Related papers: Interactive Sketch & Fill: Multiclass Sketch-to-Im…
Current methods for image-to-image translation produce compelling results, however, the applied transformation is difficult to control, since existing mechanisms are often limited and non-intuitive. We propose ParGAN, a generalization of…
In this paper, we propose a graph-based image-to-image translation framework for generating images. We use rich data collected from the popular creativity platform Artbreeder (http://artbreeder.com), where users interpolate multiple…
Exemplar-based sketch-to-photo synthesis allows users to generate photo-realistic images based on sketches. Recently, diffusion-based methods have achieved impressive performance on image generation tasks, enabling highly-flexible control…
Automatic synthesis of faces from visual attributes is an important problem in computer vision and has wide applications in law enforcement and entertainment. With the advent of deep generative convolutional neural networks (CNNs), attempts…
We introduce a simple and versatile framework for image-to-image translation. We unearth the importance of normalization layers, and provide a carefully designed two-stream generative model with newly proposed feature transformations in a…
Graphic layout generation is a growing research area focusing on generating aesthetically pleasing layouts ranging from poster designs to documents. While recent research has explored ways to incorporate user constraints to guide the layout…
We present CoGS, a novel method for the style-conditioned, sketch-driven synthesis of images. CoGS enables exploration of diverse appearance possibilities for a given sketched object, enabling decoupled control over the structure and the…
We propose a method to translate cartoon images to real world images using Generative Aderserial Network (GAN). Existing GAN-based image-to-image translation methods which are trained on paired datasets are impractical as the data is…
We present SENS, a novel method for generating and editing 3D models from hand-drawn sketches, including those of abstract nature. Our method allows users to quickly and easily sketch a shape, and then maps the sketch into the latent space…
In this paper, we are interested in the problem of generating target grasps by understanding freehand sketches. The sketch is useful for the persons who cannot formulate language and the cases where a textual description is not available on…
Artificial Intelligence Generated Content (AIGC) has shown remarkable progress in generating realistic images. However, in this paper, we take a step "backward" and address AIGC for the most rudimentary visual modality of human sketches.…
We are interested in learning visual representations which allow for 3D manipulations of visual objects based on a single 2D image. We cast this into an image-to-image transformation task, and propose Iterative Generative Adversarial…
With the remarkable recent progress on learning deep generative models, it becomes increasingly interesting to develop models for controllable image synthesis from reconfigurable inputs. This paper focuses on a recent emerged task,…
Humans can envision a realistic photo given a free-hand sketch that is not only spatially imprecise and geometrically distorted but also without colors and visual details. We study unsupervised sketch-to-photo synthesis for the first time,…
Sketching is an important activity in any design process. Designers and stakeholders share their ideas through hand-drawn sketches. These sketches are further used to create 3D models. Current methods to generate 3D models from sketches are…
We propose a novel approach to program synthesis, focusing on synthesizing database queries. At a high level, our proposed algorithm takes as input a sketch with soft constraints encoding user intent, and then iteratively interacts with the…
Recently, the development of large-scale models has paved the way for various interdisciplinary research, including architecture. By using generative AI, we present a novel workflow that utilizes AI models to generate conceptual floorplans…
We propose a new recurrent generative model for generating images from text captions while attending on specific parts of text captions. Our model creates images by incrementally adding patches on a "canvas" while attending on words from…
We present a sketch-based CAD modeling system, where users create objects incrementally by sketching the desired shape edits, which our system automatically translates to CAD operations. Our approach is motivated by the close similarities…
We introduce GroupSketch, a novel method for vector sketch animation that effectively handles multi-object interactions and complex motions. Existing approaches struggle with these scenarios, either being limited to single-object cases or…