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A strict orthogonal drawing of a graph $G=(V, E)$ in $\mathbb{R}^2$ is a drawing of $G$ such that each vertex is mapped to a distinct point and each edge is mapped to a horizontal or vertical line segment. A graph $G$ is $HV$-restricted if…
A feedback vertex set of a graph is a subset of vertices intersecting all cycles. We provide tight upper bounds on the size of a minimum feedback vertex set in planar graphs of girth at least five. We prove that if $G$ is a connected planar…
We introduce and study the problem of constructing geometric graphs that have few vertices and edges and that are universal for planar graphs or for some sub-class of planar graphs; a geometric graph is \emph{universal} for a class…
The problem of sparsifying a graph or a hypergraph while approximately preserving its cut structure has been extensively studied and has many applications. In a seminal work, Bencz\'ur and Karger (1996) showed that given any $n$-vertex…
For an undirected $n$-vertex graph $G$ with non-negative edge-weights, we consider the following type of query: given two vertices $s$ and $t$ in $G$, what is the weight of a minimum $st$-cut in $G$? We solve this problem in preprocessing…
Let G be a cubic graph, with girth at least five, such that for every partition X,Y of its vertex set with |X|,|Y|>6 there are at least six edges between X and Y. We prove that if there is no homeomorphic embedding of the Petersen graph in…
Graph planning gives rise to fundamental algorithmic questions such as shortest path, traveling salesman problem, etc. A classical problem in discrete planning is to consider a weighted graph and construct a path that maximizes the sum of…
Let $G=(V,E)$ be any undirected graph on $V$ vertices and $E$ edges. A path $\textbf{P}$ between any two vertices $u,v\in V$ is said to be $t$-approximate shortest path if its length is at most $t$ times the length of the shortest path…
We give algorithms for geometric graph problems in the modern parallel models inspired by MapReduce. For example, for the Minimum Spanning Tree (MST) problem over a set of points in the two-dimensional space, our algorithm computes a…
Given an edge-weighted graph $G=(V,E)$ and a set $E_0\subset E$, the incremental network design problem with minimum spanning trees asks for a sequence of edges $e'_1,\ldots,e'_T\in E\setminus E_0$ minimizing $\sum_{t=1}^Tw(X_t)$ where…
An $(\alpha,\beta)$-spanner of a weighted graph $G=(V,E)$, is a subgraph $H$ such that for every $u,v\in V$, $d_G(u,v) \le d_H(u,v)\le\alpha\cdot d_G(u,v)+\beta$. The main parameters of interest for spanners are their size (number of edges)…
We introduce a temporal Steiner network problem in which a graph, as well as changes to its edges and/or vertices over a set of discrete times, are given as input; the goal is to find a minimal subgraph satisfying a set of $k$…
Let G be an edge weighted undirected graph. For every pair of nodes consider the shortest cycle containing these nodes in G. The cycle diameter of G is the maximum length of a cycle in this set. Let H be a directed graph obtained by…
The algorithm of Gutwenger et al. to insert an edge $e$ in linear time into a planar graph $G$ with a minimal number of crossings on $e$, is a helpful tool for designing heuristics that minimize edge crossings in drawings of general graphs.…
Computing the convex hull of a planar $n$-point set $P$ is one of the most fundamental problems in computational geometry. It has an $\Omega(n \log n)$ lower bound in the algebraic computation tree model, and many convex hull algorithms…
Square grids play a pivotal role in Robertson and Seymour's work on graph minors as planar obstructions to small treewidth. We introduce a three-sided bramble in a plane graph called a net, which generalizes the standard bramble of crosses…
The Constraint Shortest Path (CSP) problem is as follows. An $n$-vertex graph is given, each edge/arc assigned two weights. Let us call them "cost" and "length" for definiteness. Finding a min-cost upper-bounded length path between a given…
The Rectilinear Steiner Minimum Tree (RSMT) problem is a fundamental problem in VLSI placement and routing and is known to be NP-hard. Traditional RSMT algorithms spend a significant amount of time on finding Steiner points to reduce the…
The planar rigidity problem asks, given a set of m pairwise distances among a set P of n unknown points, whether it is possible to reconstruct P, up to a finite set of possibilities (modulo rigid motions of the plane). The celebrated…
The construction of large-scale, low-latency networks becomes difficult as the number of nodes increases. In general, the way to construct a theoretically optimal solution is unknown. However, it is known that some methods can construct…