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Recently, deep learning approach has achieved promising results in various fields of computer vision. In this paper, a new framework called Hierarchical Depth Motion Maps (HDMM) + 3 Channel Deep Convolutional Neural Networks (3ConvNets) is…

Computer Vision and Pattern Recognition · Computer Science 2015-01-21 Pichao Wang , Wanqing Li , Zhimin Gao , Jing Zhang , Chang Tang , Philip Ogunbona

Video generation models have significantly advanced embodied intelligence, unlocking new possibilities for generating diverse robot data that capture perception, reasoning, and action in the physical world. However, synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Yufan Deng , Zilin Pan , Hongyu Zhang , Xiaojie Li , Ruoqing Hu , Yufei Ding , Yiming Zou , Yan Zeng , Daquan Zhou

The performance of supervised deep learning algorithms depends significantly on the scale, quality and diversity of the data used for their training. Collecting and manually annotating large amount of data can be both time-consuming and…

Computer Vision and Pattern Recognition · Computer Science 2021-07-02 C. Symeonidis , P. Nousi , P. Tosidis , K. Tsampazis , N. Passalis , A. Tefas , N. Nikolaidis

Large-scale video generative models, capable of creating realistic videos of diverse visual concepts, are strong candidates for general-purpose physical world simulators. However, their adherence to physical commonsense across real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Hritik Bansal , Clark Peng , Yonatan Bitton , Roman Goldenberg , Aditya Grover , Kai-Wei Chang

Human-motion video generation has been a challenging task, primarily due to the difficulty inherent in learning human body movements. While some approaches have attempted to drive human-centric video generation explicitly through pose…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Boyuan Wang , Xiaofeng Wang , Chaojun Ni , Guosheng Zhao , Zhiqin Yang , Zheng Zhu , Muyang Zhang , Yukun Zhou , Xinze Chen , Guan Huang , Lihong Liu , Xingang Wang

Nuanced understanding and the generation of detailed descriptive content for (bimanual) manipulation actions in videos is important for disciplines such as robotics, human-computer interaction, and video content analysis. This study…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Fatemeh Ziaeetabar , Reza Safabakhsh , Saeedeh Momtazi , Minija Tamosiunaite , Florentin Wörgötter

Facial expression generation has always been an intriguing task for scientists and researchers all over the globe. In this context, we present our novel approach for generating videos of the six basic facial expressions. Starting from a…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Hamza Bouzid , Lahoucine Ballihi

With the recent success of deep learning algorithms, many researchers have focused on generative models for human motion animation. However, the research community lacks a platform for training and benchmarking various algorithms, and the…

Graphics · Computer Science 2021-12-14 Yizhou Zhao , Wensi Ai , Liang Qiu , Pan Lu , Feng Shi , Tian Han , Song-Chun Zhu

Recent video action recognition methods have shown excellent performance by adapting large-scale pre-trained language-image models to the video domain. However, language models contain rich common sense priors - the scene contexts that…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Xiaodan Hu , Chuhang Zou , Suchen Wang , Jaechul Kim , Narendra Ahuja

This paper introduces a video dataset of spatio-temporally localized Atomic Visual Actions (AVA). The AVA dataset densely annotates 80 atomic visual actions in 430 15-minute video clips, where actions are localized in space and time,…

Despite the fact that many 3D human activity benchmarks being proposed, most existing action datasets focus on the action recognition tasks for the segmented videos. There is a lack of standard large-scale benchmarks, especially for current…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Chunhui Liu , Yueyu Hu , Yanghao Li , Sijie Song , Jiaying Liu

Video generation models have emerged as high-fidelity models of the physical world, capable of synthesizing high-quality videos capturing fine-grained interactions between agents and their environments conditioned on multi-modal user…

Human Activity Recognition in RGB-D videos has been an active research topic during the last decade. However, no efforts have been found in the literature, for recognizing human activity in RGB-D videos where several performers are…

Computer Vision and Pattern Recognition · Computer Science 2018-07-10 Snehasis Mukherjee , Leburu Anvitha , T. Mohana Lahari

The main streams of human activity recognition (HAR) algorithms are developed based on RGB cameras which are suffered from illumination, fast motion, privacy-preserving, and large energy consumption. Meanwhile, the biologically inspired…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Xiao Wang , Zongzhen Wu , Bo Jiang , Zhimin Bao , Lin Zhu , Guoqi Li , Yaowei Wang , Yonghong Tian

Synthetic videos nowadays is widely used to complement data scarcity and diversity of real-world videos. Current synthetic datasets primarily replicate real-world scenarios, leaving impossible, counterfactual and anti-reality video concepts…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Zechen Bai , Hai Ci , Mike Zheng Shou

Video generation is an interesting problem in computer vision. It is quite popular for data augmentation, special effect in move, AR/VR and so on. With the advances of deep learning, many deep generative models have been proposed to solve…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Tingfung Lau , Sailun Xu , Xinze Wang

With recent advancements in neural rendering and motion capture algorithms, remarkable progress has been made in photorealistic human avatar modeling, unlocking immense potential for applications in virtual reality, augmented reality,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Hendrik Junkawitsch , Guoxing Sun , Heming Zhu , Christian Theobalt , Marc Habermann

The ability to generate complex and realistic human body animations at scale, while following specific artistic constraints, has been a fundamental goal for the game and animation industry for decades. Popular techniques include…

Computer Vision and Pattern Recognition · Computer Science 2020-05-29 Yi Zhou , Jingwan Lu , Connelly Barnes , Jimei Yang , Sitao Xiang , Hao li

Human behavior understanding in videos is a complex, still unsolved problem and requires to accurately model motion at both the local (pixel-wise dense prediction) and global (aggregation of motion cues) levels. Current approaches based on…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 C. Spampinato , S. Palazzo , P. D'Oro , D. Giordano , M. Shah

The goal of this work is to generate step-by-step visual instructions in the form of a sequence of images, given an input image that provides the scene context and the sequence of textual instructions. This is a challenging problem as it…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Tomáš Souček , Prajwal Gatti , Michael Wray , Ivan Laptev , Dima Damen , Josef Sivic