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Interference detection of arbitrary geometric objects is not a trivial task due to the heavy computational load imposed by implementation issues. The hierarchically structured bounding boxes help us to quickly isolate the contour of…
In this paper a deterministic preprocessing algorithm is presented, whose output can be given as input to most state-of-the-art epipolar geometry estimation algorithms, improving their results considerably. They are now able to succeed on…
We propose a new geometric method of IR factorization in sector decomposition. The problem is converted into a set of problems in convex geometry. The latter problems are solved using algorithms in combinatorial geometry. This method…
Additive manufacturing is a free-form manufacturing technique in which parts are built in a layer-by-layer manner. Laser powder bed fusion is one of the popular techniques used to fabricate metal parts. However, it induces residual stress…
In the machine learning field, dimensionality reduction is an important task. It mitigates the undesired properties of high-dimensional spaces to facilitate classification, compression, and visualization of high-dimensional data. During the…
We introduce CenDerNet, a framework for 6D pose estimation from multi-view images based on center and curvature representations. Finding precise poses for reflective, textureless objects is a key challenge for industrial robotics. Our…
Precise calibration is a must for high reliance 3D computer vision algorithms. A challenging case is when the camera is behind a protective glass or transparent object: due to refraction, the image is heavily distorted; the pinhole camera…
Skin distortion is a long standing challenge in fingerprint matching, which causes false non-matches. Previous studies have shown that the recognition rate can be improved by estimating the distortion field from a distorted fingerprint and…
The construction of low-discrepancy sets, used for uniform sampling and numerical integration, has recently seen great improvements based on optimization and machine learning techniques. However, these methods are computationally expensive,…
We propose DiMeR, a novel geometry-texture disentangled feed-forward model with 3D supervision for sparse-view mesh reconstruction. Existing methods confront two persistent obstacles: (i) textures can conceal geometric errors, i.e.,…
In this paper, we propose a novel learning-based polygonal point set tracking method. Compared to existing video object segmentation~(VOS) methods that propagate pixel-wise object mask information, we propagate a polygonal point set over…
Intrinsic isometric shape matching has become the standard approach for pose invariant correspondence estimation among deformable shapes. Most existing approaches assume global consistency, i.e., the metric structure of the whole manifold…
We present a 3D object detection method that uses regressed descriptors of locally-sampled RGB-D patches for 6D vote casting. For regression, we employ a convolutional auto-encoder that has been trained on a large collection of random local…
This paper presents a new progressive compression method for triangular meshes. This method, in fact, is based on a schema of irregular multi-resolution analysis and is centered on the optimization of the rate-distortion trade-off. The…
Deep learning based 3D shape generation methods generally utilize latent features extracted from color images to encode the semantics of objects and guide the shape generation process. These color image semantics only implicitly encode 3D…
With advances in technology, there has been growing interest in developing effective mapping methods for 3-dimensional objects in recent years. Volumetric parameterization for 3D solid manifolds plays an important role in processing 3D…
In the single winner determination problem, we have n voters and m candidates and each voter j incurs a cost c(i, j) if candidate i is chosen. Our objective is to choose a candidate that minimizes the expected total cost incurred by the…
Finding correspondences between shapes is a fundamental problem in computer vision and graphics, which is relevant for many applications, including 3D reconstruction, object tracking, and style transfer. The vast majority of correspondence…
This paper uses clustering algorithms to introduce a shape framework for deformable objects. Until now, the shape detection of the deformable objects has faced several challenges: 1) unable to form a unified framework for multiple shapes;…
We present a method to automatically compute correct gradients with respect to geometric scene parameters in neural SDF renderers. Recent physically-based differentiable rendering techniques for meshes have used edge-sampling to handle…