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The inverse source problem arising in photoacoustic tomography and in several other coupled-physics modalities is frequently solved by iterative algorithms. Such algorithms are based on the minimization of a certain cost functional. In…

Image and Video Processing · Electrical Eng. & Systems 2025-10-29 Andreas Hauptmann , Leonid Kunyansky , Jenni Poimala

A hitting set for a collection of sets is a set that has a non-empty intersection with each set in the collection; the hitting set problem is to find a hitting set of minimum cardinality. Motivated by instances of the hitting set problem…

Data Structures and Algorithms · Computer Science 2011-02-09 Karthekeyan Chandrasekaran , Richard Karp , Erick Moreno-Centeno , Santosh Vempala

Solving inverse problems with iterative algorithms is popular, especially for large data. Due to time constraints, the number of possible iterations is usually limited, potentially affecting the achievable accuracy. Given an error one is…

Numerical Analysis · Computer Science 2018-02-16 Raja Giryes , Yonina C. Eldar , Alex M. Bronstein , Guillermo Sapiro

The phase retrieval problem is a fundamental problem in many fields, which is appealing for investigation. It is to recover the signal vector $\tilde{x}\in\mathbb{C}^d$ from a set of $N$ measurements $b_n=|f^*_n\tilde{x}|^2,\ n=1,\cdots,…

Optimization and Control · Mathematics 2017-08-30 Jian-Feng Cai , Haixia Liu , Yang Wang

A feedback vertex set (FVS) in a digraph is a subset of vertices whose removal makes the digraph acyclic. In other words, it hits all cycles in the digraph. Lokshtanov et al. [TALG '21] gave a factor 2 randomized approximation algorithm for…

Data Structures and Algorithms · Computer Science 2024-02-12 Sushmita Gupta , Sounak Modak , Saket Saurabh , Sanjay Seetharaman

In this paper we propose a global optimization-based approach to jointly matching a set of images. The estimated correspondences simultaneously maximize pairwise feature affinities and cycle consistency across multiple images. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2015-12-03 Xiaowei Zhou , Menglong Zhu , Kostas Daniilidis

In this paper we generalize the idea of QuickHeapsort leading to the notion of QuickXsort. Given some external sorting algorithm X, QuickXsort yields an internal sorting algorithm if X satisfies certain natural conditions. With…

Data Structures and Algorithms · Computer Science 2013-07-12 Stefan Edelkamp , Armin Weiß

A tournament is a directed graph T such that every pair of vertices are connected by an arc. A feedback vertex set is a set S of vertices in T such that T - S is acyclic. In this article we consider the Feedback Vertex Set problem in…

Data Structures and Algorithms · Computer Science 2015-10-28 Mithilesh Kumar , Daniel Lokshtanov

The goal of this paper is to present two algorithms for solving systems of inclusion problems, with all component of the systems being a sum of two maximal monotone operators. The algorithms are variants of the forward-backward splitting…

Optimization and Control · Mathematics 2018-05-28 R. Díaz Millán

This paper studies the average complexity on the number of comparisons for sorting algorithms. Its information-theoretic lower bound is $n \lg n - 1.4427n + O(\log n)$. For many efficient algorithms, the first $n\lg n$ term is easy to…

Data Structures and Algorithms · Computer Science 2017-05-03 Kazuo Iwama , Junichi Teruyama

We consider directed graph algorithms in a streaming setting, focusing on problems concerning orderings of the vertices. This includes such fundamental problems as topological sorting and acyclicity testing. We also study the related…

Data Structures and Algorithms · Computer Science 2021-05-19 Amit Chakrabarti , Prantar Ghosh , Andrew McGregor , Sofya Vorotnikova

In the Subset Feedback Arc Set in Tournaments, Subset-FAST problem we are given as input a tournament $T$ with a vertex set $V(T)$ and an arc set $A(T)$, along with a terminal set $S \subseteq V(T)$, and an integer $ k$. The objective is to…

Discrete Mathematics · Computer Science 2025-03-11 Satyabrata Jana , Lawqueen Kanesh , Madhumita Kundu , Daniel Lokshtanov , Saket Saurabh

In this paper we describe a new algorithm called Fast Adaptive Sequencing Technique (FAST) for maximizing a monotone submodular function under a cardinality constraint $k$ whose approximation ratio is arbitrarily close to $1-1/e$, is…

Machine Learning · Computer Science 2019-07-16 Adam Breuer , Eric Balkanski , Yaron Singer

We provide a smoothed analysis of Hoare's find algorithm and we revisit the smoothed analysis of quicksort. Hoare's find algorithm - often called quickselect - is an easy-to-implement algorithm for finding the k-th smallest element of a…

Data Structures and Algorithms · Computer Science 2009-04-27 Mahmoud Fouz , Manfred Kufleitner , Bodo Manthey , Nima Zeini Jahromi

The bottom-left algorithm is a simple heuristic for the Strip Packing Problem. It places the rectangles in the given order at the lowest free position in the strip, using the left most position in case of ties. Despite its simplicity, the…

Data Structures and Algorithms · Computer Science 2024-02-27 Stefan Hougardy , Bart Zondervan

We present and compare various approaches to a classical selection problem on Graphics Processing Units (GPUs). The selection problem consists in selecting the $k$-th smallest element from an array of size $n$, called $k$-th order…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-04-15 Gleb Beliakov

The quadratic shortest path problem is the problem of finding a path in a directed graph such that the sum of interaction costs over all pairs of arcs on the path is minimized. We derive several semidefinite programming relaxations for the…

Optimization and Control · Mathematics 2017-08-23 Hao Hu , Renata Sotirov

Stochastic approximation is a foundation for many algorithms found in machine learning and optimization. It is in general slow to converge: the mean square error vanishes as $O(n^{-1})$. A deterministic counterpart known as quasi-stochastic…

Optimization and Control · Mathematics 2024-03-26 Caio Kalil Lauand , Sean Meyn

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

Least squares approximation is a technique to find an approximate solution to a system of linear equations that has no exact solution. In a typical setting, one lets $n$ be the number of constraints and $d$ be the number of variables, with…

Data Structures and Algorithms · Computer Science 2010-09-28 Petros Drineas , Michael W. Mahoney , S. Muthukrishnan , Tamas Sarlos