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Tactile sensing plays an important role in robotic perception and manipulation. To overcome the real-world limitations of data collection, simulating tactile response in virtual environment comes as a desire direction of robotic research.…

Robotics · Computer Science 2020-11-24 Yikai Wang , Wenbing Huang , Bin Fang , Fuchun Sun

With the development of robot electronic skin technology, various tactile sensors, enhanced by AI, are unlocking a new dimension of perception for robots. In this work, we explore how robots equipped with electronic skin can recognize…

Robotics · Computer Science 2025-06-24 Shuo Jiang , Boce Hu , Linfeng Zhao , Lawson L. S. Wong

Robotic imitation learning has advanced from solving static tasks to addressing dynamic interaction scenarios, but testing and evaluation remain costly and challenging due to the need for real-time interaction with dynamic environments. We…

This paper introduces a framework, called EMOTION, for generating expressive motion sequences in humanoid robots, enhancing their ability to engage in humanlike non-verbal communication. Non-verbal cues such as facial expressions, gestures,…

Robotics · Computer Science 2024-10-31 Peide Huang , Yuhan Hu , Nataliya Nechyporenko , Daehwa Kim , Walter Talbott , Jian Zhang

We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Marc Habermann , Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

This paper proposes a shoulder inverse kinematics (IK) technique. Shoulder complex is comprised of the sternum, clavicle, ribs, scapula, humerus, and four joints. The shoulder complex shows specific motion pattern, such as Scapulo humeral…

Graphics · Computer Science 2016-12-23 YoungBeom Kim , Byung-Ha Park , Kwang-Mo Jung , JungHyun Han

Inverse kinematics - finding joint poses that reach a given Cartesian-space end-effector pose - is a common operation in robotics, since goals and waypoints are typically defined in Cartesian space, but robots must be controlled in joint…

Robotics · Computer Science 2022-08-30 Barrett Ames , Jeremy Morgan , George Konidaris

We present a novel, real-time algorithm, EVA, for generating virtual agents with various perceived emotions. Our approach is based on using Expressive Features of gaze and gait to convey emotions corresponding to happy, sad, angry, or…

Human-Computer Interaction · Computer Science 2019-07-05 Tanmay Randhavane , Aniket Bera , Kyra Kapsaskis , Rahul Sheth , Kurt Gray , Dinesh Manocha

This paper presents the inverse kinematic analysis and parameters identification of a novel aerial manipulation system. This system consists of 2-link manipulator attached to the bottom of a quadrotor. This new system presents a solution…

Robotics · Computer Science 2020-04-14 Ahmed Khalifa , Mohamed Fanni

Human-object interaction is one of the most important visual cues and we propose a novel way to represent human-object interactions for egocentric action anticipation. We propose a novel transformer variant to model interactions by…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Debaditya Roy , Ramanathan Rajendiran , Basura Fernando

Simulating physically realistic garment deformations is an essential task for virtual immersive experience, which is often achieved by physics simulation methods. However, these methods are typically time-consuming, computationally…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Chengfeng Zhao , Junbo Qi , Yulou Liu , Zhiyang Dou , Minchen Li , Taku Komura , Ziwei Liu , Wenping Wang , Yuan Liu

This paper introduces a closed-form analytical solution for the inverse kinematics (IK) of a 6 Degrees of Freedom (DOF) serial robotic manipulator arm, configured with six revolute joints and utilized within the Lunar Exploration Rover…

Robotics · Computer Science 2024-10-31 Serdar Kalaycioglu , Anton de Ruiter , Ethan Fung , Harrison Zhang , Haipeng Xie

Task specification for robotic manipulation in open-world environments is challenging, requiring flexible and adaptive objectives that align with human intentions and can evolve through iterative feedback. We introduce Iterative Keypoint…

Creating lifelike virtual agents capable of interacting with their environments is a longstanding goal in computer graphics. This paper addresses the challenge of generating natural head rotations, a critical aspect of believable agent…

Graphics · Computer Science 2025-02-17 Juyeong Hwang , Seong-Eun Hong , Hyeongyeop Kang

In this paper the problem of matching Forward Kinematics (FK) motion of a 3 Dimensional (3D) joint chain to the Inverse Kinematics (IK) movement and vice versa has been addressed. The problem lies at the heart of animating a 3D character…

Graphics · Computer Science 2014-01-08 Zeeshan Bhatti , Asadullah Shah , Farruh Shahidi , Mostafa Karbasi

Automated recognition of texts in scenes has been a research challenge for years, largely due to the arbitrary variation of text appearances in perspective distortion, text line curvature, text styles and different types of imaging…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Fangneng Zhan , Shijian Lu

Retargeting motion across characters with varying body shapes while preserving interaction semantics, such as self-contact and near-body proximity, remains a challenging problem. While recent geometry-aware approaches address this by…

Graphics · Computer Science 2026-05-20 Soojin Choi , Seokhyeon Hong , Chaelin Kim , Junghyun Nam , Junhyuk Jeon , Junyong Noh

This paper proposes a novel inverse kinematics (IK) solver of articulated robotic systems for path planning. IK is a traditional but essential problem for robot manipulation. Recently, data-driven methods have been proposed to quickly solve…

Robotics · Computer Science 2022-09-02 Suhan Park , Mathew Schwartz , Jaeheung Park

A hyper-redundant robotic arm is a manipulator with many degrees of freedom, capable of executing tasks in cluttered environments where robotic arms with fewer degrees of freedom are unable to operate. This paper introduces a new method for…

Robotics · Computer Science 2018-03-13 Marios P. Xanthidis , Kostantinos J. Kyriakopoulos , Ioannis Rekleitis

This work presents novel robot-mediated immersive experiences enabled by an encountered-type haptic display (ETHD) that introduces direct physical contact in virtual environments. We focus on social-physical interactions, a class of…

Human-Computer Interaction · Computer Science 2026-02-13 Eric Godden , Jacquie Groenewegen , Michael Wheeler , Matthew K. X. J. Pan