Related papers: Fine-grained Action Segmentation using the Semi-Su…
In this paper, we propose the Self-Attention Generative Adversarial Network (SAGAN) which allows attention-driven, long-range dependency modeling for image generation tasks. Traditional convolutional GANs generate high-resolution details as…
Action segmentation is a challenging yet active research area that involves identifying when and where specific actions occur in continuous video streams. Most existing work has focused on single-stream approaches that model the…
Semi-supervised Generative Adversarial Networks (GANs) are developed in the context of travel mode inference with uni-dimensional smartphone trajectory data. We use data from a large-scale smartphone travel survey in Montreal, Canada. We…
Disentangling factors of variation within data has become a very challenging problem for image generation tasks. Current frameworks for training a Generative Adversarial Network (GAN), learn to disentangle the representations of the data in…
We address an essential problem in computer vision, that of unsupervised object segmentation in video, where a main object of interest in a video sequence should be automatically separated from its background. An efficient solution to this…
In this paper, we present InSeGAN, an unsupervised 3D generative adversarial network (GAN) for segmenting (nearly) identical instances of rigid objects in depth images. Using an analysis-by-synthesis approach, we design a novel GAN…
We present an approach for weakly supervised learning of human actions. Given a set of videos and an ordered list of the occurring actions, the goal is to infer start and end frames of the related action classes within the video and to…
Unsupervised video object segmentation aims to segment the most prominent object in a video sequence. However, the existence of complex backgrounds and multiple foreground objects make this task challenging. To address this issue, we…
From the ad network standpoint, a user's activity is a multi-type sequence of temporal events consisting of event types and time intervals. Understanding user patterns in ad networks has received increasing attention from the machine…
We propose to improve unconditional Generative Adversarial Networks (GAN) by training the self-supervised learning with the adversarial process. In particular, we apply self-supervised learning via the geometric transformation on input…
In this paper, we propose to improve the inference speed and visual quality of contemporary baseline of Generative Adversarial Networks (GAN) based unsupervised semantic inpainting. This is made possible with better initialization of the…
The temporal action segmentation task segments videos temporally and predicts action labels for all frames. Fully supervising such a segmentation model requires dense frame-wise action annotations, which are expensive and tedious to…
Fine-grained action recognition (FGAR) aims to identify subtle and distinctive differences among fine-grained action categories. However, current recognition methods often capture coarse-grained motion patterns but struggle to identify…
Enabling computational systems with the ability to localize actions in video-based content has manifold applications. Traditionally, such a problem is approached in a fully-supervised setting where video-clips with complete frame-by-frame…
High-resolution video generation has emerged as a crucial task in computer vision, with wide-ranging applications in entertainment, simulation, and data augmentation. However, generating temporally coherent and visually realistic videos…
Existing supervised action segmentation methods depend on the quality of frame-wise classification using attention mechanisms or temporal convolutions to capture temporal dependencies. Even boundary detection-based methods primarily depend…
Generative adversarial networks (GANs) studies have grown exponentially in the past few years. Their impact has been seen mainly in the computer vision field with realistic image and video manipulation, especially generation, making…
Synthesising the spatial and temporal dynamics of the human body skeleton remains a challenging task, not only in terms of the quality of the generated shapes, but also of their diversity, particularly to synthesise realistic body movements…
In this work, we investigate semi-supervised learning (SSL) for image classification using adversarial training. Previous results have illustrated that generative adversarial networks (GANs) can be used for multiple purposes. Triple-GAN,…
The unsupervised segmentation is an increasingly popular topic in biomedical image analysis. The basic idea is to approach the supervised segmentation task as an unsupervised synthesis problem, where the intensity images can be transferred…