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We present a MATLAB code that implements the Smoothed Particle Hydrodynamics (SPH) method. The paper reviews the continuous Navier-Stokes equations as well as their SPH approximation, adopting a coherent notation that allows to make easy…

Fluid Dynamics · Physics 2022-09-13 Marco Sutti

In this paper a new scalable hydrodynamic code GPUPEGAS (GPU-accelerated PErformance Gas Astrophysic Simulation) for simulation of interacting galaxies is proposed. The code is based on combination of Godunov method as well as on the…

Instrumentation and Methods for Astrophysics · Physics 2013-11-06 Kulikov Igor

Smoothed Particle Hydrodynamics (SPH) is a popular numerical technique developed for simulating complex fluid flows. Among its key ingredients is the use of nonlocal integral relaxations to local differentiations. Mathematical analysis of…

Numerical Analysis · Mathematics 2019-07-04 Qiang Du , Xiaochuan Tian

This paper describes an energy-preserving and globally time-reversible code for weakly compressible smoothed particle hydrodynamics (SPH). We do not add any additional dynamics to the Monaghan's original SPH scheme at the level of ordinary…

Numerical Analysis · Mathematics 2022-12-14 Ondrej Kincl , Michal Pavelka

We investigate a new implementation of the Smoothed Particle Hydrodynamics technique (SPH) designed to improve the realism with which galaxy formation can be simulated. In situations where cooling leads to the coexistence of phases of very…

Astrophysics · Physics 2009-09-25 S. Marri , S. D. M. White

Smoothed Particle Hydrodynamics (SPH) methods are advantageous in simulations of fluids in domains with free boundary. Special SPH methods have also been developed to simulate solids. However, there are situations where the matter behaves…

Fluid Dynamics · Physics 2024-01-18 Ondřej Kincl , Ilya Peshkov , Michal Pavelka , Václav Klika

The paper presents a detailed review of the smooth particle hydrodynamics (SPH) method with particular focus on its astrophysical applications. We start by introducing the basic ideas and concepts and thereby outline all ingredients that…

Instrumentation and Methods for Astrophysics · Physics 2009-11-09 Stephan Rosswog

The reliability of cardiovascular computational models depends on the accurate solution of the hemodynamics, the realistic characterization of the hyperelastic and electric properties of the tissues along with the correct description of…

A numerical method based on smoothed particle hydrodynamics with adaptive spatial resolution (SPH-ASR) was developed for simulating free surface flows. This method can reduce the computational demands while maintaining the numerical…

Computational Physics · Physics 2021-07-28 Xiufeng Yang , Song-Charng Kong , Moubin Liu , Qingquan Liu

The Smoothed Particle Hydrodynamics (SPH) is a particle-based, Lagrangian method for fluid-flow simulations. In this work, fundamental concepts of this method are first briefly recalled. Then, the ability to accurately model granular…

Geophysics · Physics 2016-02-26 Kamil Szewc

In this paper we propose a dual-time stepping scheme for the Smoothed Particle Hydrodynamics (SPH) method. Dual-time stepping has been used in the context of other numerical methods for the simulation of incompressible fluid flows. Here we…

Computational Physics · Physics 2021-06-25 Prabhu Ramachandran , Abhinav Muta , Ramakrishna Mokkapati

The methods in the Gasoline2 Smoothed Particle Hydrodynamics (SPH) code are described and tested. Gasoline2 is the most recent version of the Gasoline code for parallel hydrodynamics and gravity with identical hydrodynamics to the Changa…

Instrumentation and Methods for Astrophysics · Physics 2018-06-13 James W. Wadsley , Benjamin W. Keller , Thomas R. Quinn

We summarize the ideas that led to the Adaptive Smoothed Particle Hydrodynamics (ASPH) algorithm, with anisotropic smoothing and shock-tracking. We then identify a serious new problem for SPH simulations with shocks and radiative cooling…

Astrophysics · Physics 2007-05-23 Hugo Martel , Paul R. Shapiro

The method of Smoothed Particle Hydrodynamics (SPH) has been widely studied and implemented for a large variety of problems, ranging from astrophysics to fluid dynamics and elasticity problems in solids. However, the method is known to have…

Instrumentation and Methods for Astrophysics · Physics 2013-10-16 Ruslan F. Gabbasov , Jaime Klapp-Escribano , Joel Suarez-Cansino , Leonardo Di G. Sigalotti

The use of adaptive spatial resolution to simulate flows of practical interest using Smoothed Particle Hydrodynamics (SPH) is of considerable importance. Recently, Muta and Ramachandran [1] have proposed an efficient adaptive SPH method…

Fluid Dynamics · Physics 2022-05-17 Asmelash Haftu , Abhinav Muta , Prabhu Ramachandran

Particle-based fluid simulations have emerged as a powerful tool for solving the Navier-Stokes equations, especially in cases that include intricate physics and free surfaces. The recent addition of machine learning methods to the toolbox…

We present a novel implementation of Smoothed Particle Hydrodynamics (SPHS) that uses the spatial derivative of the velocity divergence as a higher order dissipation switch. Our switch -- which is second order accurate -- detects flow…

Cosmology and Nongalactic Astrophysics · Physics 2015-06-03 J. I. Read , T. Hayfield

We analyse the performance of twelve different implementations of Smoothed Particle Hydrodynamics (SPH) using seven tests designed to isolate key hydrodynamic elements of cosmological simulations which are known to cause the SPH algorithm…

Astrophysics · Physics 2009-10-30 R. J. Thacker , E. R. Tittley , F. R. Pearce , H. M. P. Couchman , P. A. Thomas

We present a scalable dissipative particle dynamics simulation code, fully implemented on the Graphics Processing Units (GPUs) using a hybrid CUDA/MPI programming model, which achieves 10-30 times speedup on a single GPU over 16 CPU cores…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-12-01 Yu-Hang Tang , George Em Karniadakis

We present a hydrodynamic simulation system using the GPU compute shaders of DirectX for simulating virtual agent behaviors and navigation inside a smoothed particle hydrodynamical (SPH) fluid environment with real-time water mesh surface…

Computational Physics · Physics 2023-12-22 Xi Liu , Gizem Kayar , Ken Perlin