shows that Deep Neuroevolution (DNE) is also capable of evolving multi-million-parameter DNN's, which proved to be particularly…

Neural and Evolutionary Computing · Computer Science 2021-04-14 Daan Klijn , A. E. Eiben

This paper has been withdrawn by the author due to a mistake in the section 4.

Complex Variables · Mathematics 2013-04-30 Su-Jen Kan

Most learning algorithms are not invariant to the scale of the function that is being approximated. We propose to adaptively normalize the targets used in learning. This is useful in value-based reinforcement learning, where the magnitude…

Machine Learning · Computer Science 2016-08-17 Hado van Hasselt , Arthur Guez , Matteo Hessel , Volodymyr Mnih , David Silver

In recent years, reinforcement learning has been successful in solving video games from Atari to Star Craft II. However, the end-to-end model-free reinforcement learning (RL) is not sample efficient and requires a significant amount of…

Multiagent Systems · Computer Science 2019-06-26 Yunqi Zhao , Igor Borovikov , Jason Rupert , Caedmon Somers , Ahmad Beirami
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