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Related papers: iVRNote: Design, Creation and Evaluation of an Int…

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The computational notebook serves as a versatile tool for data analysis. However, its conventional user interface falls short of keeping pace with the ever-growing data-related tasks, signaling the need for novel approaches. With the rapid…

Human-Computer Interaction · Computer Science 2024-04-11 Sungwon In , Erick Krokos , Kirsten Whitley , Chris North , Yalong Yang

Virtual reality (VR) offers the promise of an infinite office and remote collaboration, however, existing interactions in VR do not strongly support one of the most essential tasks for most knowledge workers, reading. This paper presents…

Human-Computer Interaction · Computer Science 2022-11-08 Geonsun Lee , Jennifer Healey , Dinesh Manocha

Everyday, more and more people are turning to online learning, which has altered our traditional classroom method. Recording lectures has always been a normal task for online educators, and it has lately become even more important during…

Human-Computer Interaction · Computer Science 2021-12-08 Mohammad Imrul Jubair , Arafat Ibne Yousuf , Tashfiq Ahmed , Hasanath Jamy , Foisal Reza , Mohsena Ashraf

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

GPS and smartphones enable users to place location-based annotations, capturing rich environmental context. Previous research demonstrates that blind and low vision (BLV) people can use annotations to explore unfamiliar areas. However,…

Note-taking is critical during speeches and discussions, serving not only for later summarization and organization but also for real-time question and opinion reminding in question-and-answer sessions or timely contributions in discussions.…

Human-Computer Interaction · Computer Science 2025-03-10 Hsin-Ruey Tsai , Shih-Kang Chiu , Bryan Wang

We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication. Beyond the obvious applications, including general online conversations and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Xinzhong Lu , Ju Shen , Saverio Perugini , Jianjun Yang

Handwriting recognition is improving in leaps and bounds, and this opens up new opportunities for stylus-based interactions. In particular, note-taking applications can become a more intelligent user interface, incorporating new features…

Human-Computer Interaction · Computer Science 2021-12-23 Katy Ilonka Gero , Lydia B. Chilton , Chris Melancon , Mike Cleron

Learning functional neuroanatomy requires forming mental representations of 3D structure, but forming such representations from 2D textbook diagrams can be challenging. We address this challenge in the UW Virtual Brain Project by developing…

Human-Computer Interaction · Computer Science 2021-09-01 Karen B. Schloss , Melissa A. Schoenlein , Ross Tredinnick , Simon Smith , Nathaniel Miller , Chris Racey , Christian Castro , Bas Rokers

Though recent technological advances have enabled note-taking through different modalities (e.g., keyboard, digital ink, voice), there is still a lack of understanding of the effect of the modality choice on learning. In this paper, we…

Human-Computer Interaction · Computer Science 2020-12-08 Anam Ahmad Khan , Sadia Nawaz , Joshua Newn , Jason M. Lodge , James Bailey , Eduardo Velloso

This study explores the perceptions, challenges, and opportunities associated with using Virtual Reality (VR) as a tool in teacher education among pre-service teachers in a resource-limited setting. Utilizing a qualitative case study…

Computers and Society · Computer Science 2024-11-19 Matthew Nyaaba , Bismark Nyaaba Akanzire , Macharious Nabang

While virtual-reality (VR) has shown great promise in radiological tasks, effective user-interaction strategies that can improve efficiency and ergonomics are still under-explored and systematic evaluations of VR interaction techniques in…

Human-Computer Interaction · Computer Science 2022-12-20 Owen Hellum , Marta Kersten-Oertel , Yiming Xiao

Physical touch, a fundamental aspect of human social interaction, remains largely absent in real-time virtual communication. We present a haptic-enabled multi-user Virtual Reality (VR) system that facilitates real-time, bi-directional…

Human-Computer Interaction · Computer Science 2025-10-23 Premankur Banerjee , Jiaxuan Wang , Lauren Tomita , Mia P Montiel , Heather Culbertson

InkSurvey is free, web-based software designed to facilitate the collection of real-time formative assessment. Using this tool, the instructor can embed formative assessment in the instruction process by posing an open-format question.…

InkSurvey is free, web-based software designed to facilitate the collection of real-time formative assessment. Using this tool, the instructor can embed formative assessment in the instruction process by posing an open-format question.…

Immersive virtual reality (VR) has enormous potential for education, but classroom resources are limited. Thus, it is important to identify whether and when VR provides sufficient advantages over other modes of learning to justify its…

Physics Education · Physics 2020-05-18 J. Madden , S. Pandita , J. P. Schuldt , B. Kim , A. S. Won , N. G. Holmes

Acupuncture is a widely adopted medical practice that involves inserting thin needles into specific points on the body to alleviate pain and treat various health conditions. Current learning practices heavily rely on 2D atlases and practice…

Human-Computer Interaction · Computer Science 2024-07-04 Menghe Zhang , Chen Chen , Matin Yarmand , Anish Rajeshkumar , Nadir Weibel

We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…

Human-Computer Interaction · Computer Science 2019-02-28 Zhu Wang , Anat Lubetzky , Marta Gospodarek , Makan TaghaviDilamani , Ken Perlin

We investigate the perception of visual variables on wall-sized tiled displays within an immersive environment. We designed and conducted two formal user studies focusing on elementary visualization reading tasks in VR. The first study…

Human-Computer Interaction · Computer Science 2025-01-20 Dongyun Han , Anastasia Bezerianos , Petra Isenberg , Isaac Cho

Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

Human-Computer Interaction · Computer Science 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang