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Related papers: Types for Parallel Complexity in the Pi-calculus

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The design of general purpose processors relies heavily on a workload gathering step in which representative programs are collected from various application domains. Processor performance, when running the workload set, is profiled using…

Performance · Computer Science 2018-01-05 Elie M. Shaccour , Mohammad M. Mansour

The implicit 2D3V particle-in-cell (PIC) code developed to study the interaction of ultrashort pulse lasers with matter [G. M. Petrov and J. Davis, Computer Phys. Comm. 179, 868 (2008); Phys. Plasmas 18, 073102 (2011)] has been parallelized…

Plasma Physics · Physics 2016-08-24 George M. Petrov , Jack Davis

Deadlocks occur in concurrent programs as a consequence of cyclic resource acquisition between threads. In this paper we present a novel type system that guarantees deadlock freedom for a language with references, unstructured locking…

Programming Languages · Computer Science 2011-10-20 Prodromos Gerakios , Nikolaos Papaspyrou , Konstantinos Sagonas

This paper considers the scheduling of job families on parallel machines with time constraints on machine qualifications. In this problem, each job belongs to a family and a family can only be executed on a subset of qualified machines. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-10-17 Arnaud Malapert , Margaux Nattaf

The aim of this paper is to undertake an experimental investigation of the trade-offs between program-size and time computational complexity. The investigation includes an exhaustive exploration and systematic study of the functions…

Computational Complexity · Computer Science 2015-03-19 Joost J. Joosten , Fernando Soler-Toscano , Hector Zenil

The expression problem describes a fundamental tradeoff between two types of extensibility: extending a type with new operations, such as by pattern matching on an algebraic data type in functional programming, and extending a type with new…

Programming Languages · Computer Science 2025-11-21 Bohdan Liesnikov , David Binder , Tim Süberkrüb

In this paper we study the scheduling of parallel and real-time recurrent tasks. Firstly, we propose a new parallel task model which allows recurrent tasks to be composed of several threads, each thread requires a single processor for…

Operating Systems · Computer Science 2015-03-19 Irina Iulia Lupu , Joël Goossens

Typestate systems ensure many desirable properties of imperative programs, including initialization of object fields and correct use of stateful library interfaces. Abstract sets with cardinality constraints naturally generalize typestate…

Programming Languages · Computer Science 2013-02-14 Bruno Marnette , Viktor Kuncak , Martin Rinard

We describe a type system for a platform called the General Intensional Programming System (GIPSY), designed to support intensional programming languages built upon intensional logic and their imperative counter-parts for the intensional…

Logic in Computer Science · Computer Science 2009-12-21 Serguei A. Mokhov , Joey Paquet

The framework of psi-calculi extends the pi-calculus with nominal datatypes for data structures and for logical assertions and conditions. These can be transmitted between processes and their names can be statically scoped as in the…

Logic in Computer Science · Computer Science 2015-07-01 Jesper Bengtson , Magnus Johansson , Joachim Parrow , Björn Victor

This paper investigates the parallel complexity of several non-equilibrium growth models. Invasion percolation, Eden growth, ballistic deposition and solid-on-solid growth are all seemingly highly sequential processes that yield…

Condensed Matter · Physics 2009-10-22 J. Machta , R. Greenlaw

Approximate computing trades off accuracy of results for resources such as energy or computing time. There is a large and rapidly growing literature on approximate computing that has focused mostly on showing the benefits of approximation.…

Programming Languages · Computer Science 2017-06-05 Swarnendu Biswas , Yan Pei , Donald S. Fussell , Keshav Pingali

Time complexity in rewriting is naturally understood as the number of steps needed to reduce terms to normal forms. Establishing complexity bounds to this measure is a well-known problem in the rewriting community. A vast majority of…

Logic in Computer Science · Computer Science 2023-03-24 Liye Guo , Deivid Vale

We propose an extension of the asynchronous pi-calculus with a notion of random choice. We define an operational semantics which distinguishes between probabilistic choice, made internally by the process, and nondeterministic choice, made…

Programming Languages · Computer Science 2007-05-23 Oltea Mihaela Herescu , Catuscia Palamidessi

We present a novel dependent linear type theory in which the multiplicity of some variable-i.e., the number of times the variable can be used in a program-can depend on other variables. This allows us to give precise resource annotations to…

Programming Languages · Computer Science 2026-05-20 Maximilian Doré

A parallel computer system is a collection of processing elements that communicate and cooperate to solve large computational problems efficiently. To achieve this, at first the large computational problem is partitioned into several tasks…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-09-09 Ardhendu Mandal , Subhas Chandra Pal

This paper presents an efficient parallel approximation scheme for a new class of min-max problems. The algorithm is derived from the matrix multiplicative weights update method and can be used to find near-optimal strategies for…

Quantum Physics · Physics 2015-03-17 Gus Gutoski , Xiaodi Wu

Security requirements in distributed software systems are inherently dynamic. In the case of authorization policies, resources are meant to be accessed only by authorized parties, but the authorization to access a resource may be…

Logic in Computer Science · Computer Science 2016-02-12 Silvia Ghilezan , Svetlana Jakšić , Jovanka Pantović , Jorge A. Pérez , Hugo Torres Vieira

Programming requires much more than just writing code in a programming language. It is usually done in the context of a stateful environment, by interacting with a system through a graphical user interface. Yet, this wide space of…

Programming Languages · Computer Science 2023-02-21 Joel Jakubovic , Jonathan Edwards , Tomas Petricek

Language models with recurrent depth, also referred to as universal or looped when considering transformers, are defined by the capacity to increase their computation through the repetition of layers. Recent efforts in pretraining have…

Machine Learning · Computer Science 2025-10-17 Jonas Geiping , Xinyu Yang , Guinan Su
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