Related papers: Sketch-Specific Data Augmentation for Freehand Ske…
SketchySGD improves upon existing stochastic gradient methods in machine learning by using randomized low-rank approximations to the subsampled Hessian and by introducing an automated stepsize that works well across a wide range of convex…
Learning representation from relative similarity comparisons, often called ordinal embedding, gains rising attention in recent years. Most of the existing methods are batch methods designed mainly based on the convex optimization, say, the…
In this paper, we propose a novel implicit semantic data augmentation (ISDA) approach to complement traditional augmentation techniques like flipping, translation or rotation. Our work is motivated by the intriguing property that deep…
In this paper, we propose a novel method to learn face sketch synthesis models by using unpaired data. Our main idea is bridging the photo domain $\mathcal{X}$ and the sketch domain $Y$ by using the line-drawing domain $\mathcal{Z}$.…
We present a novel freehand sketch beautification method, which takes as input a freely drawn sketch of a man-made object and automatically beautifies it both geometrically and structurally. Beautifying a sketch is challenging because of…
Edges are one of the most basic parametric primitives to describe structural information in 3D. In this paper, we study parametric 3D edge reconstruction from calibrated multi-view images. Previous methods usually reconstruct a 3D edge…
3D human pose estimation from sketches has broad applications in computer animation and film production. Unlike traditional human pose estimation, this task presents unique challenges due to the abstract and disproportionate nature of…
The rise of AR/VR has led to an increased demand for 3D content. However, the traditional method of creating 3D content using Computer-Aided Design (CAD) is a labor-intensive and skill-demanding process, making it difficult to use for…
Zero-Shot Sketch-Based Image Retrieval (ZS-SBIR) is a novel cross-modal retrieval task, where abstract sketches are used as queries to retrieve natural images under zero-shot scenario. Most existing methods regard ZS-SBIR as a traditional…
Understanding the stroke-based evolution of visual artworks is useful for advancing artwork learning, appreciation, and interactive display. While the stroke sequence of renowned artworks remains largely unknown, formulating this sequence…
Data augmentation refers to the process of applying a series of transformations or expansions to original data to generate new samples, thereby increasing the diversity and quantity of the data, effectively improving the performance and…
We present the first one-shot personalized sketch segmentation method. We aim to segment all sketches belonging to the same category provisioned with a single sketch with a given part annotation while (i) preserving the parts semantics…
3D object reconstruction from a single image is a highly under-determined problem, requiring strong prior knowledge of plausible 3D shapes. This introduces challenges for learning-based approaches, as 3D object annotations are scarce in…
Sketch-based image retrieval (SBIR) is a challenging task due to the large cross-domain gap between sketches and natural images. How to align abstract sketches and natural images into a common high-level semantic space remains a key problem…
Sketch-based image retrieval (SBIR) associates hand-drawn sketches with their corresponding realistic images. In this study, we aim to tackle two major challenges of this task simultaneously: i) zero-shot, dealing with unseen categories,…
Sketch-and-solve (SAS) is a very successful method to efficiently estimate the solution of heavily overdetermined large linear least squares problems. It uses random sketching to reduce the size of the problem, hence reducing the…
Stochastic gradient descent is a canonical tool for addressing stochastic optimization problems, and forms the bedrock of modern machine learning and statistics. In this work, we seek to balance the fact that attenuating step-size is…
Sketching techniques have gained popularity in numerical linear algebra to accelerate the solution of least squares problems. The so-called $\varepsilon$-subspace embedding property of a sketching matrix $S$ has been largely used to…
3D textured face reconstruction from sketches applicable in many scenarios such as animation, 3D avatars, artistic design, missing people search, etc., is a highly promising but underdeveloped research topic. On the one hand, the stylistic…
Personalization techniques for large text-to-image (T2I) models allow users to incorporate new concepts from reference images. However, existing methods primarily rely on textual descriptions, leading to limited control over customized…