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We propose a novel explanation method that explains the decisions of a deep neural network by investigating how the intermediate representations at each layer of the deep network were refined during the training process. This way we can a)…
In this paper we present an end-to-end meta-learned system for image compression. Traditional machine learning based approaches to image compression train one or more neural network for generalization performance. However, at inference…
Advanced analytics have transformed how sports teams operate, particularly in episodic sports like baseball. Their impact on continuous invasion sports, such as soccer and ice hockey, has been limited due to increased game complexity and…
Field detection in team sports is an essential task in sports video analysis. However, collecting large-scale and diverse real-world datasets for training detection models is often cost and time-consuming. Synthetic datasets, which allow…
Applying image processing algorithms independently to each frame of a video often leads to undesired inconsistent results over time. Developing temporally consistent video-based extensions, however, requires domain knowledge for individual…
Neural radiance fields (NeRFs) have emerged as an effective method for novel-view synthesis and 3D scene reconstruction. However, conventional training methods require access to all training views during scene optimization. This assumption…
Neural networks are a powerful framework for foreground segmentation in video acquired by static cameras, segmenting moving objects from the background in a robust way in various challenging scenarios. The premier methods are those based on…
Deep learning has revolutionized industries like computer vision, natural language processing, and speech recognition. However, back propagation, the main method for training deep neural networks, faces challenges like computational…
Video inpainting tasks have seen significant improvements in recent years with the rise of deep neural networks and, in particular, vision transformers. Although these models show promising reconstruction quality and temporal consistency,…
Modern technologies are producing datasets with complex intrinsic structures, and they can be naturally represented as matrices instead of vectors. To preserve the latent data structures during processing, modern regression approaches…
We are interested in solving the problem of imitation learning with a limited amount of real-world expert data. Existing offline imitation methods often struggle with poor data coverage and severe performance degradation. We propose a…
Training robust deep video representations has proven to be much more challenging than learning deep image representations. This is in part due to the enormous size of raw video streams and the high temporal redundancy; the true and…
While large-scale video diffusion models have demonstrated impressive capabilities in generating high-resolution and semantically rich content, a significant gap remains between their pretraining performance and real-world deployment…
Since the introduction of modern deep learning methods for object pose estimation, test accuracy and efficiency has increased significantly. For training, however, large amounts of annotated training data are required for good performance.…
In the film and gaming industries, achieving a realistic hair appearance typically involves the use of strands originating from the scalp. However, reconstructing these strands from observed surface images of hair presents significant…
This paper proposes inverse feature learning as a novel supervised feature learning technique that learns a set of high-level features for classification based on an error representation approach. The key contribution of this method is to…
In many computer vision domains, the input images must conform with the pinhole camera model, where straight lines in the real world are projected as straight lines in the image. Performing computer vision tasks on live sports broadcast…
Deep learning based visual trackers entail offline pre-training on large volumes of video datasets with accurate bounding box annotations that are labor-expensive to achieve. We present a new framework to facilitate bounding box annotations…
Through the method of Learning Feedback Linearization, we seek to learn a linearizing controller to simplify the process of controlling a car to race autonomously. A soft actor-critic approach is used to learn a decoupling matrix and drift…
This paper introduces a new, unsupervised method for automatic video summarization using ideas from generative adversarial networks but eliminating the discriminator, having a simple loss function, and separating training of different parts…