Related papers: Learning to Have an Ear for Face Super-Resolution
We introduce a new audio processing technique that increases the sampling rate of signals such as speech or music using deep convolutional neural networks. Our model is trained on pairs of low and high-quality audio examples; at test-time,…
How much can we infer about a person's looks from the way they speak? In this paper, we study the task of reconstructing a facial image of a person from a short audio recording of that person speaking. We design and train a deep neural…
In this paper, we explore an interesting question of what can be obtained from an $8\times8$ pixel video sequence. Surprisingly, it turns out to be quite a lot. We show that when we process this $8\times8$ video with the right set of audio…
Audio-Driven Talking Face Generation aims at generating realistic videos of talking faces, focusing on accurate audio-lip synchronization without deteriorating any identity-related visual details. Recent state-of-the-art methods are based…
Efficient face detection is critical to provide natural human-robot interactions. However, computer vision tends to involve a large computational load due to the amount of data (i.e. pixels) that needs to be processed in a short amount of…
While deep learning technologies are now capable of generating realistic images confusing humans, the research efforts are turning to the synthesis of images for more concrete and application-specific purposes. Facial image generation based…
Audio super resolution aims to predict the missing high resolution components of the low resolution audio signals. While audio in nature is a continuous signal, current approaches treat it as discrete data (i.e., input is defined on…
Face videos accompanied by audio have become integral to our daily lives, while they often suffer from complex degradations. Most face video restoration methods neglect the intrinsic correlations between the visual and audio features,…
Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of…
Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and…
Surveillance scenarios are prone to several problems since they usually involve low-resolution footage, and there is no control of how far the subjects may be from the camera in the first place. This situation is suitable for the…
Face hallucination, which is the task of generating a high-resolution face image from a low-resolution input image, is a well-studied problem that is useful in widespread application areas. Face hallucination is particularly challenging…
Unlike existing methods that rely on source images as appearance references and use source speech to generate motion, this work proposes a novel approach that directly extracts information from the speech, addressing key challenges in…
In this paper, we study the associations between human faces and voices. Audiovisual integration, specifically the integration of facial and vocal information is a well-researched area in neuroscience. It is shown that the overlapping…
Individuals with impaired hearing experience difficulty in conversations, especially in noisy environments. This difficulty often manifests as a change in behavior and may be captured via facial expressions, such as the expression of…
Voice profiling aims at inferring various human parameters from their speech, e.g. gender, age, etc. In this paper, we address the challenge posed by a subtask of voice profiling - reconstructing someone's face from their voice. The task is…
Face super-resolution is a technology that transforms a low-resolution face image into the corresponding high-resolution one. In this paper, we build a novel parsing map guided face super-resolution network which extracts the face prior…
This work proposes a novel method to generate realistic talking head videos using audio and visual streams. We animate a source image by transferring head motion from a driving video using a dense motion field generated using learnable…
To the best of our knowledge, we first present a live system that generates personalized photorealistic talking-head animation only driven by audio signals at over 30 fps. Our system contains three stages. The first stage is a deep neural…
This study introduces a novel training paradigm, audio difference learning, for improving audio captioning. The fundamental concept of the proposed learning method is to create a feature representation space that preserves the relationship…