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Related papers: DenseRaC: Joint 3D Pose and Shape Estimation by De…

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We introduce FocalPose, a neural render-and-compare method for jointly estimating the camera-object 6D pose and camera focal length given a single RGB input image depicting a known object. The contributions of this work are twofold. First,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Georgy Ponimatkin , Yann Labbé , Bryan Russell , Mathieu Aubry , Josef Sivic

We address the problem of reposing an image of a human into any desired novel pose. This conditional image-generation task requires reasoning about the 3D structure of the human, including self-occluded body parts. Most prior works are…

Computer Vision and Pattern Recognition · Computer Science 2023-01-09 Markus Knoche , István Sárándi , Bastian Leibe

Object pose estimation is a prominent task in computer vision. The object pose gives the orientation and translation of the object in real-world space, which allows various applications such as manipulation, augmented reality, etc. Various…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Varun Burde , Artem Moroz , Vit Zeman , Pavel Burget

Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Simon Jenni , Paolo Favaro

3D human body shape and pose estimation from RGB images is a challenging problem with potential applications in augmented/virtual reality, healthcare and fitness technology and virtual retail. Recent solutions have focused on three types of…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Darshan Venkatrayappa , Alain Tremeau , Damien Muselet , Philippe Colantoni

In this letter, we present a novel markerless 3D human motion capture (MoCap) system for unstructured, outdoor environments that uses a team of autonomous unmanned aerial vehicles (UAVs) with on-board RGB cameras and computation. Existing…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Nitin Saini , Elia Bonetto , Eric Price , Aamir Ahmad , Michael J. Black

Deep learning-based 3D human pose estimation performs best when trained on large amounts of labeled data, making combined learning from many datasets an important research direction. One obstacle to this endeavor are the different skeleton…

Computer Vision and Pattern Recognition · Computer Science 2023-01-02 István Sárándi , Alexander Hermans , Bastian Leibe

Existing methods for 3D tracking from monocular RGB videos predominantly consider articulated and rigid objects. Modelling dense non-rigid object deformations in this setting remained largely unaddressed so far, although such effects can…

Computer Vision and Pattern Recognition · Computer Science 2023-10-16 Soshi Shimada , Vladislav Golyanik , Patrick Pérez , Christian Theobalt

We introduce a new approach for estimating the 3D pose and the 3D shape of an object from a single image. Given a training set of view exemplars, we learn and select appearance-based discriminative parts which are mapped onto the 3D model…

Computer Vision and Pattern Recognition · Computer Science 2015-02-03 Menglong Zhu , Xiaowei Zhou , Kostas Daniilidis

Current methods of multi-person pose estimation typically treat the localization and the association of body joints separately. It is convenient but inefficient, leading to additional computation and a waste of time. This paper, however,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-28 Chenyu Tian , Ran Yu , Xinyuan Zhao , Weihao Xia , Haoqian Wang , Yujiu Yang

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

In this paper, we propose ARCH (Animatable Reconstruction of Clothed Humans), a novel end-to-end framework for accurate reconstruction of animation-ready 3D clothed humans from a monocular image. Existing approaches to digitize 3D humans…

Graphics · Computer Science 2020-04-14 Zeng Huang , Yuanlu Xu , Christoph Lassner , Hao Li , Tony Tung

Pose prediction is to predict future poses given a window of previous poses. In this paper, we propose a new problem that predicts poses using 3D joint coordinate sequences. Different from the traditional pose prediction based on Mocap…

Computer Vision and Pattern Recognition · Computer Science 2019-09-05 Xiaoli Liu , Jianqin Yin , Huaping Liu , Yilong Yin

We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals. We contribute DensePose 3D, a method that can learn such reconstructions in a weakly supervised fashion from 2D image annotations only.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Roman Shapovalov , David Novotny , Benjamin Graham , Patrick Labatut , Andrea Vedaldi

Recovering 3D human pose from 2D joints is still a challenging problem, especially without any 3D annotation, video information, or multi-view information. In this paper, we present an unsupervised GAN-based model consisting of multiple…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Yicheng Deng , Cheng Sun , Jiahui Zhu , Yongqi Sun

We present a novel approach for metric dense depth estimation based on the fusion of a single-view image and a sparse, noisy Radar point cloud. The direct fusion of heterogeneous Radar and image data, or their encodings, tends to yield…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Han Li , Yukai Ma , Yaqing Gu , Kewei Hu , Yong Liu , Xingxing Zuo

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu

We present an interactive core training system for core training using a monocular camera image as input in this paper. It is commonly expensive to capture human pose using depth cameras or multiple cameras with conventional approaches. To…

Human-Computer Interaction · Computer Science 2021-06-18 Haoran Xie , Atsushi Watatani , Kazunori Miyata

The task of reconstructing detailed 3D human body models from images is interesting but challenging in computer vision due to the high freedom of human bodies. In order to tackle the problem, we propose a coarse-to-fine method to…

Computer Vision and Pattern Recognition · Computer Science 2020-12-14 Zhongguo Li , Magnus Oskarsson , Anders Heyden

While methods that regress 3D human meshes from images have progressed rapidly, the estimated body shapes often do not capture the true human shape. This is problematic since, for many applications, accurate body shape is as important as…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 Vasileios Choutas , Lea Muller , Chun-Hao P. Huang , Siyu Tang , Dimitrios Tzionas , Michael J. Black