Related papers: Upper and Lower Bounds for Fully Retroactive Graph…
We prove essentially optimal fine-grained lower bounds on the gap between a data structure and a partially retroactive version of the same data structure. Precisely, assuming any one of three standard conjectures, we describe a problem that…
Real-world networks are prone to breakdowns. Typically in the underlying graph $G$, besides the insertion or deletion of edges, the set of active vertices changes overtime. A vertex might work actively, or it might fail, and gets isolated…
Depth first search (DFS) tree is a fundamental data structure for solving various problems in graphs. It is well known that it takes $O(m+n)$ time to build a DFS tree for a given undirected graph $G=(V,E)$ on $n$ vertices and $m$ edges. We…
Depth first search (DFS) tree is a fundamental data structure for solving graph problems. The classical algorithm [SiComp74] for building a DFS tree requires $O(m+n)$ time for a given graph $G$ having $n$ vertices and $m$ edges. Recently,…
Since the introduction of retroactive data structures at SODA 2004, a major unsolved problem has been to bound the gap between the best partially retroactive data structure (where changes can be made to the past, but only the present can be…
Single Source Shortest Paths ($\textrm{SSSP}$) is among the most well-studied problems in computer science. In the incremental (resp. decremental) setting, the goal is to maintain distances from a fixed source in a graph undergoing edge…
We present a data structure that in a dynamic graph of treedepth at most $d$, which is modified over time by edge insertions and deletions, maintains an optimum-height elimination forest. The data structure achieves worst-case update time…
We consider dynamic algorithms for maintaining Single-Source Reachability (SSR) and approximate Single-Source Shortest Paths (SSSP) on $n$-node $m$-edge directed graphs under edge deletions (decremental algorithms). The previous fastest…
A flow graph $G=(V,E,s)$ is a directed graph with a distinguished start vertex $s$. The dominator tree $D$ of $G$ is a tree rooted at $s$, such that a vertex $v$ is an ancestor of a vertex $w$ if and only if all paths from $s$ to $w$…
In this thesis, we present new techniques to deal with fundamental algorithmic graph problems where graphs are directed and partially dynamic, i.e. undergo either a sequence of edge insertions or deletions: - Single-Source Reachability…
We give a Las Vegas data structure which maintains a minimum spanning forest in an n-vertex edge-weighted dynamic graph undergoing updates consisting of any mixture of edge insertions and deletions. Each update is supported in O(n^{1/2 -…
We present two algorithms for dynamically maintaining a spanning forest of a graph undergoing edge insertions and deletions. Our algorithms guarantee {\em worst-case update time} and work against an adaptive adversary, meaning that an edge…
Depth first search (DFS) tree is one of the most well-known data structures for designing efficient graph algorithms. Given an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges, the textbook algorithm takes $O(n+m)$ time to…
Conditional lower bounds for dynamic graph problems has received a great deal of attention in recent years. While many results are now known for the fully-dynamic case and such bounds often imply worst-case bounds for the partially dynamic…
We introduce a new dynamic data structure for maintaining the strongly connected components (SCCs) of a directed graph (digraph) under edge deletions, so as to answer a rich repertoire of connectivity queries. Our main technical…
Given a directed weighted graph $G=(V,E)$ undergoing vertex insertions \emph{and} deletions, the All-Pairs Shortest Paths (APSP) problem asks to maintain a data structure that processes updates efficiently and returns after each update the…
We give new deterministic bounds for fully-dynamic graph connectivity. Our data structure supports updates (edge insertions/deletions) in $O(\log^2n/\log\log n)$ amortized time and connectivity queries in $O(\log n/\log\log n)$ worst-case…
This paper considers fully dynamic graph algorithms with both faster worst case update time and sublinear space. The fully dynamic graph connectivity problem is the following: given a graph on a fixed set of n nodes, process an online…
During the past decades significant efforts have been made to propose data structures for answering connectivity queries on fully dynamic graphs, i.e., graphs with frequent insertions and deletions of edges. However, a comprehensive…
We present a deterministic fully-dynamic data structure for maintaining information about the cut-vertices in a graph; i.e. the vertices whose removal would disconnect the graph. Our data structure supports insertion and deletion of edges,…