English
Related papers

Related papers: Data Centers Job Scheduling with Deep Reinforcemen…

200 papers

Advantage Actor-critic (A2C) and Proximal Policy Optimization (PPO) are popular deep reinforcement learning algorithms used for game AI in recent years. A common understanding is that A2C and PPO are separate algorithms because PPO's…

Recent advances in deep Reinforcement Learning (RL) have created unprecedented opportunities for intelligent automation, where a machine can autonomously learn an optimal policy for performing a given task. However, current deep RL…

Machine Learning · Computer Science 2021-05-27 Zohreh Raziei , Mohsen Moghaddam

Besides independent learning, human learning process is highly improved by summarizing what has been learned, communicating it with peers, and subsequently fusing knowledge from different sources to assist the current learning goal. This…

Machine Learning · Computer Science 2017-02-21 Kaixiang Lin , Shu Wang , Jiayu Zhou

We identify two issues with the family of algorithms based on the Adversarial Imitation Learning framework. The first problem is implicit bias present in the reward functions used in these algorithms. While these biases might work well for…

Machine Learning · Computer Science 2018-10-16 Ilya Kostrikov , Kumar Krishna Agrawal , Debidatta Dwibedi , Sergey Levine , Jonathan Tompson

Actor learning and critic learning are two components of the outstanding and mostly used Deep Deterministic Policy Gradient (DDPG) reinforcement learning method. Since actor and critic learning plays a significant role in the overall…

Robotics · Computer Science 2022-10-25 Adarsh Sehgal , Muskan Sehgal , Hung Manh La

We investigate the problem of wireless routing in integrated access backhaul (IAB) networks consisting of fiber-connected and wireless base stations and multiple users. The physical constraints of these networks prevent the use of a central…

Networking and Internet Architecture · Computer Science 2023-05-26 Shahaf Yamin , Haim Permuter

Large-scale online ride-sharing platforms have substantially transformed our lives by reallocating transportation resources to alleviate traffic congestion and promote transportation efficiency. An efficient fleet management strategy not…

Multiagent Systems · Computer Science 2019-12-03 Kaixiang Lin , Renyu Zhao , Zhe Xu , Jiayu Zhou

Deep reinforcement learning (deep RL) has achieved superior performance in complex sequential tasks by using deep neural networks as function approximators to learn directly from raw input images. However, learning directly from raw images…

Machine Learning · Computer Science 2019-07-31 Gabriel V. de la Cruz , Yunshu Du , Matthew E. Taylor

Deep Reinforcement Learning (DRL) is a frequently employed technique to solve scheduling problems. Although DRL agents ace at delivering viable results in short computing times, their reasoning remains opaque. We conduct a case study where…

Artificial Intelligence · Computer Science 2024-09-02 Daniel Fischer , Hannah M. Hüsener , Felix Grumbach , Lukas Vollenkemper , Arthur Müller , Pascal Reusch

Actor-critic (AC) algorithms are known for their efficacy and high performance in solving reinforcement learning problems, but they also suffer from low sampling efficiency. An AC based policy optimization process is iterative and needs to…

Machine Learning · Computer Science 2021-12-02 Chayan Banerjee , Zhiyong Chen , Nasimul Noman , Mohsen Zamani

With continuous advances in deep learning, distributed training is becoming common in GPU clusters. Specifically, for emerging workloads with diverse amounts, ratios, and patterns of communication, we observe that network contention can…

Machine Learning · Computer Science 2023-11-01 Junyeol Ryu , Jeongyoon Eo

In order to collaborate efficiently with unknown partners in cooperative control settings, adaptation of the partners based on online experience is required. The rather general and widely applicable control setting, where each cooperation…

Multiagent Systems · Computer Science 2019-10-30 Florian Köpf , Samuel Tesfazgi , Michael Flad , Sören Hohmann

Coflow is a recently proposed networking abstraction to help improve the communication performance of data-parallel computing jobs. In multi-stage jobs, each job consists of multiple coflows and is represented by a Directed Acyclic Graph…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-12-22 Xin Wang , Hong Shen

Background: Deep Deterministic Policy Gradient-based reinforcement learning algorithms utilize Actor-Critic architectures, where both networks are typically trained using identical batches of replayed transitions. However, the learning…

Machine Learning · Computer Science 2025-12-08 Mehmet Efe Lorasdagi , Dogan Can Cicek , Furkan Burak Mutlu , Suleyman Serdar Kozat

We present a study in Distributed Deep Reinforcement Learning (DDRL) focused on scalability of a state-of-the-art Deep Reinforcement Learning algorithm known as Batch Asynchronous Advantage ActorCritic (BA3C). We show that using the Adam…

Artificial Intelligence · Computer Science 2018-04-10 Igor Adamski , Robert Adamski , Tomasz Grel , Adam Jędrych , Kamil Kaczmarek , Henryk Michalewski

We propose ScheduleNet, a RL-based real-time scheduler, that can solve various types of multi-agent scheduling problems. We formulate these problems as a semi-MDP with episodic reward (makespan) and learn ScheduleNet, a decentralized…

Machine Learning · Computer Science 2021-06-08 Junyoung Park , Sanjar Bakhtiyar , Jinkyoo Park

Cyber-physical systems, such as mobile robots, must respond adaptively to dynamic operating conditions. Effective operation of these systems requires that sensing and actuation tasks are performed in a timely manner. Additionally, execution…

Machine Learning · Computer Science 2012-03-19 Robert Glaubius , Terry Tidwell , Christopher Gill , William D. Smart

Solving job shop scheduling problems (JSSPs) with a fixed strategy, such as a priority dispatching rule, may yield satisfactory results for several problem instances but, nevertheless, insufficient results for others. From this…

Artificial Intelligence · Computer Science 2023-05-18 Constantin Waubert de Puiseau , Hasan Tercan , Tobias Meisen

In this work we present a novel extension of soft actor critic, a state of the art deep reinforcement algorithm. Our method allows us to combine traditional controllers with learned neural network policies. This combination allows us to…

Robotics · Computer Science 2020-12-23 Sean Gillen , Marco Molnar , Katie Byl

To improve the system performance towards the Shannon limit, advanced radio resource management mechanisms play a fundamental role. In particular, scheduling should receive much attention, because it allocates radio resources among…

Machine Learning · Computer Science 2021-03-23 Jian Wang , Chen Xu , Rong Li , Yiqun Ge , Jun Wang