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We consider a stochastic, dynamic job scheduling problem, formulated as a queueing control problem, in which a single server processes jobs of different types that arrive according to independent Poisson processes. The problem is defined on…

Optimization and Control · Mathematics 2025-09-09 Dongnuan Tian , Rob Shone

Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…

Computer Science and Game Theory · Computer Science 2025-12-24 Fatemeh Fardno , S. Rasoul Etesami

We consider the impact of scheduling disciplines on performance of routing in the framework of adversarial queuing. We propose an adversarial model which reflects stalling of packets due to transient failures and explicitly incorporates…

Networking and Internet Architecture · Computer Science 2018-12-31 Bogdan S. Chlebus , Vicent Cholvi , Dariusz R. Kowalski

One of the basic properties of a queueing network is stability. Roughly speaking, it is the property that the total number of jobs in the network remains bounded as a function of time. One of the key questions related to the stability issue…

Probability · Mathematics 2009-11-19 David Gamarnik , Dmitriy Katz

The problem of allocating tasks to workers is of long standing fundamental importance. Examples of this include the classical problem of assigning computing tasks to nodes in a distributed computing environment, as well as the more recent…

Computer Science and Game Theory · Computer Science 2017-09-04 Chen Hajaj , Yevgeniy Vorobeychik

Recent development of peer-to-peer (P2P) services (e.g. streaming, file sharing, and storage) systems introduces a new type of queue systems that receive little attention before, where both job and server arrive and depart randomly. Current…

Performance · Computer Science 2016-05-11 Taoyu Li , Minghua Chen , Tony Lee , Xing Li

Multiserver-job systems, where jobs require concurrent service at many servers, occur widely in practice. Much is known in the dropping setting, where jobs are immediately discarded if they require more servers than are currently available.…

Performance · Computer Science 2020-10-05 Isaac Grosof , Mor Harchol-Balter , Alan Scheller-Wolf

We consider a discrete-time system comprising a first-come-first-served queue, a non-preemptive server, and a scheduler that governs the assignment of tasks in the queue to the server. The server has an availability state that indicates, at…

Applications · Statistics 2021-01-15 Michael Lin , Richard J. La , Nuno C. Martins

A broad class of parallel server systems is considered, for which we prove the steady-state asymptotic independence of server workloads, as the number of servers goes to infinity, while the system load remains sub-critical. Arriving jobs…

Probability · Mathematics 2020-12-21 Seva Shneer , Alexander Stolyar

This paper studies a dynamic discrete-time queuing model where at every period players get a new job and must send all their jobs to a queue that has a limited capacity. Players have an incentive to send their jobs as late as possible;…

Computer Science and Game Theory · Computer Science 2023-02-08 Lucas Baudin , Marco Scarsini , Xavier Venel

Consider the workload process for a single server queue with deterministic service times in which customers arrive according to a scheduled traffic process. A scheduled arrival sequence is one in which customers are scheduled to arrive at…

Probability · Mathematics 2022-12-09 Victor F. Araman , Peter W. Glynn

We consider a parallel system of $m$ identical machines prone to unpredictable crashes and restarts, trying to cope with the continuous arrival of tasks to be executed. Tasks have different computational requirements (i.e., processing time…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-03-21 Elli Zavou , Antonio Fernández Anta

We consider a system with $N$ parallel servers where incoming jobs are immediately replicated to, say, $d$ servers. Each of the $N$ servers has its own queue and follows a FCFS discipline. As soon as the first job replica is completed, the…

Probability · Mathematics 2020-08-11 Youri Raaijmakers , Sem Borst

We consider a discrete-time system comprising a first-come-first-served queue, a non-preemptive server, and a stationary non-work-conserving scheduler. New tasks enter the queue according to a Bernoulli process with a pre-specified arrival…

Applications · Statistics 2020-08-05 Michael Lin , Nuno C. Martins , Richard J. La

We consider the $N$-model queueing system with a waiting time dependent threshold on the diagonal: the service discipline is First--Come--First--Served, but type-1 jobs can only be served by server 2 if their waiting time exceeds a…

Probability · Mathematics 2025-11-17 Sanne van Kempen , Elene Anton , Fiona Sloothaak

This paper considers the steady-state performance of load balancing algorithms in a many-server system with distributed queues. The system has $N$ servers, and each server maintains a local queue with buffer size $b-1,$ i.e. a server can…

Probability · Mathematics 2019-12-30 Xin Liu , Lei Ying

We study the expected completion time of some recently proposed algorithms for distributed computing which redundantly assign computing tasks to multiple machines in order to tolerate a certain number of machine failures. We analytically…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-10 Amir Behrouzi-Far , Emina Soljanin

In this paper, we introduce a model of dynamical queue, in which the service time depends on the server utilization history. The proposed queueing model is motivated by widely accepted empirical laws describing human performance as a…

Optimization and Control · Mathematics 2015-03-13 Ketan Savla , Emilio Frazzoli

A major limitation of existing routing algorithms for multi-agent systems is that they are designed without considering the potential presence of adversarial agents in the decision-making loop, which could lead to severe performance…

Multiagent Systems · Computer Science 2025-12-23 Roee M. Francos , Daniel Garces , Orhan Eren Akgün , Stephanie Gil

We study computer systems with transactions executed on a set of shared objects. Transactions arrive continually subjects to constrains that are framed as an adversarial model and impose limits on the average rate of transaction generation…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-16 Costas Busch , Bogdan S. Chlebus , Dariusz R. Kowalski , Pavan Poudel
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