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Related papers: LOCALIS: Locally-adaptive Line Simplification for …

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We present a novel approach enabling interactive visualization of volumetric Locally Refined B-splines (LR-splines). To this end we propose a highly efficient algorithm for direct visualization of scalar and vector fields given by an…

Graphics · Computer Science 2018-03-15 Franz G. Fuchs , Oliver J. D. Barrowclough , Jon M. Hjelmervik , Heidi E. I. Dahl

Localization is a key challenge in many robotics applications. In this work we explore LIDAR-based global localization in both urban and natural environments and develop a method suitable for online application. Our approach leverages…

Robotics · Computer Science 2023-02-01 Georgi Tinchev , Adrian Penate-Sanchez , Maurice Fallon

We adapt multilevel, force-directed graph layout techniques to visualizing dynamic graphs in which vertices and edges are added and removed in an online fashion (i.e., unpredictably). We maintain multiple levels of coarseness using a…

Graphics · Computer Science 2007-12-11 Todd L. Veldhuizen

Existing visual localization methods are typically either 2D image-based, which are easy to build and maintain but limited in effective geometric reasoning, or 3D structure-based, which achieve high accuracy but require a centralized…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Xudong Jiang , Fangjinhua Wang , Silvano Galliani , Christoph Vogel , Marc Pollefeys

This paper presents a novel approach to computing vector road maps from satellite remotely sensed images, building upon a well-defined Patched Line Segment (PaLiS) representation for road graphs that holds geometric significance. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2023-09-07 Jiakun Xu , Bowen Xu , Gui-Song Xia , Liang Dong , Nan Xue

It is a key to construct a similarity graph in graph-oriented subspace learning and clustering. In a similarity graph, each vertex denotes a data point and the edge weight represents the similarity between two points. There are two popular…

Machine Learning · Computer Science 2017-05-17 Liangli Zhen , Zhang Yi , Xi Peng , Dezhong Peng

The advances in 3D reconstruction technology, such as photogrammetry and LiDAR scanning, have made it easier to reconstruct accurate and detailed 3D models for urban scenes. Nevertheless, these reconstructed models often contain a large…

Graphics · Computer Science 2025-05-22 Shanshan Pan , Runze Zhang , Yilin Liu , Minglun Gong , Hui Huang

Visual localization involves estimating a query image's 6-DoF (degrees of freedom) camera pose, which is a fundamental component in various computer vision and robotic tasks. This paper presents LoGS, a vision-based localization pipeline…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Yuzhou Cheng , Jianhao Jiao , Yue Wang , Dimitrios Kanoulas

Gaussian Splatting has emerged as a high-performance technique for novel view synthesis, enabling real-time rendering and high-quality reconstruction of small scenes. However, scaling to larger environments has so far relied on partitioning…

In GPS-denied scenarios, a robust environmental perception and localization system becomes crucial for autonomous driving. In this paper, a LiDAR-based online localization system is developed, incorporating road marking detection and…

Robotics · Computer Science 2024-07-03 Yansong Gong , Xinglian Zhang , Jingyi Feng , Xiao He , Dan Zhang

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Peng Jiang , Gaurav Pandey , Srikanth Saripalli

We present a voxel-based rendering pipeline for large 3D line sets that employs GPU ray-casting to achieve scalable rendering including transparency and global illumination effects that cannot be achieved with GPU rasterization. Even for…

Graphics · Computer Science 2018-01-08 Mathias Kanzler , Marc Rautenhaus , Rüdiger Westermann

In this work, we present a novel level-of-detail (LOD) method for 3D Gaussian Splatting that enables real-time rendering of large-scale scenes on memory-constrained devices. Our approach introduces a hierarchical LOD representation that…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Jonas Kulhanek , Marie-Julie Rakotosaona , Fabian Manhardt , Christina Tsalicoglou , Michael Niemeyer , Torsten Sattler , Songyou Peng , Federico Tombari

Many materials show anisotropic light scattering patterns due to the shape and local alignment of their underlying micro structures: surfaces with small elements such as fibers, or the ridges of a brushed metal, are very sparse and require…

Graphics · Computer Science 2026-04-16 Javier Fabre , Carlos Castillo , Carlos Rodriguez-Pardo , Jorge Lopez-Moreno

Large-scale applications of Visual Place Recognition (VPR) require computationally efficient approaches. Further, a well-balanced combination of data-based and training-free approaches can decrease the required amount of training data and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Fangming Yuan , Stefan Schubert , Peter Protzel , Peer Neubert

Recently, several approaches have emerged for generating neural representations with multiple levels of detail (LODs). LODs can improve the rendering by using lower resolutions and smaller model sizes when appropriate. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 David Li , Brandon Y. Feng , Amitabh Varshney

To visually compare ensembles of volumes, dynamic volume lines (DVLs) represent each ensemble member as a 1D polyline. To compute these, the volume cells are sorted on a space-filling curve and scaled by the ensemble's local variation. The…

Graphics · Computer Science 2023-06-21 Stefan Zellmann , Serkan Demirci , Uğur Güdükbay

Lidar datasets now commonly reach Billions of points and are very dense. Using these point cloud becomes challenging, as the high number of points is intractable for most applications and for visualisation.In this work we propose a new…

Computational Geometry · Computer Science 2018-01-15 Rémi Cura , Julien Perret , Nicolas Paparoditis

According to the requirement of general static obstacle detection, this paper proposes a compact vectorization representation approach of local static environments for unmanned ground vehicles. At first, by fusing the data of LiDAR and IMU,…

Robotics · Computer Science 2022-06-15 Haiming Gao , Qibo Qiu , Wei Hua , Xuebo Zhang , Zhengyong Han , Shun Zhang

Simultaneous variable selection and robust data fitting are important aspects of many mathematical modelling projects and a wide array of optimisation tools and techniques exist to support them. When the intention is to embed this…

Mathematical Software · Computer Science 2025-10-28 Stephen Michael Wright
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