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Related papers: RiPPLE: A Crowdsourced Adaptive Platform for Recom…

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Recommendation in Personalised Peer Learning Environments (RiPPLE) is an adaptive, crowdsourced, web-based, student-facing, open-source platform that employs exemplary techniques from the fields of machine learning, crowdsourcing, learning…

Computers and Society · Computer Science 2018-01-15 Hassan Khosravi

Various forms of Peer-Learning Environments are increasingly being used in post-secondary education, often to help build repositories of student generated learning objects. However, large classes can result in an extensive repository, which…

Computers and Society · Computer Science 2017-04-04 Hassan Khosravi , Kendra Cooper , Kirsty Kitto

Studies have shown that the application of Self-Regulated Learning (SRL) increases the effectiveness of education. However, this is quite challenging to be facilitated with learning technologies like Learning Management Systems (LMS) that…

Computers and Society · Computer Science 2014-07-23 Alexander Nussbaumer , Milos Kravcik , Dominik Renzel , Ralf Klamma , Marcel Berthold , Dietrich Albert

Learning representation has been proven to be helpful in numerous machine learning tasks. The success of the majority of existing representation learning approaches often requires a large amount of consistent and noise-free labels. However,…

Human-Computer Interaction · Computer Science 2019-08-02 Guowei Xu , Wenbiao Ding , Jiliang Tang , Songfan Yang , Gale Yan Huang , Zitao Liu

Students in online courses generate large amounts of data that can be used to personalize the learning process and improve quality of education. In this paper, we present the Latent Skill Embedding (LSE), a probabilistic model of students…

Machine Learning · Computer Science 2016-02-24 Siddharth Reddy , Igor Labutov , Thorsten Joachims

We propose RecSim, a configurable platform for authoring simulation environments for recommender systems (RSs) that naturally supports sequential interaction with users. RecSim allows the creation of new environments that reflect particular…

Machine Learning · Computer Science 2019-09-27 Eugene Ie , Chih-wei Hsu , Martin Mladenov , Vihan Jain , Sanmit Narvekar , Jing Wang , Rui Wu , Craig Boutilier

Active learning has been proposed to reduce data annotation efforts by only manually labelling representative data samples for training. Meanwhile, recent active learning applications have benefited a lot from cloud computing services with…

Machine Learning · Computer Science 2022-11-28 Yu-Tong Cao , Jingya Wang , Baosheng Yu , Dacheng Tao

To address the sparsity and cold start problem of collaborative filtering, researchers usually make use of side information, such as social networks or item attributes, to improve recommendation performance. This paper considers the…

Information Retrieval · Computer Science 2018-08-28 Hongwei Wang , Fuzheng Zhang , Jialin Wang , Miao Zhao , Wenjie Li , Xing Xie , Minyi Guo

Personalized learning is a student-centered educational approach that adapts content, pace, and assessment to meet each learner's unique needs. As the key technique to implement the personalized learning, learning path recommendation…

Information Retrieval · Computer Science 2025-07-09 Afsana Nasrin , Lijun Qian , Pamela Obiomon , Xishuang Dong

Informal learning procedures have been changing extremely fast over the recent decades not only due to the advent of online learning, but also due to changes in what humans need to learn to meet their various life and career goals.…

Computers and Society · Computer Science 2021-12-23 Mohammadreza Tavakoli , Abdolali Faraji , Mohammadreza Molavi , Stefan T. Mol , Gábor Kismihók

Although remarkable progress has been made by existing federated learning (FL) platforms to provide infrastructures for development, these platforms may not well tackle the challenges brought by various types of heterogeneity, including the…

Machine Learning · Computer Science 2022-11-16 Yuexiang Xie , Zhen Wang , Dawei Gao , Daoyuan Chen , Liuyi Yao , Weirui Kuang , Yaliang Li , Bolin Ding , Jingren Zhou

This study introduces DK-PRACTICE (Dynamic Knowledge Prediction and Educational Content Recommendation System), an intelligent online platform that leverages machine learning to provide personalized learning recommendations based on student…

Computers and Society · Computer Science 2025-01-22 Marina Delianidi , Konstantinos Diamantaras , Ioannis Moras , Antonis Sidiropoulos

Reinforcement learning (RL) offers a general approach for modeling and training AI agents, including human-AI interaction scenarios. In this paper, we propose SHARPIE (Shared Human-AI Reinforcement Learning Platform for Interactive…

This work aims to propose a method to support students in finding appropriate peers in collaborative and blended learning settings. The main goal of this research is to bridge the gap between pedagogical theory and data driven practice to…

Human-Computer Interaction · Computer Science 2019-10-17 Irene-Angelica Chounta

Adaptive learning aims to stimulate and meet the needs of individual learners, which requires sophisticated system-level coordination of diverse tasks, including modeling learning resources, estimating student states, and making…

Computers and Society · Computer Science 2022-08-10 Qingyang Zhong , Jifan Yu , Zheyuan Zhang , Yiming Mao , Yuquan Wang , Yankai Lin , Lei Hou , Juanzi Li , Jie Tang

The Explainable Recommendation task is designed to receive a pair of user and item and output explanations to justify why an item is recommended to a user. Many models approach review generation as a proxy for explainable recommendations.…

Machine Learning · Computer Science 2025-05-27 Ching-Wen Yang , Zhi-Quan Feng , Ying-Jia Lin , Che-Wei Chen , Kun-da Wu , Hao Xu , Jui-Feng Yao , Hung-Yu Kao

AI-driven education platforms have made some progress in personalisation, yet most remain constrained to static adaptation--predefined quizzes, uniform pacing, or generic feedback--limiting their ability to respond to learners' evolving…

Tailoring the presentation of information to the needs of individual students leads to massive gains in student outcomes~\cite{bloom19842}. This finding is likely due to the fact that different students learn differently, perhaps as a…

Computers and Society · Computer Science 2018-09-27 Sam Saarinen , Evan Cater , Michael Littman

In the realm of education, both independent learning and group learning are esteemed as the most classic paradigms. The former allows learners to self-direct their studies, while the latter is typically characterized by teacher-directed…

Computers and Society · Computer Science 2024-06-19 Xiaoshan Yu , Chuan Qin , Dazhong Shen , Shangshang Yang , Haiping Ma , Hengshu Zhu , Xingyi Zhang

Action advising is a peer-to-peer knowledge exchange technique built on the teacher-student paradigm to alleviate the sample inefficiency problem in deep reinforcement learning. Recently proposed student-initiated approaches have obtained…

Machine Learning · Computer Science 2021-04-20 Ercument Ilhan , Jeremy Gow , Diego Perez-Liebana
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