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User-generated content plays a key role in social networking, allowing a more active participation, socialisation, and collaboration among users. In particular, media content has been gaining a lot of ground, allowing users to express…

Human-Computer Interaction · Computer Science 2021-04-23 Letícia Seixas Pereira , José Coelho , André Rodrigues , João Guerreiro , Tiago Guerreiro , Carlos Duarte

Innovative HealthTech teams develop Artificial Intelligence (AI) systems in contexts where ethical expectations and organizational priorities must be balanced under severe resource constraints. While Responsible AI practices are expected to…

Human-Computer Interaction · Computer Science 2026-03-02 Svitlana Surodina , Sinem Görücü , Lili Golmohammadi , Emelia Delaney , Rita Borgo

Deaf and Hard-of-Hearing (DHH) learners face unique challenges in video-based learning due to the complex interplay between visual and auditory information in videos. Traditional approaches to making video content accessible primarily focus…

Human-Computer Interaction · Computer Science 2025-05-07 Si Cheng , Haocong Cheng , Suzy Su , Lu Ming , Sarah Masud , Qi Wang , Yun Huang

Although there are various ways to represent data patterns and models, visualization has been primarily taught in many data science courses for its efficiency. Such vision-dependent output may cause critical barriers against those who are…

Human-Computer Interaction · Computer Science 2024-07-23 JooYoung Seo , Mine Dogucu

Artificial Intelligence (AI) is increasingly employed to enhance assistive technologies, yet it can fail in various ways. We conducted a systematic literature review of research into AI-based assistive technology for persons with visual…

Human-Computer Interaction · Computer Science 2024-07-22 Zahra Ahmadi , Peter R. Lewis , Mahadeo A. Sukhai

Assistive devices are a key aspect in wearable systems for biomedical applications, as they represent potential aids for people with physical and sensory disabilities that might lead to improvements in the quality of life. This chapter…

Robotics · Computer Science 2016-11-30 Ramiro Velazquez

The Global Games Jam (GGJ) attracts many people who are passionate about games development, coming from a range of educational backgrounds. Therefore, the event can be experienced by novices and student developers as an opportunity for…

Computers and Society · Computer Science 2013-05-21 Michael James Scott , Gheorghita Ghinea

Cross-disciplinary teams increasingly work with high-dimensional scientific datasets, yet fragmented toolchains and limited support for shared exploration hinder collaboration. Prior immersive visualization and analytics research has…

Human-Computer Interaction · Computer Science 2026-02-05 Fahim Arsad Nafis , Jie Li , Simon Su , Songqing Chen , Bo Han

Understanding different types of users' needs can even be more critical in today's data visualization field, as exploratory visualizations for novice users are becoming more widespread with an increasing amount of data sources. The…

Computers and Society · Computer Science 2020-09-15 Damla Cay , Till Nagel , Asim Evren Yantac

Spatial visualisation skills and interpretations are critical in the design professions, but traditionally difficult to effectively teach. Visualization and multimedia presentation studies show positive improvements in learner outcomes for…

Computers and Society · Computer Science 2016-06-14 James Birt , Dirk Hovorka , Jonathan Nelson

Professional roles for data visualization designers are growing in popularity, and interest in relationships between the academic research and professional practice communities is gaining traction. However, despite the potential for…

Human-Computer Interaction · Computer Science 2021-08-19 Paul Parsons

Low-code applications are gaining popularity across various fields, enabling non-developers to participate in the software development process. However, due to the strong reliance on graphical user interfaces, they may unintentionally…

Software Engineering · Computer Science 2025-08-11 Mohammadali Mohammadkhani , Sara Zahedi Movahed , Hourieh Khalajzadeh , Mojtaba Shahin , Khuong Tran Hoang

Blind people have limited access to information about their surroundings, which is important for ensuring one's safety, managing social interactions, and identifying approaching pedestrians. With advances in computer vision, wearable…

Human-Computer Interaction · Computer Science 2020-05-26 Kyungjun Lee , Daisuke Sato , Saki Asakawa , Hernisa Kacorri , Chieko Asakawa

Significant research has provided robust task and evaluation languages for the analysis of exploratory visualizations. Unfortunately, these taxonomies fail when applied to communicative visualizations. Instead, designers often resort to…

Human-Computer Interaction · Computer Science 2020-09-16 Eytan Adar , Elsie Lee

The increasing deployment of artificial intelligence (AI) tools to inform decision making across diverse areas including healthcare, employment, social benefits, and government policy, presents a serious risk for disabled people, who have…

Artificial Intelligence · Computer Science 2022-11-24 Denis Newman-Griffis , Jessica Sage Rauchberg , Rahaf Alharbi , Louise Hickman , Harry Hochheiser

Accessibility education has been rarely incorporated into the high school curricula. This is a missed opportunity to equip next-generation software designers and decision-makers with knowledge, awareness, and empathy regarding accessibility…

Human-Computer Interaction · Computer Science 2024-06-10 Kyrie Zhixuan Zhou , Chunyu Liu , Jingwen Shan , Devorah Kletenik , Rachel F. Adler

Mobile phones pervade our daily lives and play ever expanding roles in many contexts. Their ubiquitousness makes them pivotal in empowering disabled people. However, if no inclusive approaches are provided, it becomes a strong vehicle of…

Human-Computer Interaction · Computer Science 2014-02-06 Tiago Guerreiro

While assistive robots have much potential to help older people with frailty-related needs, there are few in use. There is a gap between what is developed in laboratories and what would be viable in real-world contexts. Through a series of…

Games are a popular form of entertainment. However, many computer games present unnecessary barriers to players with sensory, motor and cognitive impairments. In order to overcome such pitfalls, an awareness of their impact and a…

Computers and Society · Computer Science 2015-12-31 Michael James Scott , Gheorghita Ghinea , Ian Hamilton

In this work, I use a survey of senior visualization researchers and thinkers to ideate about the notion of progress in visualization research: how are we growing as a field, what are we building towards, and are our existing methods…

Human-Computer Interaction · Computer Science 2023-04-07 Michael Correll