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We study incentive designs for a class of stochastic Stackelberg games with one leader and a large number of (finite as well as infinite population of) followers. We investigate whether the leader can craft a strategy under a dynamic…

Computer Science and Game Theory · Computer Science 2024-02-13 Sina Sanjari , Subhonmesh Bose , Tamer Başar

This paper introduces a systematic methodological framework to design and analyze distributed algorithms for optimization and games over networks. Starting from a centralized method, we identify an aggregation function involving all the…

Optimization and Control · Mathematics 2025-05-26 Guido Carnevale , Nicola Mimmo , Giuseppe Notarstefano

Resource allocation is the process of optimizing the rare resources. In the area of security, how to allocate limited resources to protect a massive number of targets is especially challenging. This paper addresses this resource allocation…

Computer Science and Game Theory · Computer Science 2019-02-26 Xu Liu , Xiaoqiang Di , Jinqing Li , Huan Wang , Jianping Zhao , Huamin Yang , Ligang Cong

Peer-to-peer (P2P) energy trading has emerged as a next-generation energy management mechanism for the smart grid that enables each prosumer of the network to participate in energy trading with one another and the grid. This poses a…

Signal Processing · Electrical Eng. & Systems 2018-08-01 Wayes Tushar , Chau Yuen , Hamed Mohsenian-Rad , Tapan Saha , H. Vincent Poor , Kristin L Wood

Planning under social interactions with other agents is an essential problem for autonomous driving. As the actions of the autonomous vehicle in the interactions affect and are also affected by other agents, autonomous vehicles need to…

Robotics · Computer Science 2022-07-11 Chenran Li , Tu Trinh , Letian Wang , Changliu Liu , Masayoshi Tomizuka , Wei Zhan

We consider clustering player behavior and learning the optimal team composition for multiplayer online games. The goal is to determine a set of descriptive play style groupings and learn a predictor for win/loss outcomes. The predictor…

Social and Information Networks · Computer Science 2015-03-10 Hao Yi Ong , Sunil Deolalikar , Mark Peng

In this paper, the interactions and energy exchange decisions of a number of geographically distributed storage units are studied under decision-making involving end-users. In particular, a noncooperative game is formulated between…

Computer Science and Game Theory · Computer Science 2014-03-06 Yunpeng Wang , Walid Saad , Narayan B. Mandayam , H. Vincent Poor

This paper focuses on the cross-layer issue of resource allocation for energy efficiency in the uplink of a multiuser MIMO wireless communication system. Assuming that all of the transmitters and the uplink receiver are equipped with…

Information Theory · Computer Science 2008-07-22 Stefano Buzzi , H. Vincent Poor , Daniela Saturnino

A game-theoretic framework is used to study the effect of constellation size on the energy efficiency of wireless networks for M-QAM modulation. A non-cooperative game is proposed in which each user seeks to choose its transmit power (and…

Information Theory · Computer Science 2016-11-18 Farhad Meshkati , Andrea J. Goldsmith , H. Vincent Poor , Stuart C. Schwartz

In this paper we present efficient algorithmic solutions for several constrained resource allocation, management and discovery problems. We consider new types of resource allocation models and constraints, and we present new geometric…

Data Structures and Algorithms · Computer Science 2009-06-09 Mugurel Ionut Andreica , Madalina Ecaterina Andreica , Daniel Ardelean

The implementation of smart building technology in the form of smart infrastructure applications has great potential to improve sustainability and energy efficiency by leveraging humans-in-the-loop strategy. However, human preference in…

Machine Learning · Computer Science 2018-09-27 Ioannis C. Konstantakopoulos , Andrew R. Barkan , Shiying He , Tanya Veeravalli , Huihan Liu , Costas Spanos

In this paper, a novel cluster-based approach for maximizing the energy efficiency of wireless small cell networks is proposed. A dynamic mechanism is proposed to group locally-coupled small cell base stations (SBSs) into clusters based on…

Networking and Internet Architecture · Computer Science 2015-11-30 Sumudu Samarakoon , Mehdi Bennis , Walid Saad , Matti Latva-aho

Coordination games have been of interest to game theorists, economists, and ecologists for many years to study such problems as the emergence of local conventions and the evolution of cooperative behavior. Approaches for understanding the…

Computer Science and Game Theory · Computer Science 2025-07-09 John S. McAlister , Nina H. Fefferman

Renewable energy has achieved high penetration rates in many areas, leading to curtailment, especially if existing network infrastructure is insufficient and energy generated cannot be exported. In this context, Distribution Network…

Signal Processing · Electrical Eng. & Systems 2019-08-28 Merlinda Andoni , Valentin Robu , Wolf-Gerrit Fruh , David Flynn

Faced with data-driven policies, individuals will manipulate their features to obtain favorable decisions. While earlier works cast these manipulations as undesirable gaming, recent works have adopted a more nuanced causal framing in which…

Machine Learning · Computer Science 2023-02-22 Tom Yan , Shantanu Gupta , Zachary Lipton

Organizations highly depend on enterprise systems (ES), which are unlikely to develop their full potential if end-users neglect system usage. Accordingly, organizations attempt to overcome barriers to end-user acceptance in the ES context,…

Software Engineering · Computer Science 2019-06-05 M. Schmidt-Kraepelin , S. Lins , S. Thiebes , A. Sunyaev

Efficient exploration remains a challenging problem in reinforcement learning, especially for those tasks where rewards from environments are sparse. A commonly used approach for exploring such environments is to introduce some "intrinsic"…

Machine Learning · Computer Science 2020-07-16 Neale Ratzlaff , Qinxun Bai , Li Fuxin , Wei Xu

Incentive mechanism design is crucial for enabling federated learning. We deal with clustering problem of agents contributing to federated learning setting. Assuming agents behave selfishly, we model their interaction as a stable coalition…

Computer Science and Game Theory · Computer Science 2021-05-10 Cengis Hasan

Purpose: We propose a model to present a possible mechanism for obtaining sizeable behavioural structures by simulating an agent based on the evolutionary public good game with available social learning. Methods: The model considered a…

Computer Science and Game Theory · Computer Science 2019-10-29 Chulwook Park

Game theory offers an interpretable mathematical framework for modeling multi-agent interactions. However, its applicability in real-world robotics applications is hindered by several challenges, such as unknown agents' preferences and…

Robotics · Computer Science 2023-10-17 Christopher Diehl , Tobias Klosek , Martin Krüger , Nils Murzyn , Torsten Bertram
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