Related papers: Bootstrapping Conditional GANs for Video Game Leve…
Conditional generative adversarial networks (cGANs) have been widely researched to generate class conditional images using a single generator. However, in the conventional cGANs techniques, it is still challenging for the generator to learn…
Traditional generative adversarial networks (GAN) and many of its variants are trained by minimizing the KL or JS-divergence loss that measures how close the generated data distribution is from the true data distribution. A recent advance…
Image generation and image completion are rapidly evolving fields, thanks to machine learning algorithms that are able to realistically replace missing pixels. However, generating large high resolution images, with a large level of details,…
This is a tutorial and survey paper on Generative Adversarial Network (GAN), adversarial autoencoders, and their variants. We start with explaining adversarial learning and the vanilla GAN. Then, we explain the conditional GAN and DCGAN.…
Conditional generative adversarial networks (cGANs) have demonstrated remarkable success due to their class-wise controllability and superior quality for complex generation tasks. Typical cGANs solve the joint distribution matching problem…
Suffering from the extreme training data imbalance between seen and unseen classes, most of existing state-of-the-art approaches fail to achieve satisfactory results for the challenging generalized zero-shot learning task. To circumvent the…
Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…
The finance industry is producing an increasing amount of datasets that investment professionals can consider to be influential on the price of financial assets. These datasets were initially mainly limited to exchange data, namely price,…
State-of-the-art offline handwriting text recognition systems tend to use neural networks and therefore require a large amount of annotated data to be trained. In order to partially satisfy this requirement, we propose a system based on…
Image generation has raised tremendous attention in both academic and industrial areas, especially for the conditional and target-oriented image generation, such as criminal portrait and fashion design. Although the current studies have…
Image content is a predominant factor in marketing campaigns, websites and banners. Today, marketers and designers spend considerable time and money in generating such professional quality content. We take a step towards simplifying this…
Engineering design tasks often require synthesizing new designs that meet desired performance requirements. The conventional design process, which requires iterative optimization and performance evaluation, is slow and dependent on initial…
The generative adversarial network (GAN) framework has emerged as a powerful tool for various image and video synthesis tasks, allowing the synthesis of visual content in an unconditional or input-conditional manner. It has enabled the…
Generative adversarial networks (GANs) were initially proposed to generate images by learning from a large number of samples. Recently, GANs have been used to emulate complex physical systems such as turbulent flows. However, a critical…
Our work offers a new method for domain translation from semantic label maps and Computer Graphic (CG) simulation edge map images to photo-realistic images. We train a Generative Adversarial Network (GAN) in a conditional way to generate a…
This work studies training generative adversarial networks under the federated learning setting. Generative adversarial networks (GANs) have achieved advancement in various real-world applications, such as image editing, style transfer,…
Most conditional generation tasks expect diverse outputs given a single conditional context. However, conditional generative adversarial networks (cGANs) often focus on the prior conditional information and ignore the input noise vectors,…
GANs involve training two networks in an adversarial game, where each network's task depends on its adversary. Recently, several works have framed GAN training as an online or continual learning problem. We focus on the discriminator, which…
Generative Adversarial Networks (GANs) should produce synthetic data that fits the underlying distribution of the data being modeled. For real valued time-series data, this implies the need to simultaneously capture the static distribution…
Generative Adversarial Networks (GANs) are one of the well-known models to generate synthetic data including images, especially for research communities that cannot use original sensitive datasets because they are not publicly accessible.…