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Serially connected robots are promising candidates for performing tasks in confined spaces such as search-and-rescue in large-scale disasters. Such robots are typically limbless, and we hypothesize that the addition of limbs could improve…

Score-based generative models have demonstrated significant practical success in data-generating tasks. The models establish a diffusion process that perturbs the ground truth data to Gaussian noise and then learn the reverse process to…

Machine Learning · Computer Science 2024-05-24 Ziqing Wen , Xiaoge Deng , Ping Luo , Tao Sun , Dongsheng Li

Generating realistic vehicle speed trajectories is a crucial component in evaluating vehicle fuel economy and in predictive control of self-driving cars. Traditional generative models rely on Markov chain methods and can produce accurate…

Machine Learning · Computer Science 2021-12-17 Farnaz Behnia , Dominik Karbowski , Vadim Sokolov

We present a trajectory generation framework for control of wheeled vehicles under steering actuator constraints. The motivation is smooth autonomous driving of heavy vehicles. The key idea is to take into account rate, and additionally,…

Systems and Control · Computer Science 2018-05-08 Rui Oliveira , Pedro F. Lima , Marcello Cirillo , Jonas Mårtensson , Bo Wahlberg

In this work, we address the task of unconditional head motion generation to animate still human faces in a low-dimensional semantic space from a single reference pose. Different from traditional audio-conditioned talking head generation…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Louis Airale , Xavier Alameda-Pineda , Stéphane Lathuilière , Dominique Vaufreydaz

We propose a method to generate actuation plans for a reduced order, dynamic model of bipedal running. This method explicitly enforces robustness to ground uncertainty. The plan generated is not a fixed body trajectory that is aggressively…

Robotics · Computer Science 2020-01-30 Kevin Green , Ross L. Hatton , Jonathan Hurst

Generating stable walking gaits that yield natural locomotion when executed on robotic-assistive devices is a challenging task that often requires hand-tuning by domain experts. This paper presents an alternative methodology, where we…

Robotics · Computer Science 2022-03-16 Kejun Li , Maegan Tucker , Rachel Gehlhar , Yisong Yue , Aaron D. Ames

Recent deep generative models are able to provide photo-realistic images as well as visual or textual content embeddings useful to address various tasks of computer vision and natural language processing. Their usefulness is nevertheless…

Machine Learning · Computer Science 2020-01-29 Antoine Plumerault , Hervé Le Borgne , Céline Hudelot

A common approach to the generation of walking patterns for humanoid robots consists in adopting a layered control architecture. This paper proposes an architecture composed of three nested control loops. The outer loop exploits a robot…

This paper presents a novel distributed active set method for model predictive control of linear systems. The method combines a primal active set strategy with a decentralized conjugate gradient method to solve convex quadratic programs. An…

Optimization and Control · Mathematics 2021-03-24 Gösta Stomberg , Alexander Engelmann , Timm Faulwasser

Adaptive control is often used for friction compensation in trajectory tracking tasks because it does not require torque sensors. However, it has some drawbacks: first, the most common certainty-equivalence adaptive control design is based…

Robotics · Computer Science 2025-01-08 Junning Huang , Davide Tateo , Puze Liu , Jan Peters

Data-driven modelling and synthesis of motion is an active research area with applications that include animation, games, and social robotics. This paper introduces a new class of probabilistic, generative, and controllable motion-data…

Machine Learning · Computer Science 2020-12-08 Gustav Eje Henter , Simon Alexanderson , Jonas Beskow

We introduce a method for learning the dynamics of complex nonlinear systems based on deep generative models over temporal segments of states and actions. Unlike dynamics models that operate over individual discrete timesteps, we learn the…

Machine Learning · Computer Science 2017-07-14 Nikhil Mishra , Pieter Abbeel , Igor Mordatch

Model-free reinforcement learning (RL) has enabled adaptable and agile quadruped locomotion; however, policies often converge to a single gait, leading to suboptimal performance. Traditionally, Model Predictive Control (MPC) has been…

Robotics · Computer Science 2025-10-27 Prakrut Kotecha , Ganga Nair B , Shishir Kolathaya

Soft robotic snakes (SRSs) have a unique combination of continuous and compliant properties that allow them to imitate the complex movements of biological snakes. Despite the previous attempts to develop SRSs, many have been limited to…

As a challenging video editing task, movie trailer generation involves selecting and reorganizing movie shots to create engaging trailers. Currently, most existing automatic trailer generation methods employ a "selection-then-ranking"…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Sidan Zhu , Hongteng Xu , Dixin Luo

We generalize the well-studied problem of gait learning in modular robots in two dimensions. Firstly, we address locomotion in a given target direction that goes beyond learning a typical undirected gait. Secondly, rather than studying one…

Neural and Evolutionary Computing · Computer Science 2020-01-23 Gongjin Lan , Matteo De Carlo , Fuda van Diggelen , Jakub M. Tomczak , Diederik M. Roijers , A. E. Eiben

A class of planar bipedal robots with unique mechanical properties has been proposed, where all links are balanced around the hip joint, preventing natural swinging motion due to gravity. A common property of their equations of motion is…

Robotics · Computer Science 2026-04-15 Fumihiko Asano , Ning Lei , Taiki Sedoguchi

One of the most efficient ways of generating goal-directed walking motions is synthesising the final motion based on footprints. Nevertheless, current implementations have not examined the generation of continuous motion based on…

Graphics · Computer Science 2014-11-10 Christos Mousas , Paul Newbury , Christos-Nikolaos Anagnostopoulos

Learning and inference movement is a very challenging problem due to its high dimensionality and dependency to varied environments or tasks. In this paper, we propose an effective probabilistic method for learning and inference of basic…

Machine Learning · Computer Science 2018-10-30 Mingxuan Jing , Xiaojian Ma , Fuchun Sun , Huaping Liu
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