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Related papers: Voting for Distortion Points in Geometric Processi…

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We consider models for social choice where voters rank a set of choices (or alternatives) by deliberating in small groups of size at most $k$, and these outcomes are aggregated by a social choice rule to find the winning alternative. We…

Computer Science and Game Theory · Computer Science 2025-03-21 Ashish Goel , Mohak Goyal , Kamesh Munagala

In this digital era, one thing that still holds the convention is a printed archive. Printed documents find their use in many critical domains such as contract papers, legal tenders and proof of identity documents. As more advanced…

Multimedia · Computer Science 2017-06-22 Hardik Jain , Gaurav Gupta , Sharad Joshi , Nitin Khanna

Distortion identification and rectification in images and videos is vital for achieving good performance in downstream vision applications. Instead of relying on fixed trial-and-error based image processing pipelines, we propose a two-level…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Aditya Kapoor , Harshad Khadilkar , Jayvardhana Gubbi

3D Gaussian Splatting (3DGS) has become horsepower in high-quality, real-time rendering for novel view synthesis of 3D scenes. However, existing methods focus primarily on geometric and appearance modeling, lacking deeper scene…

Graphics · Computer Science 2025-07-01 Minchao Jiang , Shunyu Jia , Jiaming Gu , Xiaoyuan Lu , Guangming Zhu , Anqi Dong , Liang Zhang

We develop new voting mechanisms for the case when voters and candidates are located in an arbitrary unknown metric space, and the goal is to choose a candidate minimizing social cost: the total distance from the voters to this candidate.…

Artificial Intelligence · Computer Science 2019-06-26 Ben Abramowitz , Elliot Anshelevich , Wennan Zhu

Distortion-based analysis has established itself as a fruitful framework for comparing voting mechanisms. m voters and n candidates are jointly embedded in an (unknown) metric space, and the voters submit rankings of candidates by…

Computer Science and Game Theory · Computer Science 2019-12-17 David Kempe

In this note, we uncover three connections between the metric distortion problem and voting methods and axioms from the social choice literature.

Computer Science and Game Theory · Computer Science 2023-05-16 Jannik Peters

Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…

Computer Science and Game Theory · Computer Science 2020-01-07 Aris Filos-Ratsikas , Evi Micha , Alexandros A. Voudouris

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

Our aim is to estimate the perspective-effected geometric distortion of a scene from a video feed. In contrast to all previous work we wish to achieve this using from low-level, spatio-temporally local motion features used in commercial…

Computer Vision and Pattern Recognition · Computer Science 2015-04-22 Ognjen Arandjelovic , Duc-Son Pham , Svetha Venkatesh

The 3D mesh is an important representation of geometric data. In the generation of mesh data, geometric deficiencies (e.g., duplicate elements, degenerate faces, isolated vertices, self-intersection, and inner faces) are unavoidable and may…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Bingtao Ma , Hongsen Liu , Liangliang Nan , Yang Cong

Estimating a 6DOF object pose from a single image is very challenging due to occlusions or textureless appearances. Vector-field based keypoint voting has demonstrated its effectiveness and superiority on tackling those issues. However,…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Xin Yu , Zheyu Zhuang , Piotr Koniusz , Hongdong Li

The automatic creation of geometric models from point clouds has numerous applications in CAD (e.g., reverse engineering, manufacturing, assembling) and, more in general, in shape modelling and processing. Given a segmented point cloud…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Andrea Raffo , Chiara Romanengo , Bianca Falcidieno , Silvia Biasotti

In this paper, we study the metric distortion of deterministic social choice rules that choose a winning candidate from a set of candidates based on voter preferences. Voters and candidates are located in an underlying metric space. A voter…

Computer Science and Game Theory · Computer Science 2019-05-07 Kamesh Munagala , Kangning Wang

We present a method for finding correspondence between 3D models. From an initial set of feature correspondences, our method uses a fast voting scheme to separate the inliers from the outliers. The novelty of our method lies in the use of a…

Computer Vision and Pattern Recognition · Computer Science 2017-08-24 Anders Glent Buch , Yang Yang , Norbert Krüger , Henrik Gordon Petersen

Surface parameterization is a fundamental concept in fields such as differential geometry and computer graphics. It involves mapping a surface in three-dimensional space onto a two-dimensional parameter space. This process allows for the…

Numerical Analysis · Mathematics 2024-12-16 Shu-Yung Liu , Mei-Heng Yueh

In distortion-based analysis of social choice rules over metric spaces, one assumes that all voters and candidates are jointly embedded in a common metric space. Voters rank candidates by non-decreasing distance. The mechanism, receiving…

Computer Science and Game Theory · Computer Science 2019-11-21 David Kempe

Brushing is a common interaction technique in 2D scatterplots, allowing users to select clustered points within a continuous, enclosed region for further analysis or filtering. However, applying conventional brushing to 2D representations…

Human-Computer Interaction · Computer Science 2025-11-18 Hyeon Jeon , Michaël Aupetit , Soohyun Lee , Kwon Ko , Youngtaek Kim , Ghulam Jilani Quadri , Jinwook Seo

In the metric distortion problem, a set of voters and candidates lie in a common metric space, and a committee of $k$ candidates must be elected. The objective is to minimize a social cost, defined as a function of the distances between…

Computer Science and Game Theory · Computer Science 2025-10-16 Javier Cembrano , Golnoosh Shahkarami

A method for detecting and approximating fault lines or surfaces, respectively, or decision curves in two and three dimensions with guaranteed accuracy is presented. Reformulated as a classification problem, our method starts from a set of…

Numerical Analysis · Mathematics 2023-02-17 Matthias Grajewski , Andreas Kleefeld