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Coding is an integral aspect of programming. A programmer can automatically complete a code fragment after writing a few tokens, and the process of automatic completion is known as code completion. Several research studies on code…

Software Engineering · Computer Science 2024-03-01 Shamima Naznin , Dr. Manishankar Mondal

A common requirement in science is to store and share large sets of simulation data in an efficient, nested, flexible and human-readable way. Such datasets contain number counts and distributions, i.e. histograms and maps, of arbitrary…

Data Structures and Algorithms · Computer Science 2024-01-26 Robert G. Izzard , David D. Hendriks , Daniel P. Nemergut

The understanding of context and context-awareness is very important for the areas of handheld and ubiquitous computing. Unfortunately, at present, there has not been a satisfactory definition of these two concepts that would lead to a more…

Human-Computer Interaction · Computer Science 2008-01-08 George Tsibidis , Theodoros N. Arvanitis , Chris Baber

Understanding the semantic relationships between terms is a fundamental task in natural language processing applications. While structured resources that can express those relationships in a formal way, such as ontologies, are still scarce,…

Computation and Language · Computer Science 2018-06-21 Vivian S. Silva , Siegfried Handschuh , André Freitas

This paper suggests an approach to the development of software testing and debugging automation tools based on precise program behavior models. The program behavior model is defined as a set of events (event trace) with two basic binary…

Software Engineering · Computer Science 2007-05-23 Mikhail Auguston

Software developers often rely on natural language text that appears in software engineering artifacts to access critical information as they build and work on software systems. For example, developers access requirements documents to…

Software Engineering · Computer Science 2021-05-14 Arthur Marques , Giovanni Viviani , Gail C. Murphy

Though many safety-critical software systems use floating point to represent real-world input and output, programmers usually have idealized versions in mind that compute with real numbers. Significant deviations from the ideal can cause…

Logic in Computer Science · Computer Science 2018-05-02 Benjamin Sherman , Luke Sciarappa , Adam Chlipala , Michael Carbin

C-rusted is an innovative technology whereby C programs can be (partly) annotated so as to express: ownership, exclusivity and shareability of language, system and user-defined resources; dynamic properties of objects and the way they…

Programming Languages · Computer Science 2023-08-29 Roberto Bagnara , Abramo Bagnara , Federico Serafini

Programming languages serve a dual purpose: to communicate programs to computers, and to communicate programs to humans. Indeed, it is this dual purpose that makes programming language design a constrained and challenging problem.…

Programming Languages · Computer Science 2016-01-12 Andrew P. Black , Kim B. Bruce , James Noble

This article attempts to describe specific mental techniques that are related to resolving very complex tasks in software engineering. This subject may be familiar to some software specialists to different extents; however, there is…

Software Engineering · Computer Science 2012-01-30 Igor Kusakov

Partial correctness of imperative or functional programming divides in logic programming into two notions. Correctness means that all answers of the program are compatible with the specification. Completeness means that the program produces…

Logic in Computer Science · Computer Science 2025-08-26 Włodzimierz Drabent

Term rewriting systems have a simple syntax and semantics and facilitate proofs of correctness. However, they are not as popular in industry or academia as imperative languages. We define a term rewriting based abstract programming language…

Programming Languages · Computer Science 2020-07-08 David Plaisted , Lee Barnett

Recent work has formulated the task for computational construction grammar as producing a constructicon given a corpus of usage. Previous work has evaluated these unsupervised grammars using both internal metrics (for example, Minimum…

Computation and Language · Computer Science 2023-01-31 Jonathan Dunn

The C Object System (Cos) is a small C library which implements high-level concepts available in Clos, Objc and other object-oriented programming languages: uniform object model (class, meta-class and property-metaclass), generic functions,…

Programming Languages · Computer Science 2010-03-15 Laurent Deniau

Developers spend 70% of their time understanding code. Code that is easy to read can save time, while hard-to-read code can lead to the introduction of bugs. However, it is difficult to establish what makes code more understandable.…

Software Engineering · Computer Science 2021-10-05 Delano Oliveira

Building machines that can understand text like humans is an AI-complete problem. A great deal of research has already gone into this, with astounding results, allowing everyday people to discuss with their telephones, or have their reading…

Information Retrieval · Computer Science 2017-09-13 Christina Lioma

We are trying to find source code comments that help programmers understand a nontrivial part of source code. One of such examples would be explaining to assign a zero as a way to "clear" a buffer. Such comments are invaluable to…

Software Engineering · Computer Science 2022-03-18 Yusuke Shinyama , Yoshitaka Arahori , Katsuhiko Gondow

To exchange complex data structures in distributed systems, documents written in context-free languages are exchanged among communicating parties. Unparsing these documents correctly is as important as parsing them correctly because errors…

Software Engineering · Computer Science 2016-11-17 Lars Hermerschmidt , Stephan Kugelmann , Bernhard Rumpe

The present paper introduces a novel notion of `(effective) computability', called viability, of strategies in game semantics in an intrinsic (i.e., without recourse to the standard Church-Turing computability), non-inductive and…

Logic in Computer Science · Computer Science 2018-06-27 Norihiro Yamada

C is the lingua franca of programming and almost any device can be programmed using C. However, programming mod-ern heterogeneous architectures such as multi-core CPUs and GPUs requires explicitly expressing parallelism as well as…

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