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Collective or group intelligence is manifested in the fact that a team of cooperating agents can solve problems more efficiently than when those agents work in isolation. Although cooperation is, in general, a successful problem solving…

Multiagent Systems · Computer Science 2019-12-19 Sandro M. Reia , André C. Amado , José F. Fontanari

Crowd simulation is a central topic in several fields including graphics. To achieve high-fidelity simulations, data has been increasingly relied upon for analysis and simulation guidance. However, the information in real-world data is…

Graphics · Computer Science 2020-04-30 Feixiang He , Yuanhang Xiang , Xi Zhao , He Wang

We present a new algorithm to simulate dynamic group behaviors for interactive multi-agent crowd simulation. Our approach is general and makes no assumption about the environment, shape, or size of the groups. We use the least effort…

Multiagent Systems · Computer Science 2016-02-12 Liang He , Jia Pan , Sahil Narang , Wenping Wang , Dinesh Manocha

Social scientists have criticised computer models of pedestrian streams for their treatment of psychological crowds as mere aggregations of individuals. Indeed most models for evacuation dynamics use analogies from physics where pedestrians…

Physics and Society · Physics 2016-07-13 I. von Sivers , A. Templeton , F. Künzner , G. Köster , J. Drury , A. Philippides , T. Neckel , H. -J. Bungartz

Learning to imitate expert behavior from demonstrations can be challenging, especially in environments with high-dimensional, continuous observations and unknown dynamics. Supervised learning methods based on behavioral cloning (BC) suffer…

Machine Learning · Computer Science 2019-09-27 Siddharth Reddy , Anca D. Dragan , Sergey Levine

Social learning is a key component of human and animal intelligence. By taking cues from the behavior of experts in their environment, social learners can acquire sophisticated behavior and rapidly adapt to new circumstances. This paper…

Machine Learning · Computer Science 2021-06-24 Kamal Ndousse , Douglas Eck , Sergey Levine , Natasha Jaques

Understanding crowd behavior in video is challenging for computer vision. There have been increasing attempts on modeling crowded scenes by introducing ever larger property ontologies (attributes) and annotating ever larger training…

Computer Vision and Pattern Recognition · Computer Science 2019-08-19 Xun Xu , Shaogang Gong , Timothy Hospedales

Symbolic planning is a powerful technique to solve complex tasks that require long sequences of actions and can equip an intelligent agent with complex behavior. The downside of this approach is the necessity for suitable symbolic…

Artificial Intelligence · Computer Science 2025-04-25 Daniel Tanneberg , Michael Gienger

Trajectory interpolation, the process of filling-in the gaps and removing noise from observed agent trajectories, is an essential task for the motion inference in multi-agent setting. A desired trajectory interpolation method should be…

Multiagent Systems · Computer Science 2017-10-11 Gang Qiao , Sejong Yoon , Mubbasir Kapadia , Vladimir Pavlovic

The last few decades, crowd simulation for crisis management is highlighted as an important topic of interest for many scientific fields. As the continues evolution of computational resources increases, along with the capabilities of…

Multiagent Systems · Computer Science 2020-07-08 George Sidiropoulos , Chairi Kiourt , Lefteris Moussiades

When designing systems that are complex, dynamic and stochastic in nature, simulation is generally recognised as one of the best design support technologies, and a valuable aid in the strategic and tactical decision making process. A…

Neural and Evolutionary Computing · Computer Science 2013-05-30 Peer-Olaf Siebers , Uwe Aickelin

Driving requires reacting to a wide variety of complex environment conditions and agent behaviors. Explicitly modeling each possible scenario is unrealistic. In contrast, imitation learning can, in theory, leverage data from large fleets of…

Computer Vision and Pattern Recognition · Computer Science 2019-04-22 Felipe Codevilla , Eder Santana , Antonio M. López , Adrien Gaidon

Simulating realistic interaction and motions for physics-based characters is of great interest for interactive applications, and automatic secondary character animation in the movie and video game industries. Recent works in reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Mohamed Younes , Ewa Kijak , Richard Kulpa , Simon Malinowski , Franck Multon

Imitation Learning (IL) is a natural way for humans to teach robots, particularly when high-quality demonstrations are easy to obtain. While IL has been widely applied to single-robot settings, relatively few studies have addressed the…

Cross-domain imitation learning studies how to leverage expert demonstrations of one agent to train an imitation agent with a different embodiment or morphology. Comparing trajectories and stationary distributions between the expert and…

Machine Learning · Computer Science 2026-01-14 Arnaud Fickinger , Samuel Cohen , Stuart Russell , Brandon Amos

Imitation learning is an approach in which an agent learns how to execute a task by trying to mimic how one or more teachers perform it. This learning approach offers a compromise between the time it takes to learn a new task and the effort…

Machine Learning · Computer Science 2024-07-31 Nathan Gavenski , Felipe Meneguzzi , Michael Luck , Odinaldo Rodrigues

Animals are able to imitate each others' behavior, despite their difference in biomechanics. In contrast, imitating the other similar robots is a much more challenging task in robotics. This problem is called cross domain imitation…

Robotics · Computer Science 2021-09-14 Zhao-Heng Yin , Lingfeng Sun , Hengbo Ma , Masayoshi Tomizuka , Wu-Jun Li

Imitation learning with human data has demonstrated remarkable success in teaching robots in a wide range of skills. However, the inherent diversity in human behavior leads to the emergence of multi-modal data distributions, thereby…

Social network simulation is developed to provide a comprehensive understanding of social networks in the real world, which can be leveraged for a wide range of applications such as group behavior emergence, policy optimization, and…

Social and Information Networks · Computer Science 2026-01-05 Yunyao Zhang , Zikai Song , Hang Zhou , Wenfeng Ren , Yi-Ping Phoebe Chen , Junqing Yu , Wei Yang

In crowd behavior understanding, a model of crowd behavior need to be trained using the information extracted from video sequences. Since there is no ground-truth available in crowd datasets except the crowd behavior labels, most of the…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Hamidreza Rabiee , Javad Haddadnia , Hossein Mousavi , Moin Nabi , Vittorio Murino , Nicu Sebe