Related papers: Triplet-Aware Scene Graph Embeddings
Scene recognition is currently one of the top-challenging research fields in computer vision. This may be due to the ambiguity between classes: images of several scene classes may share similar objects, which causes confusion among them.…
Scene Classification has been addressed with numerous techniques in computer vision literature. However, with the increasing number of scene classes in datasets in the field, it has become difficult to achieve high accuracy in the context…
The autonomous driving (AD) industry is exploring the use of knowledge graphs (KGs) to manage the vast amount of heterogeneous data generated from vehicular sensors. The various types of equipped sensors include video, LIDAR and RADAR.…
Recent studies on knowledge graph embedding focus on mapping entities and relations into low-dimensional vector spaces. While most existing models primarily exploit structural information, knowledge graphs also contain rich contextual and…
We propose a simple discrete time semi-supervised graph embedding approach to link prediction in dynamic networks. The learned embedding reflects information from both the temporal and cross-sectional network structures, which is performed…
Scene recognition based on deep-learning has made significant progress, but there are still limitations in its performance due to challenges posed by inter-class similarities and intra-class dissimilarities. Furthermore, prior research has…
A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…
Many models learn representations of knowledge graph data by exploiting its low-rank latent structure, encoding known relations between entities and enabling unknown facts to be inferred. To predict whether a relation holds between…
The extraction of a scene graph with objects as nodes and mutual relationships as edges is the basis for a deep understanding of image content. Despite recent advances, such as message passing and joint classification, the detection of…
We address the challenging problem of semi-supervised learning in the context of multiple visual interpretations of the world by finding consensus in a graph of neural networks. Each graph node is a scene interpretation layer, while each…
Learning to infer graph representations and performing spatial reasoning in a complex surgical environment can play a vital role in surgical scene understanding in robotic surgery. For this purpose, we develop an approach to generate the…
With the rise of deep learning algorithms nowadays, scene image representation methods have achieved a significant performance boost in classification. However, the performance is still limited because the scene images are mostly complex…
In this paper, we introduce a method called graph fusion embedding, designed for multi-graph embedding with shared vertex sets. Under the framework of supervised learning, our method exhibits a remarkable and highly desirable synergistic…
Traditionally, training neural networks to perform semantic segmentation required expensive human-made annotations. But more recently, advances in the field of unsupervised learning have made significant progress on this issue and towards…
Scene graph generation is a structured prediction task aiming to explicitly model objects and their relationships via constructing a visually-grounded scene graph for an input image. Currently, the message passing neural network based mean…
Neural models of Knowledge Base data have typically employed compositional representations of graph objects: entity and relation embeddings are systematically combined to evaluate the truth of a candidate Knowedge Base entry. Using a model…
3D scene graphs have recently emerged as a powerful high-level representation of 3D environments. A 3D scene graph describes the environment as a layered graph where nodes represent spatial concepts at multiple levels of abstraction and…
With the rising interest in graph representation learning, a variety of approaches have been proposed to effectively capture a graph's properties. While these approaches have improved performance in graph machine learning tasks compared to…
We introduce a novel problem, i.e., the localization of an input image within a multi-modal reference map represented by a database of 3D scene graphs. These graphs comprise multiple modalities, including object-level point clouds, images,…
The scoring function, which measures the plausibility of triplets in knowledge graphs (KGs), is the key to ensure the excellent performance of KG embedding, and its design is also an important problem in the literature. Automated machine…