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A regret minimizing set Q is a small size representation of a much larger database P so that user queries executed on Q return answers whose scores are not much worse than those on the full dataset. In particular, a k-regret minimizing set…

Data Structures and Algorithms · Computer Science 2017-02-10 Pankaj K. Agarwal , Nirman Kumar , Stavros Sintos , Subhash Suri

In reinforcement learning, experience replay stores past samples for further reuse. Prioritized sampling is a promising technique to better utilize these samples. Previous criteria of prioritization include TD error, recentness and…

Machine Learning · Computer Science 2021-11-10 Xu-Hui Liu , Zhenghai Xue , Jing-Cheng Pang , Shengyi Jiang , Feng Xu , Yang Yu

In reinforcement learning, specifying reward functions that capture the intended task can be very challenging. Reward learning aims to address this issue by learning the reward function. However, a learned reward model may have a low error…

Machine Learning · Computer Science 2025-07-09 Lukas Fluri , Leon Lang , Alessandro Abate , Patrick Forré , David Krueger , Joar Skalse

We prove a new minimax theorem connecting the worst-case Bayesian regret and minimax regret under partial monitoring with no assumptions on the space of signals or decisions of the adversary. We then generalise the information-theoretic…

Machine Learning · Computer Science 2019-05-30 Tor Lattimore , Csaba Szepesvari

Large language models (LLMs) have been increasingly employed for (interactive) decision-making, via the development of LLM-based autonomous agents. Despite their emerging successes, the performance of LLM agents in decision-making has not…

Machine Learning · Computer Science 2025-10-16 Chanwoo Park , Xiangyu Liu , Asuman Ozdaglar , Kaiqing Zhang

In this paper, we consider the multi-armed bandit problem with high-dimensional features. First, we prove a minimax lower bound, $\mathcal{O}\big((\log d)^{\frac{\alpha+1}{2}}T^{\frac{1-\alpha}{2}}+\log T\big)$, for the cumulative regret,…

Machine Learning · Computer Science 2021-09-27 Ke Li , Yun Yang , Naveen N. Narisetty

Many learning algorithms are known to converge to an equilibrium for specific classes of games if the same learning algorithm is adopted by all agents. However, when the agents are self-interested, a natural question is whether agents have…

Computer Science and Game Theory · Computer Science 2024-02-15 Shivam Bajaj , Pranoy Das , Yevgeniy Vorobeychik , Vijay Gupta

Towards bridging classical optimal control and online learning, regret minimization has recently been proposed as a control design criterion. This competitive paradigm penalizes the loss relative to the optimal control actions chosen by a…

Systems and Control · Electrical Eng. & Systems 2023-06-27 Andrea Martin , Luca Furieri , Florian Dörfler , John Lygeros , Giancarlo Ferrari-Trecate

Partial monitoring is a general model for sequential learning with limited feedback formalized as a game between two players. In this game, the learner chooses an action and at the same time the opponent chooses an outcome, then the learner…

Machine Learning · Statistics 2015-10-01 Junpei Komiyama , Junya Honda , Hiroshi Nakagawa

We consider the problem of transfer learning in an online setting. Different tasks are presented sequentially and processed by a within-task algorithm. We propose a lifelong learning strategy which refines the underlying data representation…

Machine Learning · Statistics 2019-10-14 Pierre Alquier , The Tien Mai , Massimiliano Pontil

In the past decade, motivated by the putative failure of naive self-play deep reinforcement learning (DRL) in adversarial imperfect-information games, researchers have developed numerous DRL algorithms based on fictitious play (FP), double…

Reinforcement learning (RL) with linear function approximation has received increasing attention recently. However, existing work has focused on obtaining $\sqrt{T}$-type regret bound, where $T$ is the number of interactions with the MDP.…

Machine Learning · Computer Science 2021-02-19 Jiafan He , Dongruo Zhou , Quanquan Gu

The trade-off between regret and computational cost is a fundamental problem for online kernel regression, and previous algorithms worked on the trade-off can not keep optimal regret bounds at a sublinear computational complexity. In this…

Machine Learning · Computer Science 2023-06-16 Junfan Li , Shizhong Liao

The goal of this paper is to characterize Gaussian-Process optimization in the setting where the function domain is large relative to the number of admissible function evaluations, i.e., where it is impossible to find the global optimum. We…

Machine Learning · Computer Science 2022-01-26 Manuel Wüthrich , Bernhard Schölkopf , Andreas Krause

This study considers the partial monitoring problem with $k$-actions and $d$-outcomes and provides the first best-of-both-worlds algorithms, whose regrets are favorably bounded both in the stochastic and adversarial regimes. In particular,…

Machine Learning · Computer Science 2022-10-11 Taira Tsuchiya , Shinji Ito , Junya Honda

The need for fast and robust optimization algorithms are of critical importance in all areas of machine learning. This paper treats the task of designing optimization algorithms as an optimal control problem. Using regret as a metric for an…

Machine Learning · Computer Science 2021-01-21 Philippe Casgrain , Anastasis Kratsios

We consider a fair resource allocation problem in the no-regret setting against an unrestricted adversary. The objective is to allocate resources equitably among several agents in an online fashion so that the difference of the aggregate…

Machine Learning · Computer Science 2023-03-14 Abhishek Sinha , Ativ Joshi , Rajarshi Bhattacharjee , Cameron Musco , Mohammad Hajiesmaili

Learning and equilibrium computation in games are fundamental problems across computer science and economics, with applications ranging from politics to machine learning. Much of the work in this area revolves around a simple algorithm…

Computer Science and Game Theory · Computer Science 2022-07-19 Daniel Beaglehole , Max Hopkins , Daniel Kane , Sihan Liu , Shachar Lovett

Optimising queries in real-world situations under imperfect conditions is still a problem that has not been fully solved. We consider finding the optimal order in which to execute a given set of selection operators under partial ignorance…

Databases · Computer Science 2015-07-30 Khaled H. Alyoubi , Sven Helmer , Peter T. Wood

Machine learning is about forecasting. When the forecasts come with an evaluation metric the forecasts become useful. What are reasonable evaluation metrics? How do existing evaluation metrics relate? In this work, we provide a general…

Machine Learning · Computer Science 2025-07-08 Rabanus Derr , Robert C. Williamson
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