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One of the main challenges of advancing task-oriented learning such as visual task planning and reinforcement learning is the lack of realistic and standardized environments for training and testing AI agents. Previously, researchers often…

Human-Computer Interaction · Computer Science 2019-03-15 Xiaofeng Gao , Ran Gong , Tianmin Shu , Xu Xie , Shu Wang , Song-Chun Zhu

Scenario building is an established method to anticipate the future of emerging technologies. Its primary goal is to use narratives to map future trajectories of technology development and sociotechnical adoption. Following this process,…

Human-Computer Interaction · Computer Science 2025-06-09 Julia Barnett , Kimon Kieslich , Jasmine Sinchai , Nicholas Diakopoulos

Creating high-quality and interactive virtual environments, such as games and simulators, often involves complex and costly manual modeling processes. In this paper, we present Video2Game, a novel approach that automatically converts videos…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Hongchi Xia , Zhi-Hao Lin , Wei-Chiu Ma , Shenlong Wang

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

Virtual environments (VEs) are making their way into various sectors of life to enhance and support human activity, including learning. VEs have been used in various contexts for training, and in many cases they are designed to model or…

Computers and Society · Computer Science 2016-06-07 Marko Teräs , Hanna Teräs , Torsten Reiners

Photogrammetry is transforming digital content creation by enabling the rapid conversion of real-world objects into highly detailed 3D models. This paper evaluates the role of RealityCapture, a GPU-accelerated photogrammetry tool, in game…

Graphics · Computer Science 2025-12-16 Santiago Berrezueta-Guzman , Andrei Koshelev , Stefan Wagner

This paper presents the three scripting commands and main functionalities of a novel character animation environment called CHASE. CHASE was developed for enabling inexperienced programmers, animators, artists, and students to animate in…

Graphics · Computer Science 2017-02-13 Christos Mousas

LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and…

Artificial Intelligence · Computer Science 2026-05-14 Haoqiang Kang , Xiaokang Ye , Yuhan Liu , Siddhant Hitesh Mantri , Lingjun Mao , James Fleming , Drishti Regmi , Lianhui Qin

Generating safety-critical scenarios is essential for testing and verifying the safety of autonomous vehicles. Traditional optimization techniques suffer from the curse of dimensionality and limit the search space to fixed parameter spaces.…

Machine Learning · Computer Science 2024-03-08 Haolan Liu , Liangjun Zhang , Siva Kumar Sastry Hari , Jishen Zhao

Rapid advances in computation, combined with latest advances in computer graphics simulations have facilitated the development of vision systems and training them in virtual environments. One major stumbling block is in certification of the…

Computer Vision and Pattern Recognition · Computer Science 2015-12-07 V S R Veeravasarapu , Rudra Narayan Hota , Constantin Rothkopf , Ramesh Visvanathan

Drawing tools for Virtual Reality (VR) enable users to model 3D designs from within the virtual environment itself. These tools employ sketching and sculpting techniques known from desktop-based interfaces and apply them to hand-based…

Human-Computer Interaction · Computer Science 2019-11-06 Daniele Giunchi , Stuart james , Donald Degraen , Anthony Steed

Rapid progress in video models has largely focused on visual quality, leaving their reasoning capabilities underexplored. Video reasoning grounds intelligence in spatiotemporally consistent visual environments that go beyond what text can…

Realistic and interactive surgical simulation has the potential to facilitate crucial applications, such as medical professional training and autonomous surgical agent training. In the natural visual domain, world models have enabled…

Image and Video Processing · Electrical Eng. & Systems 2025-12-16 Saurabh Koju , Saurav Bastola , Prashant Shrestha , Sanskar Amgain , Yash Raj Shrestha , Rudra P. K. Poudel , Binod Bhattarai

This paper presents the V-Lab, a VR application development framework for educational scenarios mainly involving scientific processes executed in laboratory environments such as chemistry and biology laboratories. This work is an extension…

As robots become increasingly prominent in diverse industrial settings, the desire for an accessible and reliable system has correspondingly increased. Yet, the task of meaningfully assessing the feasibility of introducing a new robotic…

Robotics · Computer Science 2023-05-26 Minh Q. Tram , Joseph M. Cloud , William J. Beksi

We introduce Scenario Dreamer, a fully data-driven generative simulator for autonomous vehicle planning that generates both the initial traffic scene - comprising a lane graph and agent bounding boxes - and closed-loop agent behaviours.…

Robotics · Computer Science 2025-03-31 Luke Rowe , Roger Girgis , Anthony Gosselin , Liam Paull , Christopher Pal , Felix Heide

In this work, we present Vlogger, a generic AI system for generating a minute-level video blog (i.e., vlog) of user descriptions. Different from short videos with a few seconds, vlog often contains a complex storyline with diversified…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Shaobin Zhuang , Kunchang Li , Xinyuan Chen , Yaohui Wang , Ziwei Liu , Yu Qiao , Yali Wang

Manufacturing enterprises are facing a competitive challenge. This paper proposes the use of a value chain based approach to support the modelling and simulation of manufacturing enterprise processes. The aim is to help experts to make…

Other Computer Science · Computer Science 2012-10-09 Magali Mauchand , Ali Siadat , Nicolas Perry , Alain Bernard

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

Multimedia · Computer Science 2011-03-02 Xin Bai , Dana Fusco

Simulators are an essential tool for behavioural and interaction research on driving, due to the safety, cost, and experimental control issues of on-road driving experiments. The most advanced simulators use expensive 360 degree projections…

Human-Computer Interaction · Computer Science 2022-01-10 Gustavo Silvera , Abhijat Biswas , Henny Admoni