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From a single image, humans are able to perceive the full 3D shape of an object by exploiting learned shape priors from everyday life. Contemporary single-image 3D reconstruction algorithms aim to solve this task in a similar fashion, but…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Xiuming Zhang , Zhoutong Zhang , Chengkai Zhang , Joshua B. Tenenbaum , William T. Freeman , Jiajun Wu

3D dense reconstruction refers to the process of obtaining the complete shape and texture features of 3D objects from 2D planar images. 3D reconstruction is an important and extensively studied problem, but it is far from being solved. This…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Yangming Li

Converting a three-dimensional medical image into a 3D mesh that satisfies both the quality and fidelity constraints of predictive simulations and image-guided surgical procedures remains a critical problem. Presented is an image-to-mesh…

Graphics · Computer Science 2025-10-30 Fotis Drakopoulos , Kevin Garner , Christopher Rector , Nikos Chrisochoides

Reconstructing 3D objects from 2D images is both challenging for our brains and machine learning algorithms. To support this spatial reasoning task, contextual information about the overall shape of an object is critical. However, such…

Computer Vision and Pattern Recognition · Computer Science 2022-09-19 Dominik J. E. Waibel , Scott Atwell , Matthias Meier , Carsten Marr , Bastian Rieck

Sketches are the most abstract 2D representations of real-world objects. Although a sketch usually has geometrical distortion and lacks visual cues, humans can effortlessly envision a 3D object from it. This suggests that sketches encode…

Computer Vision and Pattern Recognition · Computer Science 2022-01-20 Jiayun Wang , Jierui Lin , Qian Yu , Runtao Liu , Yubei Chen , Stella X. Yu

Using a geometric formalism of elasticity theory we develop a systematic theoretical method for controlling and manipulating the mechanical response of slender solids to external loads. We formally express global mechanical properties…

Soft Condensed Matter · Physics 2021-05-04 Michal Arieli , Eran Sharon , Michael Moshe

Ruled surface is widely used in engineering design such as parting surface design of injection mold and checking surface design of checking fixture, which are usually generated by offsetting 3D curves. However, in 3D curve offset, there…

Computational Geometry · Computer Science 2013-03-18 Kun Jiang , Xionghui Zhou , Min Li , Qiang Niu

We introduce StyleMM, a novel framework that can construct a stylized 3D Morphable Model (3DMM) based on user-defined text descriptions specifying a target style. Building upon a pre-trained mesh deformation network and a texture generator…

Graphics · Computer Science 2025-08-18 Seungmi Lee , Kwan Yun , Junyong Noh

3D face reconstruction from a single image is a classical and challenging problem, with wide applications in many areas. Inspired by recent works in face animation from RGB-D or monocular video inputs, we develop a novel method for…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Luo Jiang , Juyong Zhang , Bailin Deng , Hao Li , Ligang Liu

When faced with a mathematical model, often the first step is to reduce the complexity of the model by turning variables and parameters into dimensionless quantities. This process is often performed by hand, relying on a skill practiced…

Quantitative Methods · Quantitative Biology 2025-12-16 Richard Tanburn , Danny Hendron , Philip Maini , Silviana Amethyst , Emilie Dufresne , Heather A. Harrington

Modern 3D printing technologies and the upcoming mass-customization paradigm call for efficient methods to produce and distribute arbitrarily-shaped 3D objects. This paper introduces an original algorithm to split a 3D model in parts that…

Graphics · Computer Science 2021-04-13 Marco Attene

A novel algorithm for creating a mathematical model of curved shapes is introduced. The core of the algorithm is based on building a graph representation of the contoured image, which occupies less storage space than produced by raster…

Human-Computer Interaction · Computer Science 2007-05-23 Denis V. Popel

We present ShapeFlow, a flow-based model for learning a deformation space for entire classes of 3D shapes with large intra-class variations. ShapeFlow allows learning a multi-template deformation space that is agnostic to shape topology,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Chiyu "Max" Jiang , Jingwei Huang , Andrea Tagliasacchi , Leonidas Guibas

We propose a training-free approach to 3D editing that enables the editing of a single shape within a few minutes. The edited 3D mesh aligns well with the prompts, and remains identical for regions that are not intended to be altered. To…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ziya Erkoç , Can Gümeli , Chaoyang Wang , Matthias Nießner , Angela Dai , Peter Wonka , Hsin-Ying Lee , Peiye Zhuang

Adaptive cubic regularization methods have emerged as a credible alternative to linesearch and trust-region for smooth nonconvex optimization, with optimal complexity amongst second-order methods. Here we consider a general/new class of…

Optimization and Control · Mathematics 2018-11-20 Coralia Cartis , Nicholas I. M. Gould , Philippe L. Toint

The problem of deforming an artist-drawn caricature according to a given normal face expression is of interest in applications such as social media, animation and entertainment. This paper presents a solution to the problem, with an…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Keyu Chen , Jianmin Zheng , Jianfei Cai , Juyong Zhang

In this work, we aim to address the 3D scene stylization problem - generating stylized images of the scene at arbitrary novel view angles. A straightforward solution is to combine existing novel view synthesis and image/video style transfer…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Pei-Ze Chiang , Meng-Shiun Tsai , Hung-Yu Tseng , Wei-sheng Lai , Wei-Chen Chiu

Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…

Data Structures and Algorithms · Computer Science 2017-06-21 Michael Jünger , Petra Mutzel , Christiane Spisla

This paper presents a method that can quickly adapt dynamic 3D avatars to arbitrary text descriptions of novel styles. Among existing approaches for avatar stylization, direct optimization methods can produce excellent results for arbitrary…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Thu Nguyen-Phuoc , Gabriel Schwartz , Yuting Ye , Stephen Lombardi , Lei Xiao

Skinning is a popular way to rig and deform characters for animation, to compute reduced-order simulations, and to define features for geometry processing. Methods built on skinning rely on weight functions that distribute the influence of…

Graphics · Computer Science 2025-02-07 Ana Dodik , Vincent Sitzmann , Justin Solomon , Oded Stein