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The vision-based grasp detection method is an important research direction in the field of robotics. However, due to the rectangle metric of the grasp detection rectangle's limitation, a false-positive grasp occurs, resulting in the failure…

Robotics · Computer Science 2022-05-10 Yuanhao Li , Yu Liu , Zhiqiang Ma , Panfeng Huang

In the present study, we propose to implement a new framework for estimating generative models via an adversarial process to extend an existing GAN framework and develop a white-box controllable image cartoonization, which can generate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Amey Thakur , Hasan Rizvi , Mega Satish

Generative models have made significant progress in the tasks of modeling complex data distributions such as natural images. The introduction of Generative Adversarial Networks (GANs) and auto-encoders lead to the possibility of training on…

Computer Vision and Pattern Recognition · Computer Science 2018-03-29 Tobias Hinz , Stefan Wermter

Recently, realistic image generation using deep neural networks has become a hot topic in machine learning and computer vision. Images can be generated at the pixel level by learning from a large collection of images. Learning to generate…

Computer Vision and Pattern Recognition · Computer Science 2017-05-09 Yifan Liu , Zengchang Qin , Zhenbo Luo , Hua Wang

Generative Adversarial Networks (GANs) have proven to be a powerful tool in generating artistic images, capable of mimicking the styles of renowned painters, such as Claude Monet. This paper introduces a tiered GAN model to progressively…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 FNU Neha , Deepshikha Bhati , Deepak Kumar Shukla , Md Amiruzzaman

2D portrait animation has experienced significant advancements in recent years. Much research has utilized the prior knowledge embedded in large generative diffusion models to enhance high-quality image manipulation. However, most methods…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Xinya Ji , Gaspard Zoss , Prashanth Chandran , Lingchen Yang , Xun Cao , Barbara Solenthaler , Derek Bradley

In this paper, we present our framework for neural face/head reenactment whose goal is to transfer the 3D head orientation and expression of a target face to a source face. Previous methods focus on learning embedding networks for identity…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Stella Bounareli , Christos Tzelepis , Vasileios Argyriou , Ioannis Patras , Georgios Tzimiropoulos

Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Hongwen Zhang , Siyou Lin , Ruizhi Shao , Yuxiang Zhang , Zerong Zheng , Han Huang , Yandong Guo , Yebin Liu

With the rapid development of Role-Playing Games (RPGs), players are now allowed to edit the facial appearance of their in-game characters with their preferences rather than using default templates. This paper proposes a game character…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Tianyang Shi , Zhengxia Zou , Yi Yuan , Changjie Fan

We propose an end-to-end deep learning architecture that produces a 3D shape in triangular mesh from a single color image. Limited by the nature of deep neural network, previous methods usually represent a 3D shape in volume or point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Nanyang Wang , Yinda Zhang , Zhuwen Li , Yanwei Fu , Wei Liu , Yu-Gang Jiang

The convolutional neural network (ConvNet or CNN) has proven to be very successful in many tasks such as those in computer vision. In this conceptual paper, we study the generative perspective of the discriminative CNN. In particular, we…

Computer Vision and Pattern Recognition · Computer Science 2015-12-09 Yang Lu , Song-Chun Zhu , Ying Nian Wu

This paper explores the possibility of learning custom tokens for representing new concepts in Vision-Language Models (VLMs). Our aim is to learn tokens that can be effective for both discriminative and generative tasks while composing well…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Pramuditha Perera , Matthew Trager , Luca Zancato , Alessandro Achille , Stefano Soatto

We present variational generative adversarial networks, a general learning framework that combines a variational auto-encoder with a generative adversarial network, for synthesizing images in fine-grained categories, such as faces of a…

Computer Vision and Pattern Recognition · Computer Science 2018-02-06 Jianmin Bao , Dong Chen , Fang Wen , Houqiang Li , Gang Hua

Novel architectures have recently improved generative image synthesis leading to excellent visual quality in various tasks. Much of this success is due to the scalability of these architectures and hence caused by a dramatic increase in…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Andreas Blattmann , Robin Rombach , Kaan Oktay , Jonas Müller , Björn Ommer

Image generation remains a fundamental problem in artificial intelligence in general and deep learning in specific. The generative adversarial network (GAN) was successful in generating high quality samples of natural images. We propose a…

Artificial Intelligence · Computer Science 2016-11-15 Hanock Kwak , Byoung-Tak Zhang

This paper is on face/head reenactment where the goal is to transfer the facial pose (3D head orientation and expression) of a target face to a source face. Previous methods focus on learning embedding networks for identity and pose…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Stella Bounareli , Vasileios Argyriou , Georgios Tzimiropoulos

In this work we present an adversarial training algorithm that exploits correlations in video to learn --without supervision-- an image generator model with a disentangled latent space. The proposed methodology requires only a few…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Facundo Tuesca , Lucas C. Uzal

For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…

Graphics · Computer Science 2020-10-13 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

We present a novel and effective approach for generating new clothing on a wearer through generative adversarial learning. Given an input image of a person and a sentence describing a different outfit, our model "redresses" the person as…

Computer Vision and Pattern Recognition · Computer Science 2017-10-23 Shizhan Zhu , Sanja Fidler , Raquel Urtasun , Dahua Lin , Chen Change Loy

Although 2D generative models have made great progress in face image generation and animation, they often suffer from undesirable artifacts such as 3D inconsistency when rendering images from different camera viewpoints. This prevents them…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Yue Wu , Yu Deng , Jiaolong Yang , Fangyun Wei , Qifeng Chen , Xin Tong