Related papers: Dynamic Approximate Shortest Paths and Beyond: Sub…
We study dynamic graph algorithms in the Massively Parallel Computation model, which was inspired by practical data processing systems. Our goal is to provide algorithms that can efficiently handle large batches of edge insertions and…
Computing a shortest path between two nodes in an undirected unweighted graph is among the most basic algorithmic tasks. Breadth first search solves this problem in linear time, which is clearly also a lower bound in the worst case.…
In this paper we provide a $\tilde{O}(m\sqrt{n})$ time algorithm that computes a $3$-multiplicative approximation of the girth of a $n$-node $m$-edge directed graph with non-negative edge lengths. This is the first algorithm which…
Recently [Bhattacharya et al., STOC 2015] provide the first non-trivial algorithm for the densest subgraph problem in the streaming model with additions and deletions to its edges, i.e., for dynamic graph streams. They present a…
We present a low-energy deterministic distributed algorithm that computes exact Single-Source Shortest Paths (SSSP) in near-optimal time: it runs in $\tilde{O}(n)$ rounds and each node is awake during only $poly(\log n)$ rounds. When a node…
We study maximum matchings in fully dynamic graphs, which are graphs that undergo both edge insertions and deletions. Our focus is on algorithms that estimate the size of maximum matching after each update while spending a small time. An…
The $\mathsf{HYBRID}$ model, introduced in [Augustine et al., SODA '20], provides a theoretical foundation for networks that allow multiple communication modes. The model follows the principles of synchronous message passing, whereas nodes…
The distributed single-source shortest paths problem is one of the most fundamental and central problems in the message-passing distributed computing. Classical Bellman-Ford algorithm solves it in $O(n)$ time, where $n$ is the number of…
Real-world networks are prone to breakdowns. Typically in the underlying graph $G$, besides the insertion or deletion of edges, the set of active vertices changes overtime. A vertex might work actively, or it might fail, and gets isolated…
We study dynamic algorithms in the model of algorithms with predictions. We assume the algorithm is given imperfect predictions regarding future updates, and we ask how such predictions can be used to improve the running time. This can be…
We present two deterministic dynamic algorithms for the maximum matching problem. (1) An algorithm that maintains a $(2+\epsilon)$-approximate maximum matching in general graphs with $O(\text{poly}(\log n, 1/\epsilon))$ update time. (2) An…
We consider the problem of approximating the girth, $g$, of an unweighted and undirected graph $G=(V,E)$ with $n$ nodes and $m$ edges. A seminal result of Itai and Rodeh [SICOMP'78] gave an additive $1$-approximation in $O(n^2)$ time, and…
We study the problem of computing shortest paths in so-called dense distance graphs. Every planar graph $G$ on $n$ vertices can be partitioned into a set of $O(n/r)$ edge-disjoint regions (called an $r$-division) with $O(r)$ vertices each,…
Dynamic connectivity is a well-studied problem, but so far the most compelling progress has been confined to the edge-update model: maintain an understanding of connectivity in an undirected graph, subject to edge insertions and deletions.…
The all pairs shortest path problem (APSP) is one of the foundational problems in computer science. For weighted dense graphs on $n$ vertices, no truly sub-cubic algorithms exist to compute APSP exactly even for undirected graphs. This is…
We consider the all pairs all shortest paths (APASP) problem, which maintains all of the multiple shortest paths for every vertex pair in a directed graph $G=(V,E)$ with a positive real weight on each edge. We present two fully dynamic…
We study fully dynamic algorithms for maximum matching. This is a well-studied problem, known to admit several update-time/approximation trade-offs. For instance, it is known how to maintain a 1/2-approximate matching in $\log^{O(1)} n$…
We study the replacement paths problem in the $\mathsf{CONGEST}$ model of distributed computing. Given an $s$-$t$ shortest path $P$, the goal is to compute, for every edge $e$ in $P$, the shortest-path distance from $s$ to $t$ avoiding $e$.…
We present a deterministic fully dynamic algorithm with subpolynomial worst-case time per graph update such that after processing each update of the graph, the algorithm outputs a minimum cut of the graph if the graph has a cut of size at…
Utilizing graph algorithms is a common activity in computer science. Algorithms that perform computations on large graphs are not always efficient. This work investigates the Single-Source Shortest Path (SSSP) problem, which is considered…