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Related papers: Visual Hide and Seek

200 papers

We are witnessing significant progress on perception models, specifically those trained on large-scale internet images. However, efficiently generalizing these perception models to unseen embodied tasks is insufficiently studied, which will…

Robotics · Computer Science 2023-03-21 Ya Jing , Tao Kong

In this paper, we consider the problem of building learning agents that can efficiently learn to navigate in constrained environments. The main goal is to design agents that can efficiently learn to understand and generalize to different…

Machine Learning · Computer Science 2020-03-04 Kei Ota , Yoko Sasaki , Devesh K. Jha , Yusuke Yoshiyasu , Asako Kanezaki

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

Machine Learning · Computer Science 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava

The development of embodied agents that can communicate with humans in natural language has gained increasing interest over the last years, as it facilitates the diffusion of robotic platforms in human-populated environments. As a step…

Robotics · Computer Science 2024-04-16 Roberto Bigazzi , Marcella Cornia , Silvia Cascianelli , Lorenzo Baraldi , Rita Cucchiara

In many reinforcement learning tasks, the goal is to learn a policy to manipulate an agent, whose design is fixed, to maximize some notion of cumulative reward. The design of the agent's physical structure is rarely optimized for the task…

Machine Learning · Computer Science 2019-12-03 David Ha

Active visual exploration aims to assist an agent with a limited field of view to understand its environment based on partial observations made by choosing the best viewing directions in the scene. Recent methods have tried to address this…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Soroush Seifi , Abhishek Jha , Tinne Tuytelaars

In learning an embodied agent executing daily tasks via language directives, the literature largely assumes that the agent learns all training data at the beginning. We argue that such a learning scenario is less realistic since a robotic…

Artificial Intelligence · Computer Science 2024-03-14 Byeonghwi Kim , Minhyuk Seo , Jonghyun Choi

Although exploratory behaviors are ubiquitous in the animal kingdom, their computational underpinnings are still largely unknown. Behavioral Psychology has identified learning as a primary drive underlying many exploratory behaviors.…

Machine Learning · Computer Science 2011-12-14 Daniel Y. Little , Friedrich T. Sommer

Agent decision making using Reinforcement Learning (RL) heavily relies on either a model or simulator of the environment (e.g., moving in an 8x8 maze with three rooms, playing Chess on an 8x8 board). Due to this dependence, small changes in…

Artificial Intelligence · Computer Science 2023-09-20 Wenjun Li , Pradeep Varakantham , Dexun Li

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

Machine Learning · Computer Science 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt

Recently, model-based agents have achieved better performance than model-free ones using the same computational budget and training time in single-agent environments. However, due to the complexity of multi-agent systems, it is tough to…

Multiagent Systems · Computer Science 2022-12-08 Zhiwei Xu , Dapeng Li , Bin Zhang , Yuan Zhan , Yunpeng Bai , Guoliang Fan

Deep reinforcement learning (RL) has been successfully applied to a variety of game-like environments. However, the application of deep RL to visual navigation with realistic environments is a challenging task. We propose a novel learning…

Robotics · Computer Science 2019-11-12 Jonáš Kulhánek , Erik Derner , Tim de Bruin , Robert Babuška

Physically rearranging objects is an important capability for embodied agents. Visual room rearrangement evaluates an agent's ability to rearrange objects in a room to a desired goal based solely on visual input. We propose a simple yet…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Brandon Trabucco , Gunnar Sigurdsson , Robinson Piramuthu , Gaurav S. Sukhatme , Ruslan Salakhutdinov

As agentic systems increasingly rely on reinforcement learning from verifiable rewards, standardized ``gym'' infrastructure has become essential for rapid iteration, reproducibility, and fair comparison. Vision agents lack such…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Fanqing Meng , Lingxiao Du , Jiawei Gu , Jiaqi Liao , Linjie Li , Zijian Wu , Xiangyan Liu , Ziqi Zhao , Mengkang Hu , Zichen Liu , Jiaheng Zhang , Michael Qizhe Shieh

Vision-and-language navigation (VLN) agents are trained to navigate in real-world environments by following natural language instructions. A major challenge in VLN is the limited availability of training data, which hinders the models'…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Zi-Yi Dou , Feng Gao , Nanyun Peng

Power-seeking behavior is a key source of risk from advanced AI, but our theoretical understanding of this phenomenon is relatively limited. Building on existing theoretical results demonstrating power-seeking incentives for most reward…

Artificial Intelligence · Computer Science 2023-04-14 Victoria Krakovna , Janos Kramar

Modeling agent behavior is central to understanding the emergence of complex phenomena in multiagent systems. Prior work in agent modeling has largely been task-specific and driven by hand-engineering domain-specific prior knowledge. We…

Multiagent Systems · Computer Science 2018-08-02 Aditya Grover , Maruan Al-Shedivat , Jayesh K. Gupta , Yura Burda , Harrison Edwards

Artificial intelligence systems increasingly involve continual learning to enable flexibility in general situations that are not encountered during system training. Human interaction with autonomous systems is broadly studied, but research…

In the early stages of human life, babies develop their skills by exploring different scenarios motivated by their inherent satisfaction rather than by extrinsic rewards from the environment. This behavior, referred to as intrinsic…

Machine Learning · Computer Science 2022-02-25 Alain Andres , Esther Villar-Rodriguez , Javier Del Ser

Infants are experts at playing, with an amazing ability to generate novel structured behaviors in unstructured environments that lack clear extrinsic reward signals. We seek to replicate some of these abilities with a neural network that…

Machine Learning · Computer Science 2018-02-22 Nick Haber , Damian Mrowca , Li Fei-Fei , Daniel L. K. Yamins