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Related papers: Policies Modulating Trajectory Generators

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Legged locomotion is a challenging task for learning algorithms, especially when the task requires a diverse set of primitive behaviors. To solve these problems, we introduce a hierarchical framework to automatically decompose complex…

Machine Learning · Computer Science 2019-05-23 Deepali Jain , Atil Iscen , Ken Caluwaerts

Deep reinforcement learning (RL) based controllers for legged robots have demonstrated impressive robustness for walking in different environments for several robot platforms. To enable the application of RL policies for humanoid robots in…

Robotics · Computer Science 2022-11-01 Rohan Pratap Singh , Mehdi Benallegue , Mitsuharu Morisawa , Rafael Cisneros , Fumio Kanehiro

In this letter, we present a method for integrating central pattern generators (CPGs), i.e. systems of coupled oscillators, into the deep reinforcement learning (DRL) framework to produce robust and omnidirectional quadruped locomotion. The…

Robotics · Computer Science 2022-11-02 Guillaume Bellegarda , Auke Ijspeert

In imitation learning, robots are supposed to learn from demonstrations of the desired behavior. Most of the work in imitation learning for swarm robotics provides the demonstrations as rollouts of an existing policy. In this work, we…

Robotics · Computer Science 2026-03-04 Mattes Kraus , Jonas Kuckling

We present a novel reinforcement learning method to train the quadruped robot in a simulated environment. The idea of controlling quadruped robots in a dynamic environment is quite challenging and my method presents the optimum policy and…

Robotics · Computer Science 2025-02-25 Nabeel Ahmad Khan Jadoon , Mongkol Ekpanyapong

In this work we present a method for learning a reactive policy for a simple dynamic locomotion task involving hard impact and switching contacts where we assume the contact location and contact timing to be unknown. To learn such a policy,…

Robotics · Computer Science 2018-08-07 Julian Viereck , Jules Kozolinsky , Alexander Herzog , Ludovic Righetti

Robotic loco-manipulation tasks often involve contact-rich interactions with the environment, requiring the joint modeling of contact force and robot position. However, recent visuomotor policies often focus solely on learning position or…

Robotics · Computer Science 2025-10-07 Peiyuan Zhi , Peiyang Li , Jianqin Yin , Baoxiong Jia , Siyuan Huang

Deep reinforcement learning is a promising approach to learning policies in uncontrolled environments that do not require domain knowledge. Unfortunately, due to sample inefficiency, deep RL applications have primarily focused on simulated…

Robotics · Computer Science 2022-08-17 Laura Smith , Ilya Kostrikov , Sergey Levine

We propose an active learning architecture for robots, capable of organizing its learning process to achieve a field of complex tasks by learning sequences of motor policies, called Intrinsically Motivated Procedure Babbling (IM-PB). The…

Human-Computer Interaction · Computer Science 2019-02-18 Nicolas Duminy , Sao Mai Nguyen , Dominique Duhaut

Simplicity is a critical inductive bias for designing data-driven controllers, especially when robustness is important. Despite the impressive results of deep reinforcement learning in complex control tasks, it is prone to capturing…

Machine Learning · Computer Science 2025-05-09 Bang You , Chenxu Wang , Huaping Liu

Safe learning of locomotion skills is still an open problem. Indeed, the intrinsically unstable nature of the open-loop dynamics of locomotion systems renders naive learning from scratch prone to catastrophic failures in the real world. In…

Robotics · Computer Science 2024-07-17 Xun Pua , Majid Khadiv

This paper presents a novel approach that combines the advantages of both model-based and learning-based frameworks to achieve robust locomotion. The residual modules are integrated with each corresponding part of the model-based framework,…

Robotics · Computer Science 2025-07-25 Min-Gyu Kim , Dongyun Kang , Hajun Kim , Hae-Won Park

Learning a locomotion policy for quadruped robots has traditionally been constrained to a specific robot morphology, mass, and size. The learning process must usually be repeated for every new robot, where hyperparameters and reward…

Robotics · Computer Science 2024-03-11 Milad Shafiee , Guillaume Bellegarda , Auke Ijspeert

The design of gaits for robot locomotion can be a daunting process which requires significant expert knowledge and engineering. This process is even more challenging for robots that do not have an accurate physical model, such as compliant…

Robotics · Computer Science 2018-03-02 Brian Yang , Grant Wang , Roberto Calandra , Daniel Contreras , Sergey Levine , Kristofer Pister

This paper deploys the Deep Deterministic Policy Gradient (DDPG) algorithm for longitudinal and lateral control of a simulated car to solve a path following task. The DDPG agent was implemented using PyTorch and trained and evaluated on a…

Robotics · Computer Science 2021-04-14 Georg Hess , William Ljungbergh

Exploring and traversing extreme terrain with surface robots is difficult, but highly desirable for many applications, including exploration of planetary surfaces, search and rescue, among others. For these applications, to ensure the robot…

Robotics · Computer Science 2020-04-03 Frances Zhu , D. Sawyer Elliott , ZhiDi Yang , Haoyuan Zheng

Central pattern generators (CPGs), with a basis is neurophysiological studies, are a type of neural network for the generation of rhythmic motion. While CPGs are being increasingly used in robot control, most applications are hand-tuned for…

Neural and Evolutionary Computing · Computer Science 2015-03-13 Atilim Gunes Baydin

Quadrupedal locomotion plays a critical role in enabling agile, versatile movement across complex terrains. Understanding and estimating the underlying physical dynamics are essential for achieving efficient and stable quadrupedal…

Robotics · Computer Science 2026-05-05 Aman Arora , Nalini Ratha

This work developed a learning framework for perceptive legged locomotion that combines visual feedback, proprioceptive information, and active gait regulation of foot-ground contacts. The perception requires only one forward-facing camera…

Robotics · Computer Science 2023-02-01 Daniel Chee Hian Tan , Jenny Zhang , Michael , Chuah , Zhibin Li

We present a unified framework for multi-task locomotion and manipulation policy learning grounded in a contact-explicit representation. Instead of designing different policies for different tasks, our approach unifies the definition of a…

Robotics · Computer Science 2026-05-05 Shafeef Omar , Majid Khadiv
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