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Related papers: Neural Multisensory Scene Inference

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People can recognize scenes across many different modalities beyond natural images. In this paper, we investigate how to learn cross-modal scene representations that transfer across modalities. To study this problem, we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2016-10-31 Yusuf Aytar , Lluis Castrejon , Carl Vondrick , Hamed Pirsiavash , Antonio Torralba

Reconciling symbolic and distributed representations is a crucial challenge that can potentially resolve the limitations of current deep learning. Remarkable advances in this direction have been achieved recently via generative…

Machine Learning · Computer Science 2021-02-09 Jindong Jiang , Sungjin Ahn

In recent years, Generative Adversarial Networks have achieved impressive results in photorealistic image synthesis. This progress nurtures hopes that one day the classical rendering pipeline can be replaced by efficient models that are…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Yiyi Liao , Katja Schwarz , Lars Mescheder , Andreas Geiger

Learning representations of multimodal data that are both informative and robust to missing modalities at test time remains a challenging problem due to the inherent heterogeneity of data obtained from different channels. To address it, we…

Machine Learning · Computer Science 2022-11-21 Petra Poklukar , Miguel Vasco , Hang Yin , Francisco S. Melo , Ana Paiva , Danica Kragic

3D semantic scene graphs are a powerful holistic representation as they describe the individual objects and depict the relation between them. They are compact high-level graphs that enable many tasks requiring scene reasoning. In real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Shun-Cheng Wu , Keisuke Tateno , Nassir Navab , Federico Tombari

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

The commonly used latent space embedding techniques, such as Principal Component Analysis, Factor Analysis, and manifold learning techniques, are typically used for learning effective representations of homogeneous data. However, they do…

Machine Learning · Computer Science 2021-10-04 Yasin Yilmaz , Mehmet Aktukmak , Alfred O. Hero

The ability to simulate the effects of future actions on the world is a crucial ability of intelligent embodied agents, enabling agents to anticipate the effects of their actions and make plans accordingly. While a large body of existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Siyuan Zhou , Yilun Du , Yuncong Yang , Lei Han , Peihao Chen , Dit-Yan Yeung , Chuang Gan

Generative Neural Radiance Field (GNeRF) models, which extract implicit 3D representations from 2D images, have recently been shown to produce realistic images representing rigid/semi-rigid objects, such as human faces or cars. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Jichao Zhang , Enver Sangineto , Hao Tang , Aliaksandr Siarohin , Zhun Zhong , Nicu Sebe , Wei Wang

Three-dimensional geometric data offer an excellent domain for studying representation learning and generative modeling. In this paper, we look at geometric data represented as point clouds. We introduce a deep AutoEncoder (AE) network with…

Computer Vision and Pattern Recognition · Computer Science 2018-06-13 Panos Achlioptas , Olga Diamanti , Ioannis Mitliagkas , Leonidas Guibas

We introduce Scan2Mesh, a novel data-driven generative approach which transforms an unstructured and potentially incomplete range scan into a structured 3D mesh representation. The main contribution of this work is a generative neural…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Angela Dai , Matthias Nießner

This paper proposes an approach to learn generic multi-modal mesh surface representations using a novel scheme for fusing texture and geometric data. Our approach defines an inverse mapping between different geometric descriptors computed…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Bilal Taha , Munawar Hayat , Stefano Berretti , Naoufel Werghi

Learning how to model complex scenes in a modular way with recombinable components is a pre-requisite for higher-order reasoning and acting in the physical world. However, current generative models lack the ability to capture the inherently…

Machine Learning · Statistics 2020-04-28 Julius von Kügelgen , Ivan Ustyuzhaninov , Peter Gehler , Matthias Bethge , Bernhard Schölkopf

Semantic understanding of scenes in three-dimensional space (3D) is a quintessential part of robotics oriented applications such as autonomous driving as it provides geometric cues such as size, orientation and true distance of separation…

Computer Vision and Pattern Recognition · Computer Science 2019-11-01 Kartik Srivastava , Akash Kumar Singh , Guruprasad M. Hegde

We integrate two powerful ideas, geometry and deep visual representation learning, into recurrent network architectures for mobile visual scene understanding. The proposed networks learn to "lift" and integrate 2D visual features over time…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Hsiao-Yu Fish Tung , Ricson Cheng , Katerina Fragkiadaki

We propose an algorithm grounded in dynamical systems theory that generalizes manifold learning from a global state representation, to a network of local interacting manifolds termed a Generative Manifold Network (GMN). Manifolds are…

Multimodal learning has been lacking principled ways of combining information from different modalities and learning a low-dimensional manifold of meaningful representations. We study multimodal learning and sensor fusion from a latent…

Machine Learning · Computer Science 2019-04-24 Lijiang Guo

While deep learning methods have achieved impressive success in many vision benchmarks, it remains difficult to understand and explain the representations and decisions of these models. Though vision models are typically trained on 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Benjamin Beilharz , Thomas S. A. Wallis